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newyorkrunaway1

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Everything posted by newyorkrunaway1

  1. What SimCity Teaches Us About Real Cities of the Future

    Does Sim City have the capability of teaching us about real cities in the 21st Century? This article touches on some important key points about how Sim City paralells real life city planning and deisgn, and decision making.
  2. What SimCity Teaches Us About Real Cities of the Future

    Its a.... wait for it.... NEWS ARTICLE! So take from it what you will, but make sure its part of the actual article and not silly rants about sc2013... Everyone knows how much people dont like sc2013 by now....
  3. What SimCity Teaches Us About Real Cities of the Future

    lol The date of the article has no impact on the content of the story. Just because no one really likes SC2013, including me, doesn't mean the article isn't an interesting read...
  4. I HATE PROPPOX!!!!

    1. Haljackey

      Haljackey

      Tell me about it

  5. The Herald and Weekly Times Building, Melbourne, Australia

    Great BAT, but what's with all the convoluted downloads now? What happened to just one and deleting whatever folder it was you didn't want out of it?
  6. I have been busting butt on getting the region mapped out. This is about 12 Large city tiles, with many more in the region I am developing. Map Key : Orange/Red - Light Rail White - Roads Black -Highways Yellow - Freight Rail Blue - Avenues Purple - Commuter Rail
  7. City of Change - New Region Map

    lol no need to apologize. i dont hold the rights to any city name :) and ive seen yours, i like it
  8. Parkland - Adventures In Realism - Established 2004

    I have been busting butt on getting the region mapped out. This is about 12 Large city tiles, with many more in the region I am developing. Map Key : Orange/Red - Light Rail White - Roads Black -Highways Yellow - Freight Rail Blue - Avenues Purple - Commuter Rail
  9. I haven't put this city aside yet... Just letting y'all know I'm still here and still working on Parkland!
  10. Here is the immediate area around downtown as of right now Blue - Rail Green - Avenues and One Ways Black - Highways and RHW Red - Streets and Roads
  11. Parkland - Adventures In Realism - Established 2004

    I haven't put this city aside yet... Just letting y'all know I'm still here and still working on Parkland!
  12. Hammer Data Security

    awesome! thank you jasoncw! :) Awesome as usual! And makes me appreciate and respect your work even more because you are so quick to fix any issues!
  13. Hammer Data Security

    no, thank you! its a great bat, as usual. :)
  14. Hammer Data Security

    There is an issue with this BAT. At a certain angle, the BAT is distorted. Anyone else have this issue?
  15. Rules & T1

    Seems like a good idea, but the "criteria" is way to restrictive to allow for much personal creativity. And using one single tree from a 55mb prop pack seems silly to me. I'll wait to see what the next challenge is to see if it allows for more freedom and creativity. Good luck to those who enter this round, I'll watch for ideas.
  16. CBT CNA Plaza

    You're right, and when the sun sets over the city, it creates a reddish hue across the lake until the sun goes below the skyline. FYI   http://en.wikipedia.org/wiki/Cna_plaza
  17. I have been playing this game for years and never experienced this problem. It's odd! I was playing the game, building up Parkland, and all of the sudden, some of my base textures (about half) throughout the entire city disappeared. The odd thing is, you would expect it to effect the same lots across the entire city. But no, it didn't. i have several of the same lots plopped in one city, and some of those lots base textures disappeared, but not others of the same lot. I zoomed in and back out, rotated the camera, exited and re-entered the game, but the problem never went away for those lots. I ended up having to bulldoze the lots missing their base textures and re-plopping them. Does anyone have any idea why this would happen? Or has it happened to you?
  18. Textures just disappeared in the middle of gameplay...

    Hey, I actually deleted the city that had the problem because it kept coming up. It was actually both props and base textures that were disappearing. It only occurred with the install of NAM31. I reverted back to an old install of the NAM to be able to play. I have not tried it with NAM31.1 as of yet. I don't have pics of the the issue, because I had deleted the region and started fresh on a new one. I will try out working with NAM31.1 tomorrow and see if I have the same issues. I checked the SC4SAVEGAME before I deleted the region and it showed a clean bill of health for the affected city. I also tried switching from underground view to normal view, because I had originally thought it was a problem with that, but the problem still persisted. I also reverted back to the previous NAM before deleting the city as well, and the problem still did not go away. I must have saved the error with the city and it became a permanent issue :/
  19. USGS Dem .Tif data?

    I am attempting to make a region like I used to, and when I go to the USGS site, there is no longer an option to download the .tif dem files anymore. There are acgrids and gridfloats. Where can I download .tif dem info or how are you creating your regions? thanks y'all!
  20. USGS Dem .Tif data?

    awesome! thanks for that link ctempire45!
  21. The Capital of Country, Nashville.

    Hey, do you think you could do a super region for nashville? i want to have the entire metro area in a map, if you feel up to it. thank you :) great map!
  22. Textures just disappeared in the middle of gameplay...

    but it will at least fix the problem temporarily? im mainly concerned about having to replop and regrow everything whenever i go into a city
  23. Textures just disappeared in the middle of gameplay...

    Ive noticed this problem after I installed nam31........... what is a prop pox? ok, been doing some research on the issue. i found the story bap did on pegs lots that were causing this. i rarely use pegs lots, and the few i do have and use have never caused this issue before. so i have to leave it up to the new nam. i have never seen this issue until i upgraded to the new nam. its frustrating though, because i have built up parkland to be pretty dependent on the new nam, and to revert back would mean major changes in the city. does anyone know if this was an issue in nam31 that they have seen? does anyone know if this issue went away with nam31.1?
  24. Network Addon Mod (NAM) - Cross-Platform

    love the new nam, but wish other people had updates to their mods as well. i am missing my "always on" sidewalk mod where all the curves have sidewalks on them... :(
  25. Diagonal Bridge Enabler (Removes Water)

    I found a workaround. its convoluted, but works. I have a folder i keep the nam30 in, and just interchange it with the diagonal mod whenever i need to build a diagonal bridge. although, an updated plugin would be better lol
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