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Toothless Stitch last won the day on
July 28 2015
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2,901 ProminentAbout Toothless Stitch
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Wangchao Center, Hangzhou. Early WIP, just blocking out geometry and basic parts.
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Some random industrial facility I found recently. Had the urge to remodel it.
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Day version is done, working on NiteLites, don't know whether I should include a Maxis Night vesrion, exporting will take forever already
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10 years - doesn't feel like it.
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On this day, ten years ago, I registered here on Simtropolis with my former (and very random) username skyscraper241. @skyscraper was already taken by another batting legend (back then, hope he's doing fine) so I picked the first numbers I got a hold of. in April 2011, I made my first attempt to model a building in gmax, a "high-end apartment building", 11 floors, postmodernist architecture. I was left deeply disappointed and disillusioned when I realised all I came up with after 10 minutes of hard work wasn't looking like something designed by Frank Lloyd Wright but rather a brown box with squared holes in it resembling something well-educated people would call windows. Shortly after I would meet the first person who put efforts into trying to tell me what I was actually doing at all and who actually took the time to give me some step by step introductions in the old Simtropolis chat; his name was @Molooo (it took quite a while until I knew how many o's his name had). After some hours of him desperately telling me not everything can be archived through standard primitives I was left with model that, to my surprise, actually looked like a W2S facade. I was so happy and satisfied I never even thought of continuing working without him being in chat. Sadly, the tale of creating the first and most actively passively created BAT in history was never completed and the remains are still lingering on my very old computer's harddrive from 2009 Of course, it's never the user but the software and soon I learned the solution to all my problems might be a programme called 3ds Max. Not knowing what this actually was and what a skilled person could do with it I downloaded the 2012 student version. To no avail. Still all I could do was dragging 10 boxes next to each other. A well known user called @Aaron Graham apparently was bored enough to record a video of him poly modelling a simple single-family home. That was the first time I heard of something called poly-modeling, spine-modeling and modifiers and how to use them. And I stuck to quite a few of his techniques to this day. He was also the person who would help me create the dummy textures of my first ever uploaded building, Onterie Center (it has been renamed today and I can happily say that, in 2018, I was walking past the building in real life). The dummy was so good it would get more likes than anything I had done before. It was uploaded as part of the Chicago BAT Team on July 13, 2013 with modding and lotting being done by @T Wrecks and would remain my only (useful) upload for over five years. To give you back something, here's my anniversary model which, unfortunately, still isn't finished due to reasons but it will certainly be released soon. Wuhan Center: I'm happy I got to learn so many people on this site, many users supported me, helped me, I made RL friends here who I'm still close with to this day and I'm pretty thankful this forum is still around after seeing how many have been shut down in the past. Thank you all for 10 amazing years!
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Have been playing around with a few new workflows. Wanted to try out a few more interesting building with different geometry and unique facades Bank of China Ningbo: Jiangxi Nanchang Greenland Central Plaza: Both eraly stages of modeling. Oh, and I changed the thread title to something more straight-forward and self-explanatory
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I made something. Random feel good render: Also: Would anyone be interested in modeling streams?
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Toothless Stitch changed their profile photo
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Buildings many people didn't even know they were existing
Toothless Stitch replied to Toothless Stitch's topic in Architecture & Urban Planning
Foshan Xinchengfang Tower, Foshan, GD, China At this point, I don't even know what to say ...- 961 Replies
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The dome glass is closer to how I want to look now. Just been tweaking it a bit recently. Every picture I've seen of it from an angle close to this shows it having a green tint and a somewhat clean surface with very little refelctions. Might as well change the sky map to something my Hamburg-like. I'll figure out if I'm feeling like adding the roof junk on the concrete core's top. I've also been wokring on Überseering 12, a building in Hamburg's City Nord. I had an update on it out but deleted it since I really wans't satisfied with the render quality. It looks okayish now. Don't think I will finish any of the buildings before Christmas but eh... I'll do my best (if anyone is interested in lotting and modding any of these, please say so, I don't have SC4 or anything realted to it on my computer) I addition, I made a buildup animation of some wooden display box I saw on pinterest the other day. Didn't want to dedicate a seperate post to it since it has nothing to do with BATing or SC4, so I'll just include it here.
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This thing is not yet done. It's still missing a bunch of entrances and some elements need some tweaking. I gave it its huge glass dome covering which will need some working as well, this is just a quick dirty render as without the glass I wouldn't see anything. No bumps, displacements, spec maps or even anything to reflect. Also, hell the glass panel frames ended up way too huge. Unfortunately, most of the modeling isn't even visible because of the design and the perspektive and it's also pretty hard to get good references of some parts as well as to get an idea of some of the dimensions (reason why this isn't an exact model, some of the window sizes and spacing are way off). Due to it's glass-everywhere-concept it takes quite some time to render while I only have my laptop to work on so I'll leave it with one rendering this time. WIP:
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Berliner Bogen, Hamburg. Wanted to try something new.
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Hi.
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9 years
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