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Everything posted by meowza
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- 81 Comments
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- pedestrian
- bridges
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(and 3 more)
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I remember requesting a quite similar mod, an elevated rail over an avenue. They said it was impossible. I hope someone could create such a mod, it would certainly a BIG hit!
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- 93 Comments
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- residential
- growable
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- 27 Comments
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- terrain mod
- desrt
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(and 1 more)
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- 63 Comments
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PEG - OPPS / OOPS Mod (installer) (PEG No More Brown Boxes)
meowza commented on Pegasus's file in PLEX Custom Lots & Mods
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I've never played any Civ game before. But I do have Civ3 (yeah, still in box). I'll play my Civ3 before getting Civ4.
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The Blue Mosque (Sultanahmet) BAT Preview
meowza replied to spincrus's topic in SC4 BAT & Lot Workshop
Cant wait for this first release man! Keep it up! -
i like the new banner i miss the old smilies thats all.
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Ive tried playing this game, and its awesome! Ive been through many online games, and I tell you, this is the best! pitty though, i dont play on the official servers anyomre cause its too expensive for my budget. currently, I play on a free server (the service sux). though sometimes, I play on my LAN connection, kinda like offline play. lvl 60 NightElf Rogue (official server)
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That is certainly an awesome idea! I guess timed props will do, or maybe animated ones..
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the BATs are locked in 2D (it is already rendered/exported that way). There is absolutely no way to convert them to 3D just by coding, unless you rerender every BAT (w/c are in the thousands) to 3D, which would take a really long time. Id rather wait for fifth installment of SC (w/c hopefully is in gorgeous 3d), or maybe try CityLife when it's out. Besides, SC4 was made to suit 2D BATs, probably because of the pc requirement issues. If all the buildings in SC4 were converted to 3D, it would make the game crash more frequently, more frequently than it is now.
