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I recently started playing around with the Lot Editor. I'm no modder but I was wondering what are the basic guidelines if I decided to share modified content of older lots shared here? Got inspired working on these the past week. It's based on FrankU's Dutch Zoo.
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I'm currently looking for prop packs that contains park signs/markers similar to those in amusement parks or zoos. Just messing around on LE and thought some parks could use some.
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- simcity 4
- custom content
- (and 8 more)
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Would love to know if there are more mid-rise corner buildings like this that aren't French/European. Also, recommended w2w's that goes well with them. Another thing: I assume everything about this park is modular? Where can I find them?
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- simcity 4
- custom content
- (and 8 more)
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Landmarks/Default Buildings Missing Textures
cleric3gg replied to cleric3gg's topic in SimCity 4 General Discussion
So I pulled up LotEditor and got the texture ID [0x26060000]. I tried Datanode but got confused how to use it So I tried SC4tool and how neat; I can ID scan the texture. As suspected, the texture was actually part of PEG-SM_SNOWMOD_MTP-Plazas_203.dat and it overrides with SimCity_2.dat. I wasn't sure if I just missed an important read me instructions with that mod or this is a completely unknown issue. Either way, I removed the file from the plugins to test. Thank goodness it worked and reverted those bases. On the other hand now, I need to look out for why I had that dependency and which lots required it. Oh boy... -
Landmarks/Default Buildings Missing Textures
cleric3gg replied to cleric3gg's topic in SimCity 4 General Discussion
I'll check this out immediately. Thank you a lot! -
Landmarks/Default Buildings Missing Textures
cleric3gg posted a topic in SimCity 4 General Discussion
I've recently re-installed, and tried to rebuild my plugin folder, updating mods, dependecies, whatnot. All that time, unconcern how it will affect default files/lots. So yeah those are some my landmarks with their hideous base textures. It seems that particular shared texture's overwritten or gone missing. Hoping for some help. Wondering which plugins has direct effect on Maxis' textures or props and how to resolve them. -
Check here dude; https://www.sc4devotion.com/forums/index.php?topic=17701.msg515706;topicseen#new I was looking for this lot for the longest time. Too bad I'm missing a dependency for the parking texture [like so in the pic]. Anyone have ks_jpn's dependencies? Thanks in advance.
- 21,146 Replies
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- simcity 4
- custom content
- (and 8 more)
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Yes, that's what I was wondering. Thanks for the replies.
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If i have 4x8 block filled with 1x2 lots rowed along opposite roads, will 4x4 lots still grow? Does it depend on the directions/arrow placements?
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Any possible workaround with everything that is wrong with this picture? Besides ditching all these eye-candies initially. I have Buudybud's Rural Sunken Highway straight and diagonal walls, Jeronji's, and Jagged Edge fix by pjot. What elses should I add?
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Medium Park Buddha Garden Monthly income 100,000$
cleric3gg reviewed jake_234's file in Parks & Plazas
