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cleric3gg

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About cleric3gg

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  1. Relots Sharing

    I recently started playing around with the Lot Editor. I'm no modder but I was wondering what are the basic guidelines if I decided to share modified content of older lots shared here? Got inspired working on these the past week. It's based on FrankU's Dutch Zoo.
  2. Can't find it?... Ask here!

    I'm currently looking for prop packs that contains park signs/markers similar to those in amusement parks or zoos. Just messing around on LE and thought some parks could use some.
  3. Industry Quadrupler

    I have the Industry Doubler. Should I uninstall that first? What about not having the demand yet? The jobs multiplier still fills out?
  4. Can't find it?... Ask here!

    Would love to know if there are more mid-rise corner buildings like this that aren't French/European. Also, recommended w2w's that goes well with them. Another thing: I assume everything about this park is modular? Where can I find them?
  5. TL-Obelisk Place

    Thanks for the reply but the box persists :[
  6. TL-Obelisk Place

    I got all the dependencies listed, however I'm getting a brown box on the upper right corner and the trees are missing. Might be my plugin folder. Mind asking which props were used for the trees. This park is lovely btw.
  7. So I pulled up LotEditor and got the texture ID [0x26060000]. I tried Datanode but got confused how to use it So I tried SC4tool and how neat; I can ID scan the texture. As suspected, the texture was actually part of PEG-SM_SNOWMOD_MTP-Plazas_203.dat and it overrides with SimCity_2.dat. I wasn't sure if I just missed an important read me instructions with that mod or this is a completely unknown issue. Either way, I removed the file from the plugins to test. Thank goodness it worked and reverted those bases. On the other hand now, I need to look out for why I had that dependency and which lots required it. Oh boy...
  8. I'll check this out immediately. Thank you a lot!
  9. I've recently re-installed, and tried to rebuild my plugin folder, updating mods, dependecies, whatnot. All that time, unconcern how it will affect default files/lots. So yeah those are some my landmarks with their hideous base textures. It seems that particular shared texture's overwritten or gone missing. Hoping for some help. Wondering which plugins has direct effect on Maxis' textures or props and how to resolve them.
  10. Can't find it?... Ask here!

    Check here dude; https://www.sc4devotion.com/forums/index.php?topic=17701.msg515706;topicseen#new I was looking for this lot for the longest time. Too bad I'm missing a dependency for the parking texture [like so in the pic]. Anyone have ks_jpn's dependencies? Thanks in advance.
  11. Lot Sizes and Growth

    Yes, that's what I was wondering. Thanks for the replies.
  12. If i have 4x8 block filled with 1x2 lots rowed along opposite roads, will 4x4 lots still grow? Does it depend on the directions/arrow placements?
  13. Any possible workaround with everything that is wrong with this picture? Besides ditching all these eye-candies initially. I have Buudybud's Rural Sunken Highway straight and diagonal walls, Jeronji's, and Jagged Edge fix by pjot. What elses should I add?
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