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Glitcher

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About Glitcher

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  1. I have a major problem with my current city: Intercity buses refuse to stop in it. I currently have an intercity bus station and intercity bus/metro hub in my city. With a population of 45'000, you'd expect some tourists to arrive by coach, right? Take a look: Passengers: ZERO! No matter how long I let the simulation run, intercity buses refuse to stop here. Same for the intercity bus/metro hub. There are metro passengers aplenty, but none for coaches. You can see the routes for the hub only show pedestrians arriving: Where are the coaches?! My city has a highway connection on all four sides of the map and I can see coaches drive through, but not a single one stops at a station. Before anyone suggests, it's not a mod causing the problem! I've tried building intercity bus stations with other maps, climates and themes, and they all function properly. It's only on THIS map that coaches refuse to stop and I have no idea why. How do I resolve this? I'm sharing my save file so can test it for yourself. Run the simulation for as long as you like and see if any coaches stop. What can I do to fix this problem? SAVE: https://www.icloud.com/iclouddrive/0SoOuAu9eW4FVHun71UGvg2fA#Daisy_Town_2
  2. Helloooooo! Anybody home? Did you test transparent PNG's in the editor to remove snow?
  3. Another follow-up two weeks later. Have you tried removing snow with transparent PNG's in the editor?
  4. I am using the Väterchen Frost theme for Snowfall, but I still get the snowy rooftops like every other custom theme. You said that you investigate the matter in the editor. Any results?
  5. Doesn't work. I tried replacing the white grass texture with a transparent PNG image and this is the result: The snow is still on the buildings, and now there's this weird rayed pattern on the ground. Also, the rooftop snow is replaced with a dark grey colour if you zoom out far. Basically this is not a solution. I don't think my request is impossible. You can see on this page that a player managed to remove snow from a building while applying a script to a custom asset: I just need to know if there's a way to apply this script to every building in the game. But I'm no modder so I don't know how this can be done. Suggestions?
  6. Road Help C:S

    Your congestion problems can be succinctly summed up in three words: POOR HIGHWAY ACCESS. You've essentially created a bottleneck in the top roundabout, which is closest to the highway, for anyone trying to enter or exit the city. Think about it: - Any citizen wanting to travel north on the highway would have to go through the top roundabout. - Any citizen wanting to travel south on the highway would have to go through the top roundabout. - Any citizen wanting to travel east on the highway would have to go through the top roundabout. Do you see the problem? You've forced every vehicle to funnel into one spot, which is why your traffic is so bad. The solution: MORE HIGHWAY ACCESS. You need to rebuild the highway intersection near your train station with more ramps connected to the city roads so that citizens can enter and exit in all three cardinal directions. That should take most of the pressure off your roundabout. You should plan your highway system better so that citizens can access it from multiple points along its length instead of channelling traffic into one measly roundabout. That's guaranteed congestion. I also notice you're using the TMPE mod. That won't help you; solving traffic problems requires analyzing routes and building more accessible roads, not relying on mods to change lanes and stuff. I've got 85%-90% traffic flow in my 300K city without any mods. One more thing: You built your train station way to close to your residential. Stations are very noisy and I can see the noise zot next to it. That will make everyone nearby sick, so move the station away and let residents reach it by bus or some other means.
  7. The most common problem I've seen: Using Anarchy and Environmental Tools to solve everything. Those mods are crutches for incompetence. Players who can't weave a road up a mountainside resort to Anarchy. Players who can't build a functional dam resort to Environmental Tools to get a stronger water source. (*cough*Biffa*cough*) I discourage the use of both mods because it just enables players to cheat the balanced limitations of the simulation.
  8. I'll be starting a new city soon and I would like to use a Snowfall map. As much as I like the additional challenge of snow and heat management in these maps, there's one key aspect that bothers me to no end: Everything is so WHITE!! Cities Skylines is a very colourful game, and it's so depressing to see your cities have the same homogenous shade of white. I don't mind the snow on the ground, but what I really want is to remove the snow from buildings (and preferably vehicles) so that they're easier to identify. I don't want every structure to look like a white block from above or I'll never distinguish them. I tried playing around with the theme editor, and it seems that the 'white' grass texture is applied to rooftops and vehicles no matter what colour you use. I don't know what the solution is. Is there a mod or map theme that removes snow from buildings? That would solve everything. Thank you.
  9. You've lost me. Don't you need a mod to designate lane segregation? EDIT: Holy smokes! I just realized that avenues have two lanes, not four. I misinterpreted the divider line on the asphalt. Suddenly avenues have become even more pointless. Why not built the smaller and cheaper roads that also have two lanes?
  10. But six-lane roads have a higher capacity and speed limit (with options for grass and bus lanes) than avenues. So are avenues pointless?
  11. Define "more options". I still don't see the difference between avenues and four-lane roads. Buses can just as easily use both.
  12. I'm browsing the Steam workshop for more mods and assets and I would like to comment on a few submissions. Except... I don't know how. See the attached screenshot. Even though I'm logged in, there's no "Reply" button below the comments. How do I reply?
  13. Exactly what the title says. The game gives you the option to build a "large avenue with grass" or a "large avenue with bus lanes", but I don't see what the point of these are. We already have four-lane roads with those features, which possess the same capacity and speed limit. Are the avenues completely redundant or am I missing something?
  14. I didn't want to mention it, because it loads every other mod, map and asset just fine. It's only themes that won't load in sandbox play. I tried Turjan's advice about selecting the publish option, but it didn't make any difference. Is my version of the game truly the source of the problem?
  15. Hello! Need help here. I still can't get my map themes to load.
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