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Showing most liked content on 06/05/2010 in all areas

  1. 6 points
  2. 6 points
    5/5 for creativity...
  3. 3 points
    looks awesome, I luv the nightlights but who's Cleaner475?
  4. 3 points
    Hehe, it says Cleaner's Garden! I guess you did devote this lot to him...
  5. 3 points
    Looks good and can be useful
  6. 3 points
    This is also usable in normal SC4, but will have no base textures.
  7. 3 points
    hmmmm...not bad, it could be used as a roundabout filler I guess. be pretty confusing tho! lol... ill give it 3/5, considering its not that complex. Keep going!
  8. 3 points
    I maybe should have precised "inspired" from the london light cluster!
  9. 3 points
    Ha, this is actually quite creative! :) 5/5!
  10. 2 points
    Great regional map! To this day I cannot understand why Sugar Island was situated on the U.S. side while St. Joseph Island (not shown) is on the Canadian side. Anyway, yet another great region with a wide variety of terrains to choose from. Thanks DA!
  11. 2 points
    A truly great map , thanks so much for making this for me.
  12. 2 points
    Prime location for development in my opinion. Nicely done.
  13. 2 points
    now try saying the title 10 times fast. Looks like another great region dobs, why do you tempt us so?
  14. 2 points
    great region choice! don't know why it hasn't been done before
  15. 2 points
  16. 2 points
    I will need to play this! I used to live in the Soo and miss it so much. Thanks
  17. 2 points
    Thanks Paulo, I see you've been in your map-o-matic recently also, Good stuff. Cheers ;
  18. 2 points
  19. 2 points
    I think its beautiful, and strategic looking island, for tourism and ports
  20. 2 points
    The real life picture looks noting like the actual lot. Just a bunch of stoplights clumped together. In reality, good way to recycle I guess
  21. 2 points
    A traffic light sclupture? Not offending your lot, but it sounds crazy to build a tree made of broken down traffic lights.
  22. 2 points
    I saw one of these on a roundabout, looked a bit different like them going at right angles, but good enough recreation. 3/5, as it still looks simple and i can see no practicality.
  23. 2 points
    its alright 3/5 and for art 4/5
  24. 2 points
    Looks much better than the maxis version. Nice work
  25. 1 point
    Looks a bit smooth. At first I thought it said Circus Island, and the island was a Dinosaur! (it does look like a dinosaur...)
  26. 1 point
    Well, I like this one. It is massive and well-filled with nice props, what is good for such a lot, and it looks very technical, what is also a good thing to be. It uses several dependencies in a wise and intelligent manner. Only if there were a bit fewer of them. Anyway, it's a deserved 5*
  27. 1 point
    Yeah, I was wondering that too. use terraformer?
  28. 1 point
    Looks like a good map, its got it all. Apart from a river. Other than that i see no problem, well done.
  29. 1 point
    Another nice replacement for maxis, That makes about four replacement options now, Cheers
  30. 1 point
    Looks nice and works :)
  31. 1 point
    keep the comments coming!
  32. 1 point
    very good job, This is a good idea. Not that i personally use pedmalls but i can see the benefits, and it fits in with it. An inner city one would be good to....
  33. 1 point
    To pick some examples, the question "Why is there a real airplane?" is a valid point of criticism, but "it should be called eye horror" is merely an insult.
  34. 1 point
    On the other hand, for every 5 uploads you don't like, there may be the occasional odd stuff you DO happen to like, so the chance of finding such stuff here is the trade-off for the larger amount of files. Instead of complaining, you'd better offer help and constructive criticism.
  35. 1 point
    Wow, that looks good Skimbo! :D Very nice! 10/10
  36. 1 point
    Cool map. It definitely does not fit my playing style, but its really cool looking and may inspire me to break out of the box a little. TY for sharing your work.
  37. 1 point
  38. 1 point
    Great work on these. Use em all the time.
  39. 1 point
    can i modify it to reduce pollution?
  40. 1 point
    Pollution? Maybe useful for some folks who loves pollution.....
  41. 1 point
    Thanks everyone! :)
  42. 1 point
    about time some building from the ville were created GOOD JOB!!!!!!!
  43. 1 point
    what was so bad about the original?
  44. 1 point
    Yes in few minutes you'are link for pic
  45. 1 point
    DUDE AWSOME! if you can do this can you seperate the maxis and custom content in game menus, such as landmark, park, education, utilities, reward, transportation, airport, etc... so that we dont have to search all over a menu for the origional maxis stuff, and possibly seperate stuff in menus based on type, creator, or totaly customizable by the user, this would make finding stuff much easier, and possibly loading much faster.
  46. 1 point
  47. 1 point
    mroghy did you delete the old sc4jeeks parking textures as i know since ive used the new ones by walkingsnake it says to delete the old set and that can cause textures conflicts like you have....
  48. 1 point
  49. 1 point
    Looks like some futuristic thing from the past. Nice job.
  50. 1 point
    10/10??? Sim1234 you should be honest. Good job, the parking i realy like, but lot aroun the main building is too plain, no grass for rest. My real opinion: good work = 6/10!
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