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11 FavourableAbout Chiverito
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Senior
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Maxis are the Heroes and EA are the Villains
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I do Freelance motion Graphics and Logo Design using Adobe After Effects, Cinema 4D, & Photoshop. When the engine is finished I could produce some launch material/graphics. http://www.vimeo.com/user6780895
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Wright is independent now isn't he... He has his own game development studio "the stupid fun club"... Man if he could made a new City simulation IP as a flagship triple A release, what a way that would be the rain on EAs Sim parade.
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The Focus Home Interactive Video Logo looks very similar to this Tutorial on Andrew Kramer's VideoCopilot.net http://www.videocopilot.net/tutorials/ancient_titles/
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I Will Support this however I'll probably get involved once CXL2011 is released as I simply don't have the time ATM... Do go too big too fast I would keep to on Simtropolis till this idea catches on...
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Love that Marinora Zoo Logo its amazing... What did you use to make it? Illustrator, Corel?
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You can embed images by puting the URL of your image inbetween the image brackets of the message menu... Hope this helps
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Welcome to Simtropolis, Very realisic first image. More images would be cool. Also 1 tip, If you upload the images to a image site such as photobucket and link it to your comments in the message menu it would make your City Journal alot easier to view! Keep it up! Chiverito
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Originally posted by: Davir How many here have MC City Life I have itquote> Good for You
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I can't wait to see the particle emmiters that MC were working on.
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I like the Panoramic Resturant on the hill overlooking the city, very nice
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Originally posted by: theBrad Another thing about this image below. Viewing the houses, it appears there is a walkway between them, such as an alley. But I think I definitely see steps. Am I seeing that correctly?quote> Using Globex's Mod you can unlock pedestrian walkways. The houses in this picture are like houses on water right?
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Great CJ, I love the housing and the park surrounding the lake, very realistic!
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Cheers!
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where can I find root.patch?
