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Greater Horsham

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About this City Journal

Horsham and its Surroundings

Entries in this City Journal

Durfsurn
Hello Folks, today we move away from airports to go north into the growing town of Fushia River. With a population exceeding 200,000 it is a growing metropolis and many skyscrapers have been built in the small CBD. But today we have a look at the M7. A large 5 lane freeway the M7 hugs the northern coastline of the south bank of Fushia River (the river not the town). In one particular spot (hilly I might add) there is a very twisty part of the freeway. Today we rectify that. Here is the existing plot and...
Durfsurn
Hi everyone, Today we continue along with the airport theme and start construction on Phase 2 of the Airport Expansion. We layout and start to pave the 4th runway in the airport. However no markings or taxiway connections are made yet. Here is the existing Southern end of the airport. The un-grassed area is where the runway will be. Marked out here is the runway in avenues. The runway starts to be paved. Here the avenue tunnels under the runway. That's it for today. I expect to get another update out in 2...
Durfsurn
Today we look around Helburg International Airport. [HIA] Helburg is the southernmost city in Greater Horsham so far. With over 1.4 million inhabitants in the greater area a medium sized airport with innovative space saving measures was needed. In 2002 Mayor Boule started planning out an international airport with 3 stages of expansion. One of the space saving measures was to put 80% of one the terminals underground and have a plaza area above. This terminal was to be the biggest of 2 major terminals in...
Durfsurn
Welcome to the NEW Greater Horsham region! I have made the decision to reboot this CJ. This time I am going to focus not just on the SimCity 4 side of things but also the after editing side too. To start off here are a couple of banner prototypes. Which do you think is better? Also a quick logo for the region. That will wrap up this introductory update. Thanks for reading and farewell.
Durfsurn
Hi and welcome. With NAM 31 recently out you may have been wanting an update? Well here's one! But of a different type. I want to install the wonderful Industrial Revolution Mod by TWrecks. This mod requires me to restart the region (read the description on the mod for info). I also want to add some video content. I will be starting a new region with the same name. Another WIP region UNLESS you comment below a good flattish map with some sort of mountain range behind that with some rivers throughout. Also...
Durfsurn
Replies Simlink: Thanks. There is a lot of power there so excessive amounts of power lines are needed. Update 12 Today we travel south along the proposed extension of the M15/M5 project north, in neighbouring town Kelon. The project consisted of the realigning and extension of the M5 and the creation of the M15. Here is a small map. Jowlon is just south along the M15. Problem is there is no M15 south of Kelon. That's what we are working on today. First we have a look at the small workers camp. Next the...
Durfsurn
Welcome again. After the short hiatus over the holiday break I'm back with a slightly shorter update. A few updates ago we travelled to Craggy Mountain to have a look at the construction of the still unfinished Craggy Mountain Rd. Today we continue its development and finish the road it self and something on the summit which will provide the region with something much needed - A green power alternative! What is there lots of on top of a mountain? Snow yes... but also Wind! While this mountain does have a...
Durfsurn
Hello all, Today we continue on the large city tile project. The city is coming along as we inch closer and closer to a result! Today we add the vital services of Police, Fire, Health and Education! The following four pictures show the data views of the services. Police: Fire: Health: Education: We're getting mighty close to that first zoning so stay tuned! Also we take a quick break from this project with a #10 update special! (No, I'm not going to tell you )
Durfsurn
Welcome all to the 3rd update of the progress of Tywei. We are getting close to start zoning but first we have a problem. Not all of our Sims have cars or the money to pay the tolls on either ends of the bridges but don't want to take Public Trains to get across the mighty Tywei River! What is the answer you ask? Ferries! Here is a large picture of the ferry route from each terminal, all of which handle pedestrians AND cars! Also the ferries might eventually continue off to other parts of Tywei! Another...
Durfsurn
Welcome all to a smaller update on the progress of Tywei! Today I have 3 quick pics focused on the High-Speed Intra-City Train line (BTM), the Inter-Regional High-Speed Rail (HSRP) and the Local City El and Ground Level Rail Link (EL-Rail and Heavy Rail (possible expansion to Light Rail) and to bring it all together an extensive High-Speed Subway system running all 4 types of Trains on the tracks (This works with the new "Multi-Width" track technology) connecting Tywei underground. While there has been...
Durfsurn
Hi All, Welcome to the 6th update. Today we will start creating a city for the government of Tywei to reside. The city will be built with the car as the main form of transport and in the next part making a mass transit system. This will be split up into an indefinite amount of parts. First we look at the overall landscape that I terraformed. The river is the Tywei River and runs straight through the city to be. It will not be a shipping route but rather a ferry route. Of the four bridges spanning the river...
Durfsurn
Hello everybody, Today we go to the largest city in the region so far (As seen on the far right of the previous Regional Picture)- Metropolis. With over 205,000 people calling it home it is a contained upward growing city with the Metro International Airport just north-north west. Also it does have a smaller airport for connecting flights coming from the big airport and regional and local flights. It isn't the capital because I wanted to plan that city along with you guys based around other things but...
Durfsurn
Hello all and sorry for the lack of uploads lately. I have had abandonment troubles in the city so I built up a neighboring tile to feed into Winton but that's another update. I start off with the current region map. Quickly done in MS Paint so its not the best but soon I'm going to get Inkscape. So first here is an overview which took many CTD's to overcome to get: Here is Winton stadium soon to be redeveloped (please show me what stadium to put in its place with roughly the same size): A closer look at...
Durfsurn
Hello and welcome to part 2 of the 3rd update. After the teaser seen in the first part you might of guessed we are going to work in a mountain. You guessed right! Today we are laying out the planned route for an ARD-3 up Craggy Mountain. It will be mainly be 2 lanes on the right as a trucking climbing lane but every now and then it'll be NRD-4 for overtaking going down. Here is the mountain now: We are going from the Eastern edge to the flat mesa on the East side. Here is the road layed out without smooth...
Durfsurn
Hello everyone, This will be a 2 part update in Metropolis an area off the the East of Tywei. In part 1 we have a look at the small international airport (Metro International Airport (MTINA)). The recently expanded airport houses many 747's but mainly serves smaller planes. The 747's are in the Southern Terminal (B) and the smaller jets are at the Northern Terminal (A). Serving the airport for parts and maintenance is the Airport Industrial Park just south of the M-121. Along the sides are many small...
Durfsurn

Update 2: The South Bank

Today we focus on the suburbs of Tywei West (I know i said East in the previous update sorry!) on the Southern Bank of the Finalleh River (thanks Sim_Link for the name, if you haven't already check out his new CJ). Here is the bridge I decided on a nice small stone brick road bridge: I laid out a small road plan dividing the bank into sections: Next the secondary streets go down in nice curves and diagonals: Some zoning and small development (sorry about the pause border reminds me to get that border...
Durfsurn
Today we have a look at our starting to be port town. It is called Tywei West as it is west of where the future CBD of Tywei will be. Here is what I started with (I did the terraforming): We will start development on the North Bank: As you can see I started laying out the streets and the small dock. After some quick zoning a time passing development has shot up: After some more zoning and time passing: Some farmland: To finish off the short first update we have a look at the planned area for a bridge to...
Durfsurn

Can I ask you something...

Me: Walk over to computer. Turn on set up recording. Have everything ready. Notice that I have got 10 billion things going at once. Goes to close one. Computer: Not today buddy. BOOM. Me: Oh (profanity). Really? This was me 2 weeks ago. My computer was old and decided it wantd to die. So it did exactly that. The wer supply blew and that was it. I am going to get it repaired but in the mean time I can play SC4 on my old IBM. Would you lovely folks like me to upload a very laggy introduction video to the CJ...
Durfsurn

Q and A

Hi and Welcome. I commend you on your CJ choice as this one is the best! This is a special CJ so it deserves a special into: A Q & A session. Q1: How will this CJ be presented? A1: Via Video Embedded into entries hosted at YouTube Q2: Why is it called Un-named CJ? A2: Because I want you guys to name the city. Q3: What do I want you to do? A3: - Leave useful comments - Subscribe to my YouTube channel Thanks For Reading
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