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Public Transit Addendum  

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  1. 1. Which expansions to rail based public transit would you like me to work on?



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Uhhh, this is so cool! I can't wait to use it - for a long time I've avoided metro because it's such a boring option, but now! Now I can see it and do so much more with it. :thumb:


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1) I have a problem where trains run normally, but people can't reach the station. I used different station depths on that line (24 and 36m). Also after deleting a station, the underground platform remained and wont go away.

2) Is it possible to eliminate daylight effects inside tunnels? They would be dark and lit up only at night. Any chance to be able to make a switch for a dark lamp-less tunnel?

 

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@bsquiklehausen The Metro Overhaul Mod was released today. When will you release the R32, R44/R46, R62, R142/R142A/R188, R160/R143/R179, and PA5 metro vehicle sets that you created?

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@j4lambert - soon! I'm finishing up the texture of the R32, and then I need to set up its config, and upload all the MTA trains. I haven't modeled the PA5 yet, so you may not see it for a while, but the MTA fleet is close to completion.

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    Awesome guys! I will look over all your comments concerns and complaints tomorrow so I can critique what I can.  Some of the AI stuff will have to wait till BP gets back (I think he is out of town).  Keep the feedback comin ;)

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    Amazing I'm loving the mod! I've been watching this for months :) I spent the afternoon making a nice metro depot yard. One tiny thing is weird though... I find the base textures on the ground to still flicker quite a bit, I know that was discussed previously. I am using a lot of map theme mods so maybe its just me.

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    6 hours ago, Jamonbread said:

    Amazing I'm loving the mod! I've been watching this for months :) I spent the afternoon making a nice metro depot yard. One tiny thing is weird though... I find the base textures on the ground to still flicker quite a bit, I know that was discussed previously. I am using a lot of map theme mods so maybe its just me.

    It's not just you, mainly it's a problem of the fenceless ground tracks - use the fenced ones instead for now :) they seem to be fine if you are close. Still the lods of those are flickering a bit too ;)  - I gonna add a pic later.

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    Is anybody else getting an infinite amount of "MethodException: TransportLines.LinesVisible" exceptions? I already tried disabling every mod that could affect transport lines (TLM, TM:PE, Transport Line Rendering Fix, ...) and can't seem to get rid of the issue

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    Is anybody else getting an infinite amount of "MethodException: TransportLines.LinesVisible" exceptions? I already tried disabling every mod that could affect transport lines (TLM, TM:PE, Transport Line Rendering Fix, ...) and can't seem to get rid of the issue

    I believe that is an issue between IPT and TLM if you have them subbed together regardless of being active or not.  I've heard and seen both mods slowly becoming incompatible with each other.  If it is not that, then ignore this response.

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    1 hour ago, jonasbang69 said:

    Is anybody else getting an infinite amount of "MethodException: TransportLines.LinesVisible" exceptions? I already tried disabling every mod that could affect transport lines (TLM, TM:PE, Transport Line Rendering Fix, ...) and can't seem to get rid of the issue

    Unsubscribe from Extended Transport UI. Disabling it isn't enough.

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    30 minutes ago, SamsamTS said:

    Unsubscribe from Extended Transport UI. Disabling it isn't enough.

     

    1 hour ago, Roadman20 said:

    I believe that is an issue between IPT and TLM if you have them subbed together regardless of being active or not.  I've heard and seen both mods slowly becoming incompatible with each other.  If it is not that, then ignore this response.

    Sadly, both of these didn't fix the problem. The exact exception is "MissingMethodException: Method not found: 'TransportManager.set_LinesVisible'", if that helps

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    You said you disabled the mods that could be related. Try unsubscribing instead. For me it was Extended Transport UI (not enabled) causing this issue until I unsubscribed from it but it might be another mod in your case.

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    1 minute ago, SamsamTS said:

    You said you disabled the mods that could be related. Try unsubscribing instead. For me it was Extended Transport UI (not enabled) causing this issue until I unsubscribed from it but it might be another mod in your case.

    I second this, the transport related mods do not go away if you just disable them, they must be unsubscribed.

    Make sure Steam uninstalls it before restarting the game.

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    Thanks guys.  I stayed up till 6:30 getting the release out.  Then went to Church a hot mess, a birthday party got home at about 1:30 and crashed.  I will be back this afternoon after work to sort out these issues...well right after I sort out why the latest update from CO kinda screwed up NExt...just such perfect timing.  Anyway, I will go through each of your comments and fix stuff as I see it.  

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    The track switch overs at stations using the steel style of track don't show up. Here is a picture of the issue

    94008E361C82465B3C7094D0E05E715D68E89440

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    Here we go ;):

    Some flickering / specular issues (without rain, ofc!)

    2Ts4ILF.png

    htPxsGd.png

     

    And some flickering:

    suvpSDw.png

    4gY474J.png

     

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    9 hours ago, andreharv said:

    Sorry to hear that.  A picture would help quite a bit :)

    Delta2K5 is on it haha, same thing happens to me! Usually every time I move around it flickers and then takes about a second to settle like the pictures above.. kind of clipped.

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    10 hours ago, jonasbang69 said:

     

    Sadly, both of these didn't fix the problem. The exact exception is "MissingMethodException: Method not found: 'TransportManager.set_LinesVisible'", if that helps

    Please use only IPT with this mod, not TLM and IPT together.

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    15 hours ago, jonasbang69 said:

    Is anybody else getting an infinite amount of "MethodException: TransportLines.LinesVisible" exceptions? I already tried disabling every mod that could affect transport lines (TLM, TM:PE, Transport Line Rendering Fix, ...) and can't seem to get rid of the issue

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    Guys, Can you help please. When I activate Train Converter with MOM enabled train station disappear from the train menu. They appear in Metro menu only. How can I have these stations here and there?

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