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SimCity Vs Cities Xl 2012

Simcity 5 Vs Cities Xl 2012  

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  1. 1. Which do you think is going to be better?



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I'll check "SimCity" if it can actually run on my very decent PC. Cities XL is basically the only game I own that cannot run for more than 15 minutes without lagging.

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I've been a fan of sim city for too long. Waiting a decade for a new sim city

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SimCity will beat Cities XL only once it has modding support.

--Ocram

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Ocram's Razor: Though "more things shouldn't be used than are necessary," they're just too fun to pass up! Expect many verbose arguments from me. I will try to write abstracts before or short summaries after from now on.

Words to live by:
"Now there are varieties of gifts, but the same Spirit. But to each one is given the manifestation of the Spirit for the common good. For to one is given the word of wisdom through the Spirit, and to another the word of knowledge according to the same Spirit; to another faith by the same Spirit, and to another gifts of healing by the one Spirit... But one and the same Spirit works all these things, distributing to each one individually..." 1 Corinthians 4-11

"Do not worry about tomorrow; for tomorrow will care for itself. Each day has enough trouble of its own." Matthew 6:34
"Do not judge so that you will not be judged. For in the way you judge, you will be judged; and by your standard of measure, it will be measured to you." Matthew 7:1-3

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I think CitiesXL is a horrible game, but it's a testament to the dedication and abilities of modders. It's still a bad game but modders have done impressive things with it.

On the other hand, SC5 looks like it's fundamentally a good game, but with a small number of design decisions which are deal breakers for many people. If/when there's modding, modders will be able to do great things with it. But there are still basic issues, like the small tile size that will need to be overcome.

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I think people here are too hopefull of mods fixing SC13. I don't think modding will let you fix tiny map size. If the maps are tiny because the simulation doesn't scale well, a mod will not help that.

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I think people here are too hopefull of mods fixing SC13. I don't think modding will let you fix tiny map size. If the maps are tiny because the simulation doesn't scale well, a mod will not help that.

Well, a region editing tool (which my crystal ball tells me won't be a mod, but released by Maxis) should do wonders for creating continuous cities in the same manner as SimCity 4 with city borders being adjacent, and highways and rail being able to be laid at a regional scale.

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SimCity 2013 Hans-down. Heh. Hans-down. Man, why did I even come up with this lame ish joke?

Anyway. IMO Cities XL lack variety in rewards and landmark choices.

And remember that Citizens XL are over 9000 percent FFFFFFFUUUUUUUUUUUUglier than your average ugly SimCitizen.

That's just a bit of my two cents on the matter. I'd give a full quarter, but I haven't any. Crap. I need to stop telling bad puns.

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Oh, come on. I've voted both. Both games have a different focus, both have their own pros, both have their own cons. If you mean "I don't have enough money to buy both, which should I choose", fine. If you're thinking "no two games can be of equal value, one has to be super mega awesome x9000 and the other has to be super duper very lame!", well, this is really not how things are. Cities XL has boons that Simcity 5 will never have; Simcity 5 has stuff that Cities XL will not have either. Both are different games with different focuses and different engines, so beyond the "plop skyscrapers and streets" part, there really isn't much to compare.

Both would be great if given the chance to blossom. (Origin does NOT give a game a chance to blossom - it only gives its owners more milked cash.)

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SimCity is borrowing a lot from XL actually. The first XL was realeased as an MMO like SimCity will be. Both games involve trading resources between cities and city specialization based on resources. The XL series had several projects that take a long like and a lot of resources to complete, just like the great works.

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Indeed. Also, more astute observers of the concept art might have noticed a few buildings from CXL in there too.

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Is it too late to return my $10 off SC13 now?... If it's just SimCitySocial, I'll just get CXL12

CXL12 is just an update of 11.

11 wasn't that good of a game.

It suffered from:

  • Achievements that gave you money and popped up on the middle of the screen.
  • It suffered from memory leaks, therefore causing the game to crash once it maxed out your system's ram
  • The economy suffered from issues which would cause it not to work riight.
  • You had to trade with other cities to get resources
  • The game had slow downs in it
  • It had other glitches that drove the player crazy

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Some of the above have been fixed by the community, which has also drastically improved the game from its vanilla version. Of course, with incompetent and lazy developers who couldn't see an opportunity if one shot them in the face, technical bugs and the memory leak will remain an issue for many (although there are several workarounds for the latter).

But, with that aside, CXL is as close to the true "SimCity 5" as one can get.

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Is it too late to return my $10 off SC13 now?... If it's just SimCitySocial, I'll just get CXL12

No it's not too late. the game doesn't come out till March.


SimCity 2013: Too much sim and too little city...

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I voted for simcity 5.. IMO When I play cities xl 2011 or 2012 i don't get into it as much because once my city would reach 400,000 people or more it would start lagging so badly that its impossible to play, Also I don't really like the graphics and the music is terrible on it (no offence to the people that like it lol) ... I don't know what Simcity 5 will be like but I voted for it because my heart is telling me its going to be a good game, even though there is no farms, terraforming and no big maps....

I really did like the SimCity 5 Gameplay Video, it made me want it badly, but i still do go with Cities XL for the Music, Graphics, And Sounds, i think i saw a farm being built in SC5.

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I voted for simcity 5.. IMO When I play cities xl 2011 or 2012 i don't get into it as much because once my city would reach 400,000 people or more it would start lagging so badly that its impossible to play, Also I don't really like the graphics and the music is terrible on it (no offence to the people that like it lol) ... I don't know what Simcity 5 will be like but I voted for it because my heart is telling me its going to be a good game, even though there is no farms, terraforming and no big maps....

I really did like the SimCity 5 Gameplay Video, it made me want it badly, but i still do go with Cities XL for the Music, Graphics, And Sounds, i think i saw a farm being built in SC5.

I really like the developer videos and screenshots as well! I know that SC3000, SimCity 4, SimCity Societies, SimCity Social, CityVille, modded SC2000, LinCity, Urbs Urbis, Cities XL, Tropico, Anno, StarPeace, and many others have agriculture or some sort if farms. I really love Cities XL for part of its soundtrack (I wish we could add extra music), its graphics (even if they look substandard on my PC with a GeForce GT8500), and I am not sure if its atmospheric/ambiance sounds have yet to be implemented (they were hidden and unused in Cities XL original).


Ocram's Razor: Though "more things shouldn't be used than are necessary," they're just too fun to pass up! Expect many verbose arguments from me. I will try to write abstracts before or short summaries after from now on.

Words to live by:
"Now there are varieties of gifts, but the same Spirit. But to each one is given the manifestation of the Spirit for the common good. For to one is given the word of wisdom through the Spirit, and to another the word of knowledge according to the same Spirit; to another faith by the same Spirit, and to another gifts of healing by the one Spirit... But one and the same Spirit works all these things, distributing to each one individually..." 1 Corinthians 4-11

"Do not worry about tomorrow; for tomorrow will care for itself. Each day has enough trouble of its own." Matthew 6:34
"Do not judge so that you will not be judged. For in the way you judge, you will be judged; and by your standard of measure, it will be measured to you." Matthew 7:1-3

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IMO CXL has horrible sound effects, and sub-par music... but I still like it much better than the new SimVillage games. You have tons of space to work with, and can build just about you want. Needless to say, the graphics are also stunning. But the sound? Meh.

However, it still wins over SimVillage in my opinion.

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I would really encourage more modders to check out the game. It needs more buildings and more maps and some of the work that has been done by some of the modders is outstanding.

(cities xl I mean)

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SimCity 2013: Too much sim and too little city...

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Indeed. We have some very good talent in the CXL community. :)

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I voted for simcity 5.. IMO When I play cities xl 2011 or 2012 i don't get into it as much because once my city would reach 400,000 people or more it would start lagging so badly that its impossible to play, Also I don't really like the graphics and the music is terrible on it (no offence to the people that like it lol) ... I don't know what Simcity 5 will be like but I voted for it because my heart is telling me its going to be a good game, even though there is no farms, terraforming and no big maps....

I really did like the SimCity 5 Gameplay Video, it made me want it badly, but i still do go with Cities XL for the Music, Graphics, And Sounds, i think i saw a farm being built in SC5.

I really like the developer videos and screenshots as well! I know that SC3000, SimCity 4, SimCity Societies, SimCity Social, CityVille, modded SC2000, LinCity, Urbs Urbis, Cities XL, Tropico, Anno, StarPeace, and many others have agriculture or some sort if farms. I really love Cities XL for part of its soundtrack (I wish we could add extra music), its graphics (even if they look substandard on my PC with a GeForce GT8500), and I am not sure if its atmospheric/ambiance sounds have yet to be implemented (they were hidden and unused in Cities XL original).

I Hate LinCity, you can hardly do a thing on that thing, ive never unlocked the spaceship yet.

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Arrrrrrrrrrrr this old Chestnut.

I think the sheer weight of numbers will tell us that SC will be more popular the CXL wether it’s a better game, it’s hard to say, to me at the moment they look like the same game, your city has to trade to survive your “region” looks more like a bunch of city’s on a map and so on

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If you like simulation, then you'll most likely pick SimCity. If you like big maps and don't care about simulation, the Cities XL would probably be better for your. It all depends on what people like. Personally, I like the simulation so chances are I'll like SimCity better.

In CXL, I never felt connected with my city at all, everything felt bland.

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In CXL, I never felt connected with my city at all, everything felt bland.

this is very true

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If you like simulation, then you'll most likely pick SimCity. If you like big maps and don't care about simulation, the Cities XL would probably be better for your. It all depends on what people like. Personally, I like the simulation so chances are I'll like SimCity better.

In CXL, I never felt connected with my city at all, everything felt bland.

Define "connected"! From what I can tell, SimCity STILL won't support becoming PART of the city. It wasn't the easiest thing in the world in Cities XL but I could actually walk and drive (by "hitching a ride") in the city that I built.... what fun!!

I have played both over the years and I am frustrated with both; SC in particular. After making a game like "The Sims" you'd think they would have the brains to combine the two games into an amazing MMO. There are "mayors" who like to build cities and "Sims" players who like to live in them... what a concept.

Instead we have CitiesXL buggy Bloatware that had several truly amazing and wonderful new innovations along with a whole new look to the city builder genre that abandoned the wondeful SC region play for another great idea... A new world with an MMO economy. Bad for individuals though (until they got rid of it). Then... each new edition brings lots more graphics but very little new innovation and they never fixed the bugs they had.

And then we have SC-we-are-still-stuck-in-societies from what I am hearing. Why doesn't SC learn from Cities XL and make the best of both worlds? But no... we now have smaller cities, no real truly unique economy pieces except the usual RCI; and the only truly new innovation is our freedom from the "block" building constraint... which CitiesXL already had. True... SC does have a better "simulator" in many respsects but you still really can't be part of your city as a sim.

The bottom line is that they aren't really all that comparable as some of you have said. They have completely different focuses. What we really need is a simulator the combines the best of these focuses.

  • Brand new world(s) with realistic geography (CitiesXL)
  • Customizeable regions on the above world (the ability to import geography and/or change it..SC)
  • Region Play (SC)
  • Variable city size (Both... SC4 had the right idea)
  • Xtra large city size (CitiesXL and larger)
  • Unique city resouces that are tradeable in an economy (CitiesXL)
  • A large variety of transportation choices (SC4 expansion)
  • Customizeable transportation systems (CitiesXL)
  • A good city growth simulator (SC)
  • A large flexibility in modding (CitiesXL/both...both franchises had a decent amout at one point at or another but CitiesXL leads here)
  • A LARGE variety of buildings (CitiesXL)
  • Civil Service options that rely more on traffic patterns than a radius (CitiesXL)
  • Civil service options that make sense financially (SC)
  • A reasonable recreation system (CitiesXL's recreation idea was a good one... but the system made absolutely no sense at all. Since when are bowling alleys and race tracks a city expense???? as opposed to a commerce source?)
  • The ability to actually experience your city as a sim (Cities XL combined with elements of the "Sims")
  • these are just the basics... feel free to add your opinions.
  • A reward system for doing well (Both, but with some of the cool options in Cities XL and a little more flexibility as with SC)
  • An event system that allows for things to happen in the city (SC) and adds some story. (Disasters for example...)

One last one:

The option to merge the Simulation and SIMS communities in a large MMO that uses "real time" cities as a possible locale. When I say "Real Time" I mean ones that evolve slowly so that Sims don't suddenly find themselves homeless because a new highway is built.

I should probably keep dreaming huh?

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Cities xl Beats SC(2013) any day, as a city building program

But SimCity 2013 will be a city building Game

Cxl always felt like a program to design a city, but not a game, it looked nice but was not in-depth , and was never fun like a game should be, only with the help of LOTS of mods was it fun, but Simcity , I think it will have more of a direction, I think you will be able to build houses not because you want them there but because you need them there.

but with limited mod support for Simcity , Cities xl wins, sorry but 2x2 km is not big enough to build any city, an average sized village would not fit into it.

But the incredible glass box engine boasts more than CXL ever could, Cities xl's rubbish simulation can never be fixed with mods, but if modding is really possible in Simcity , then there might be hope for it.

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Sorry guys but even though Cities XL is far from being the ultimate city builder it is still the winner as it seems for now...

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Again, some editing and removal of posts has been done. Let's remember what the topic is, and hold off on the personal and sarcastic comments. As has been proven over and over, they only take topics into unintended directions.


A wise man once said, "I am not yet a wise man..."

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Agreed, CXL still seems better on objective count than SC 4/13. Although we have to give it that we still haven´t actually seen SC 13....

I´d really like to withold judgment for now....

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