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Hey guys ! This topic is made just for you.

(!)Posts are going to be edited a lot so make sure to come often. I will mark new edits with a "!"

Here we are going to talk about :

- News about the SimCity Revive project

- Screenshots of the mods

- Comments about SCRevive

- Q&A allowed!

- Requests for the project

 

:: April 15th's note ::

Hello! Seb here. So yes, I promised to share some screenshots.

So far, none have been shared yet. I apologize. The reason for that is because I want to make sure that every single mod I work on can work properly in the game. Keep aware! I will share pictures as soon as I can. Oh... Also take note I have school but I focus mainly on this project and finishing my school year.

Happy Easter! ;)


  Edited by Trylk255  

Removed request form and added note for April 15th
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    April 10th 2017

     

    HEY! I FOUND MY OLD MODS I WAS PLANNING 2 YEARS AGO. I THOUGT I LOSE THEM... Yay!

    In progress mods :

    - Removal of pre-placed modules and adjusted re-blancing of stats and needs.

    - Upgrading units to full capacity modules. (Eg. : small police station now have 6 placeable parking lots instead of 4)

    ------------------

    Complete but needs to be tested :

    - Reconfig of Garbage treatment and dumpzones plus modules. #What's new? : New non-replacing dumpzone with greater capacity (everything has been adjusted so it's a better one with higher needs etc.) / Better garbage incinerator and atomizers.

    --------------------

    Planned mods for the update :

    - New streetcars garages (module)(non-replacing) for the streetcar depot with more streetcars but needs greater workers (eg. 3 medium wealth & 1 high wealth) plus higher maintenance cost).

    - Streetcars with higher Sims capacity but slown speed. (Yeah... let's add a bit of "weight" and realism here)

    - Megatower reconfig : this is going to have a very big impact! This actually modifies most of the values for megatowers and makes it harder to have working in a city.

    -------------------

    Experimental mods :

    - Dynamic layers*

     

    Dynamic layers is a mod which will improves the layers (eg. Water map, desirability, etc.) by modifying colors, addig the property to draw (display) zones. It also reduces the arrow width for regional trades. (Makes them thinner)

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    Hey guys! It's me again! Let's get into it!

    April 11th :

    Experimental mods :

    - Terrain flattener

    - Low-elevation for Megatowers's crowns.

    ---------------

    (TO BE EDITED)

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    Are these going to be online or offline mods?   Most of the content available is offline only.  I'm an online player and would like to see mods that can be popularized on ST and easily accessed by online players so we're using the same content in the game.   I just 'revived' Origin and got back into the game, it seems some bug fixing has been done by EA and Origin, they may be considering adding official content as well.

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    Quote

    Are these going to be online or offline mods?

    The mods are actually going to be for offline mode.

    The kind of mods that would be possible to run online, at the current time, are :

    • User interface visuals
    • Buildings skins
    • Visual modifications
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    5 hours ago, Trylk255 said:

    The mods are actually going to be for offline mode.

    Okay I understand there's limitations in modding for online, and appreciate that you are creating content the same as like for SC4 where we all play our own private game on our local computers, but please excuse my affection for the online public gaming that SC 2013 provides.  SC 2013 is for me still all about the social online game.  Can we do both?  I mean, creating content for offline and online?   I certainly will promote the online mods.   

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    Sure we can. Let's talk on Discord.

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    12 hours ago, Trylk255 said:

    Sure we can. Let's talk on Discord.

    First, I'm going to go through all the mods for SC 2013 on the STEX again, get a better idea of all the types and test the online ones. That will be a gradual process as I'm still working on SC4 stuff.   But I'm definitely re-interested in SC 2013 after doing a complete re-install of Origin and the game which resolved major problems I was having -my GPU temp dropped from 64 to 36 so I can again play online for hours without blowing-up the computer.    

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    Check out the nee SimCity 2017 thread. Informations are given there.

    /thread close

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