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I. Lostalim

Presents

 

Stanley Towers

 

 

The fictional Stanley Towers is a twin residential skyscraper with large luxury penthouses at the top for an incredible view of the city. The extensive lobby gives all the guests the comforts of home for a small price. The affordable penthouses light up at night on both towers, giving the building distinctive character.

 

Comes with 3 versions, Landmark, R$$$, and CO$$$.

 

No Dependencies!!

 

 

Stats are listed here below for those who require it.

 

Landmark:

 

Lot Size: 5x4

Budget Item Cost: $120

Bulldoze Cost: $15,000

Flammability: 24

Landmark Effect: 60 5

MaxFireStage: 4

Mayor Rating Effect: 10 256

Plop Cost: $125,000

Pollution at Center: 2 4 2

Pollution Radii: 2 4 0 0

Power Consumed: 35

Water Consumed: 0

Wealth: None

 

 

R$$$ comes with 2 different lots.

 

Lot Sizes: 5x3 & 5x2

Growth Stages: 7 & 8

 

Besides the two different lot size and growth stages, the rest of the stats are the same.

 

Building Value: $21,854

Bulldoze Cost: $1,685

Capacity Satisfied: 4112 5060 4128 2795 4144 1223

Construction Time: 168

Flammability: 24

MaxFireStage: 4

Pollution at Center: 2 4 2 0

Pollution Radii: 2 4 0 0

Power Consumed: 43

Water Consumed: 32

Worth: $1,685

 

 

CO$$$

 

Lot Size: 5x4

Growth Stage: 8

Building Value: $21,854

Bulldoze Cost: $1,685

Capacity Satisfied: 13088 2795 13104 1956

Construction Time: 168

Flammability: 24

MaxFireStage: 4

Pollution at Center: 2 4 2 0

Pollution Radii: 2 4 0 0

Power Consumed: 43

Water Consumed: 32

Worth: $1,685

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Recommended Comments

This one is the best from all of your creation so far, a luxurious, nice and huge skysraper for the rich with the size of the lot is 5x2, 5x3, and as an office with 1,956 worker and the size of the lot is 5x4, great job, 5/5
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Almost. Getting better and better but you need to keep working on scale and textures. Great idea though, just flawed execution.
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Lovely skyscrapers! I think I've downloaded every single one of them! Vascular was the best! This one is awesome, too! 10/10 :)
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Be careful when lighting the windows on corners. If both windows on opposite sides of the same corner are not at the same light setting, it will look as if there is a diagonal wall seperating both windows instead of a single corner room. The same care should be taken for very tall and narrow windows that are placed side-by-side in fairly big numbers, such as an atrium.
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[quote name='Jim14409' timestamp='1345690096']
Thank you! Downloading now. (sloooow tonight)
[/quote]

Hey! Glad to see your still around!

Thanks for downloading!!

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5/5, simple yet awesome. The nightlighting is quite unrealistic though maybe you should figure out how the walls are dividing rooms
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Your buildings surpass their Maxis counterparts without deviating too much and distorting the landscape. They've become "standard issue" in my game.  Very, very well done.

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