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Chelsea Tower by ks JPN revisited  1.0

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About This File


Chelsea Tower


2nd Edition

BAT and original lots created by ks_JPN
New modding, new lot design, readme & custom menu icons by T Wrecks


Introduction / Overview

Chelsea Tower has been BATted and uploaded to Simtropolis by ks_JPN, so all credits for the superb BAT (and it IS a superb BAT!) go to him. So why a second edition, you might wonder? Well, for once the number of jobs for such a building was considered way too low by some (including me). Others would have preferred a growable version (including me), and yet another person commented that this tower is an apartment hotel in real life so that a version as CS$$$ would be appropriate. This triggered my motivation to re-mod this beauty, and while I was at it, I found that the original version had some oddities in its files and that the icons were Lot Editor defaults, which means blurry pictures with ugly grey background.

I hope I managed to fix all these things and answer the most important requests concerning this building. The new stats will make this hard to get, but I think that you wouldn't want to have such a characteristic and unique building popping up every twohundred metres in your cities, so I made it to be a challenge.

All in all, you will find the following lots:

  • Ploppable landmark
  • Ploppable functional CO$$$
  • Growable CO$$$ (2 lot sizes)
  • Ploppable functional CS$$$
  • Growable CS$$$

The lots for CO$$$ and CS$$$ are different, but for each version, ploppable and growable version share the same lot design. Lot flora is randomized and will change every time the building grows or is plopped. If you don't like palms, you can use any of the existing "No Palm Tree" mods (e.g. the one by Swamper77, which I use myself) to have them blocked and replaced by normal trees automatically.

Note: Ploppable and landmark versions feature individual custom menu icons that will allow you to see immediately which version is which.


Dependencies

Needless to say, since this is a mere set of additional lots, you will need the original building for which this set was created. You can find it here (click).
Apart from this unavoidable "dependency" (to ensure credit is given to those who deserve it), no external downloads are required for these new lots.


Stats and Values

All game-relevant values you might like to know are listed in the following overview tables.

TABLE 1: CO$$$ VERSIONS

Parameter Growable Ploppable with jobs
Occupants: 6,125 CO$$$
(8,732 CO$$ when dilapidated)
6,125 CO$$$
(8,732 CO$$ when dilapidated)
Lot Sizes /
Growth Stage:
3x3, 4x4
(stage 8)
4x4
n/a
Zone Type: Dense commercial n/a
Tileset(s): Euro n/a
Value: § 42,012 § 42,012
Worth / Bulldoze Cost: § 2,442 § 2,442
Flammability: 35 / Stage 5 35 / Stage 5
Power consumed: 297 MWh/month 297 MWh/month
Water consumed: 3092 gallons/month 3092 gallons/month
Air pollution: 20 over 6 tiles 20 over 6 tiles
Water pollution: 20 over 7 tiles 20 over 7 tiles
Garbage generated: 6 tons/month 6 tons/month
Plop cost: n/a (grows) § 140,000

TABLE 2: CS$$$ VERSIONS

Parameter Growable Ploppable with jobs
Occupants: 2,225 CS$$$
(3,450 CS$$ / 5,086 CS$ when dilapidated)
2,225 CS$$$
(3,450 CS$$ / 5,086 CS$ when dilapidated)
Lot Sizes /
Growth Stage:
4x4
(stage 8)
4x4
n/a
Zone Type: Dense commercial n/a
Tileset(s): Euro n/a
Value: § 52,250 § 52,250
Worth / Bulldoze Cost: § 2,802 § 2,802
Flammability: 35 / Stage 5 35 / Stage 5
Power consumed: 322 MWh/month 322 MWh/month
Water consumed: 3850 gallons/month 3850 gallons/month
Air pollution: 31 over 6 tiles 31 over 6 tiles
Water pollution: 27 over 7 tiles 27 over 7 tiles
Garbage generated: 31 tons/month 31 tons/month
Plop cost: n/a (grows) § 140,000

TABLE 3: LANDMARK

Parameter LANDMARK
Lot Size 3x3
Menu Position: Landmarks
Plop Cost: § 140,000
Maintenance Cost: § 260/month
Landmark Effect: + 70 over 20 tiles
Mayor Rating Effect: +5 / 256 tiles
Worth / Bulldoze Cost: § 2,650
Flammability: 35 / Stage 5
Power consumed: 565 MWh/month
Water consumed: 1160 gallons/month
Air pollution: 6 over 2 tiles
Water pollution: 6 over 3 tiles
Garbage generated: 30 tons/month

Installation

First of all, it is recommended to unzip the entire content of this ZIP into some archive folder where you keep all building versions, readme, and screenshots, and maybe even back it up onto a CD or an external HD together with your other SC4 stuff. This way, if you need to clean your HD and reinstall your OS, you can simply copy the stuff from your backup archive into your plugins folder instead of having to download all plugins anew.

If you haven't installed the original Chelsea Tower already, do so now and proceed as outlined above. In order to keep things clear, I recommend deleting the original lot file and keeping only the .sc4model file.
Then, simply copy the .sc4model file (the actual building model) from the original download plus the sub-folder(s) of whatever version(s) you'd like to use from this archive into a newly created sub-folder for Chelsea Tower inside your plugins folder.

If you have already added the original Chelsea Tower to your plugins, find the folder and delete the original desc and lot files if you want to stop using them and use the ones from this archive instead. Then, copy the folders of the desired versions from this archive into your Chelsea Tower folder. If you don't mind keeping the old lots, simply copy the new lots into your plugins folder, and both will coexist.

IMPORTANT: If you have already plopped a Chelsea Tower in your region and you want to replace the old lot with the ones from this archive, please go into the affected cities, bulldoze the tower(s), save and exit before you remove the old lots. Then, you can install the new lots, load the game and plop the new version.

The same applies to uninstalling any version you don't like (including the ones from this archive): First bulldoze all instances of that version in your cities, then save the cities and exit. Now you can safely remove the version without running any risk to experience crashes or facing any other inconvenience.


T Wrecks
Thursday, June 8, 2006.

-Cori Edit: Updated description from ReadMe file.

 

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Great BAT! thanks KS for BATing, and thank you for re-working it T wrecks. a must-download for sure!

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Love the work... but what i get are simtropolis boxes... are their some dependencies that i haven't read in the description

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it is Dubai building. isn't it?uhihihihihihihihihihihihihihihihihihihihihihihihihihihi~

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