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Haljackey

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Everything posted by Haljackey

  1. Show us What you're Working On

    Growth during the vid and post vid
  2. Show us What you're Working On

    Pressing play on a coastside city
  3. Got a quick SC4 question?... Ask here!

    Sadly this is not yet supported. There has been some work on this front to add additional capability for configs like this- so keep an eye out for it in new NAM releases. For now you can go the opposite- ortho RHW-4 over diagonal rail will work.
  4. Show us What you're Working On

    Ploppsville - will fill in gaps with zones, parks ets
  5. Show us What you're Working On

    Found a place for the tacky Simtrop globe - Also plopping some stuff
  6. Show us your Camera Angles

    This is probably the hardest thing I've ever made with the RHW mod- looks nice at a 45 degree yaw
  7. Show us your Ghettos

    The projects
  8. Show us Your Interchanges!

    I continue to churn them out. New parclo design SPUI Halferchange Diagonal Mixmaster got finalized too
  9. Show us What you're Working On

    Interesting connection, funky intersections
  10. Show us What you're Working On

    So much accomplished today, yet still so much to do
  11. Show us What you're Working On

    Plopping a bit of buildings before zoning, expanding road network
  12. Show us What you're Working On

    gettin a network formed not as many roundabouts this time
  13. Show us Your Interchanges!

    Two new diamonds from me, along with an enhancement to a existing 3-way Diamond underpass. Instantly became crazy overwhelmed so soon widened it to a avenue -- A quickchange diamond overpass Again, this became overwhelmed once I made it so widened to avenue -- To prep for highway widening north, expanded these connections from 1 to 2 lanes Zoom out showcasing the absurdly long NB FARHW connector ramp
  14. Hello! Null asked me to time my loading times with a stopwatch and here are the results. Using Beta version 0.8.1. Into is off. I have a SSD. Tested each case twice for accuracy and timings were very close! --- Loading the game from startup to region view. First load after booting PC. I have 10.4GB of plugins. Without dll- 5m, 44s With dll- 3m, 26s Result- game loads ~40% faster with this dll installed. --- Loading a very dense city tile (large) with 3 million sims and 1.3 million jobs from region view Without dll- 6m, 22s with dll- 6m, 11s Result- city loads ~3% faster with this dll installed. --- Total time going from game launch to city Without dll- 12m, 6s With dll- 9m, 37s A time savings of ~20%
  15. Show us What you're Working On

    Going a little roundabout crazy?
  16. So first bug to report- game freezes when I take a in-game screenshot
  17. Thank you for letting us beta test. I think I have experienced slightly faster times loading/launching the game the game itself, but loading cities and whatnot seems the same. Note that I do have 10GB of plugins and city tiles with populations in the millions. If you need more detailed investigations from me, just let me know. Thanks for all the effort you have put into this and others (and all those who have supported this effort too!) --- I mean this has likely been requested for literal decades now. Not saying it's impossible, but it's been looked at from various angles without much success. Let's keep this topic specific to the startup dll.
  18. Show us What you're Working On

    If you build it, they will come
  19. Show us What you're Working On

    Ok, got my finances in order and kept working on it
  20. Show us What you're Working On

    I was working on this new interchange and BTM station until... Senator Haljackey?
  21. Show us What you're Working On

    More BTM expansion - This is the 2014 interchange challenge tile by the way
  22. Show Us Your Failures!

    So I lose my progress. Not from a crash but a lack o cash. - EDIT: Twice in one day? Built this BTM station and I guess it bankrupted the city
  23. Show us your Camera Angles

    Great video! Just a note you can simply paste in the URL from youtube and it should embed in a forum post. I have not encountered any issues doing it that way
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