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gfvsims

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Everything posted by gfvsims

  1. This is my first time on Simtropolis in a long time as well. This is awful news to read! If you see this, David - I really, really hope that things are improving for you. Wishing you a full recovery!
  2. That looks so cool! I'd love to wander around in a place like that.
  3. Oh, wow! I haven't been here for a while and I come back to find this glorious little town! Nice work. Keep it up!
  4. Congrats! These buildings look great. I'll definitely be getting this pack.
  5. Ronyx

    Absolutely brilliant. I can't wait to use them!
  6. Yes! A driving range! My dad would be pleased. This looks like something I'd place in every city I make.
  7. Oh cool - I didn't realise they could be made with textures attached. And now you mention it, it would look better as concrete. Doh! Anyhow, I look forward to seeing it.
  8. Great use of the Procedural Assets mod! I downloaded a heap of concrete textures yesterday - looks like I'll need to get some metal textures in anticipation of this bridge.
  9. Nice job once again. Great idea to put a helipad on top!
  10. I'm loving the look of that boat storage - I know just where I'll put it! Hope your Internet is working again! Always a pain when that goes down.
  11. Another fantastic building! Perfect for small town America. Re: roof props, I appreciate these being added by creators as it's something I always forget to do myself! Plop the Growables and Disable Zone Check are now must-have mods for me. I do use RICO on small buildings when I want to change the number of households or employees, though.
  12. Ronyx

    Everything you make is perfection.
  13. I've tried laying paths across the vanilla quays with no success. Hope you manage to get it working somehow, but even if you don't, I'll definitely use these assets because they look really nice!
  14. Capilano Islands

    Wonderful terraforming! I'm envious of anyone who has the patience for such things as I get so bored/frustrated doing it myself.
  15. Fantastic! So glad to see another talented asset maker join the ranks. Regarding vanilla vs. custom, I think you should use whatever you think looks best with your building. If there's a vanilla prop that would work, use it, but if not, there are many wonderful props on the Workshop. As far as I can tell, it's not a game-breaker if we choose not to install all the "required" props for whatever reason.
  16. Wow, wow, wow! That comparison with Google Earth shows just how wonderful your attention to detail is. Phenomenal!
  17. Wow! That looks really cool. I've been parasailing a couple of times and it is so much fun! Great idea to have it as a ferry.
  18. Just catching up on this thread - sorry to hear about your hand! Hope it's all better or at least on the mend. The garbage props are great! (I think I already said that on the Workshop, but oh well. )
  19. I hear you about commenting, David. I'm not always the most vocal. Sometimes I feel like I don't have a lot to say, except "wow, I love it". I don't want to sound too repetitive, so I end up using the "like" button a lot. I will try to make more of an effort, though.
  20. I think that sounds like a good compromise re: props. I'm looking forward to seeing your new buildings once you've textured them!
  21. The northern lights seem to have stopped appearing in my game. I changed the environment using Environment Changer a few more times, so maybe something just finally clicked. Very odd.
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