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David Edgren (Dedgren) - Life Changing Accident
gfvsims replied to Craig-Abcvs's topic in Community Goings-on
This is my first time on Simtropolis in a long time as well. This is awful news to read! If you see this, David - I really, really hope that things are improving for you. Wishing you a full recovery! -
Californian Desert - More Ghost Town!
gfvsims replied to Simulanten's topic in Cities: Skylines City Journals
That looks so cool! I'd love to wander around in a place like that. -
Californian Desert - More Ghost Town!
gfvsims replied to Simulanten's topic in Cities: Skylines City Journals
Oh, wow! I haven't been here for a while and I come back to find this glorious little town! Nice work. Keep it up! -
Content Creator Pack - European Suburbia
gfvsims replied to Avanya's topic in Cities: Skylines General Discussion
Congrats! These buildings look great. I'll definitely be getting this pack. -
Absolutely brilliant. I can't wait to use them!
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Exurb's Main Street Americana Collection | Custom LOD Creation Guide Released
gfvsims replied to Exurbanite's topic in Cities: Skylines Modding - Open Discussion
Awww yeah! Those signs look fab. Can't wait to see more pics!- 127 Replies
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PJC Cities XXL to Cities: Skylines asset conversions
gfvsims replied to PaulJChris's topic in Cities: Skylines Modding - Open Discussion
Yes! A driving range! My dad would be pleased. This looks like something I'd place in every city I make. -
mic´s building again: Release for Pug Monaco Serie and new wip "lost Places Factory"
gfvsims replied to Miccrosshill's topic in Cities: Skylines Modding - Open Discussion
I need the "boat in repair" so badly. It is gorgeous! -
mic´s building again: Release for Pug Monaco Serie and new wip "lost Places Factory"
gfvsims replied to Miccrosshill's topic in Cities: Skylines Modding - Open Discussion
That looks so good! -
PJC Cities XXL to Cities: Skylines asset conversions
gfvsims replied to PaulJChris's topic in Cities: Skylines Modding - Open Discussion
Oh cool - I didn't realise they could be made with textures attached. And now you mention it, it would look better as concrete. Doh! Anyhow, I look forward to seeing it. -
PJC Cities XXL to Cities: Skylines asset conversions
gfvsims replied to PaulJChris's topic in Cities: Skylines Modding - Open Discussion
Great use of the Procedural Assets mod! I downloaded a heap of concrete textures yesterday - looks like I'll need to get some metal textures in anticipation of this bridge. -
Darfs buildings | New releases
gfvsims replied to Darf's topic in Cities: Skylines Modding - Open Discussion
Nice job once again. Great idea to put a helipad on top! -
mic´s building again: Release for Pug Monaco Serie and new wip "lost Places Factory"
gfvsims replied to Miccrosshill's topic in Cities: Skylines Modding - Open Discussion
I'm loving the look of that boat storage - I know just where I'll put it! Hope your Internet is working again! Always a pain when that goes down. -
Exurb's Main Street Americana Collection | Custom LOD Creation Guide Released
gfvsims replied to Exurbanite's topic in Cities: Skylines Modding - Open Discussion
Another fantastic building! Perfect for small town America. Re: roof props, I appreciate these being added by creators as it's something I always forget to do myself! Plop the Growables and Disable Zone Check are now must-have mods for me. I do use RICO on small buildings when I want to change the number of households or employees, though.- 127 Replies
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Everything you make is perfection.
