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mmm maybe incorporate this concept to the recycle process... export organs o ther material... should be interesting.....
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Experiments, Tips, and Confirmations
swaty replied to JamieRamsey2005's topic in SimCity (2013) Showcase
Tips: I have found Reclycling + Trade + Omega and Education the way to go. i have All taxes are at 0 Recycle alloy and Plastic -> Procesors Factory -> Export Processors $$$ Import (not worth extracting) Oil and raw material --> of the omega factory with drones + omega (keep comercial happy) this generated alot of $$ from resisdencials Reduce spending money in hospitals, pòlice and fires with educated sims (i try to keep them all educated) Its simple but not all as straight forward, since for example to get drones u need industry to update the omega factory. Once thats done i reduced/destroyed industry to just 4 buildings. The low well towers also are an interesting also factor since with all the luxaries of safety education and so on the expenses and income are similar I really cant be bothered with water, so i import it- 28 Replies
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About simcity 2013, Cities: Skylines and so on.
swaty replied to swaty's topic in SimCity (2013) General Discussion
The future maybe be an open source sim city?... -
About simcity 2013, Cities: Skylines and so on.
swaty replied to swaty's topic in SimCity (2013) General Discussion
Interesting info on the companies’ numbers! thx i didnt know... Yea i agree City sims have a special audience, But i think its much broader than what it might appear. Personally my self i dont like simulators, but simcity is defenetly one of my 3 fav games. And to start getting you city going, its not that hard... i consider this game to be more of a management, and dont forget strategy game. And many many people like strategy games. People like manegment-strategy games... look at farmville and many many others, ok, there is a big difference but there are similarities, i think no one could have predicted that people would have liked that type of game so much.. What you commented on "I for one see City Simulators and City Builders going away due to high development costs and low sales" maybe not…. the fact that these games are popular and simpler on the mobile platform may be a way to introduce them to a more complete and sophisticated version. They may be used as a trampoline, many people who like a game later want the same game with a different challenge and more options. You must take into account that most of us that come from other sc versions know the main requirements for a city for someone new its one step more! The problem I see here is that i really don’t see this game on consoles even if you have a mouse… its more of a PC oriented game… and that also goes against this type of game. A close example of this is plants vs zombies. The best thing that game had was the infinite waves challenge, due to limited resources on ipad, mobiles and so on it was taken off. In PvsZ 2 there option isn’t there either… hence to say that the last time I checked, this game isn’t on pc anymore I understand what you mean when you say nerd, but i don’t think this is such a restricted audience. Whats really make this game (this type of game) different from the rest is that you set your own goal (at least it should be) of creating the city you want. So there is no really end goal, some people are not comfortable with that. :kitty: I partially agree that its may not be that profitable, but that may depend on your take on a profitable title. Its clear that this game when it comes to sales it cannot be released on a yearly basis (or maybe so.. but it would be sad) in that sense it isn’t. Also if you want to compare it to other titles like COD or Medal of honor, obviously no. How ever i do think his type game has its unconditional followers and alot of potential for others to like it and make it profitable. After all, who hasnt visited a beutifull part of any city and said i wish i`d made that! I do see some light and the end of the tunnel (even though also thought the same of virtua tennis 3, and they [$%&^!] that title too in the next relase ) Cheers! -
About simcity 2013, Cities: Skylines and so on.
swaty posted a topic in SimCity (2013) General Discussion
About simcity 2013, skylines and so on. I just recently played simcity 2013 and I even though they did get certain issues completely wrong I still think it’s a good game. Needless to say that orion patch does improve it a lot more. I believe that if they trimmed/polished certain main issues it will "easily" be the game its meant to be. I think it failed (many reasons) but also because of certain company policies like they have with other games like fifa, nhl…. Which are short term projects (this games come out every year or so..) and they wanted to fit this title into that scheme..? dunno.. From what iv played iv tried to understand where they are coming from In the sense that when you want to build a city (“real life”) you have no call over the land resources (like water and wind). Personally I thought this was a good idea. Increases the “challenge” a bit.. The thing of having oil plants and so on kinda takes it to the next level. Its not really a bad idea, the problem I find here is the END GOAL with that irritating “great place to work”. Every time I see it I just want to say [$%&^!] and the objective is to fill in that Round area. Personally I think RCI potables are cool, and may be necessary in some occasions, but ruin the game. And the “great place to work” one is a big FAT plotable . Other aspects of the game I think were spot on, like being able to increase firesattions, clinics, schools ( I do miss there coverage clarity though, in sc4 it was very clear how far they could cover), others not so much. Funnily enough i start playing the game, then stop after half an hour, I think “whats the point!!!”,,, and the later on in the day I feel the urge to continue building my city !!! i think the game has many many great things. Reading on about skyline, it looks very promising , however if ea (they don’t even have to get it right) just don’t get it wrong come out with "Simcity 2015" or whatever most players will go for simcity hands down, no matter what other city simulators do im afraid.. Sure there will be others but Simcity will be the trend and reference for some time If they change things , obvious things like maps size, online registration and subways!.. the list could go on… In the long run , once they have perfected the game and removed the stupid policies people will prefer one game from the others because of certain details like with other games vs other games of the same genre like football, tennis... Like racing game were some people prefer a more arcade race type and other a more simulator race type. These concepts obviously transcending into the the building city stategy… Just a thought Cheers! -
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Bd Jules Sandeau Paris ploppable and growable versions
swaty commented on Porkissimo's file in Residential
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