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I know this has been answered before but I can't find it right now. So I am going to ask it again in case there has been any new information. I am running SC4 v. 1.640 (from Origin). I also have installed the NAM 31.1. It appears to be running quite nicely. As a result of reinstalling operating system (upgrade to Win 7 from WinXP) and the game with mods and some fine-tuning, I have been using the default region Timbuktu for testing. I am currently using the Big City Tutorial and it is here that I am having my problem. When I do a first save, I have no problem. The game saves. However, when I go to do a second save, the game crashes to desktop. Does anyone have any idea what is causing this or what I can do to correct it? I should point out that it does not seem to be happening when I open a new city and save; I can save many times.
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One other thing that you might consider is one dependency plugin in conflict with another. I had a problem with missing stop signs. I went crazy installing, reinstalling SimCity and all my plugins and checking that I had all the required dependencies. I used the DataNode program and found a conflict between a dependency and the SimCity_1.dat file. When I removed the offending file, my stop signs showed up.
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The biggest advantage to removing some of the over-ridden files is to save disk space. To use a specific example, I have the HKBT files on my hard-drive. I also have some of the updates and reformulations by Bixel and Paul V. Montfort in various additional prop packs. There appear to be hundreds of them. If I do not need them, I should be able to remove them safely. BTW, does anyone know if rivet is planning on making an updated version of this wonderful tool?
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This is a good program. There is A LOT of detail and information--more than I can handle or understand since I am not a computer programmer. I had a problem with brown boxes. Initially, I thought it was a missing or corrupted plugin dependency. It drove me crazy as I installed, and re-installed every recommended dependency and still the brown boxes. DataNode showed me that there was a conflict with a couple of .dat files. When I removed the offending file, the brown boxes disappeared. I don't know about the overrides. I would think that (in most cases) removing the over-ridden files would be safe enough and that it would help in loading times. However, while the location of the files is indicated, it is an extremely tedious process to locate and remove the files to a back-up location (in case they are needed). And it is too easy to remove the wrong file. I would love to see a key that would automatically remove the over-ridden file to a back-up location. And a search function would be nice to help in locating the files...
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Help, Game crashes after going back to Region View.
bwhitejr2 replied to dabadon5's topic in SC4 Bugs & Technical Issues
Is there any way to make sure SC4 is being allocated all the memory it needs? I am running win 7 64 bit with 8 gig of memory. when I look at "config log" text I get the following: Numbers ------- cpuSpeed = 2833 memory = 1024 freeMemory = 1024 screenWidth = 1280 screenHeight = 1024 screenBPP = 16 videoMemory = 1999 textureMemory = 1999 textureStages = 8 bogoFPS = 0 bogoMPPS = 0 Any help or advise would be greatly appreciated.- 25 Replies
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- large region
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- 17 Comments
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- condos
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