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MOWS 4 U

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Everything posted by MOWS 4 U

  1. SM2 Air Purifier Facility

    This is just what I needed and the rusty look fits in perfectly with my dirty industrial areas
  2. Willis Tower

    Looks good. You misspelled Sears in the title though
  3. Urban School

    More excellent angles for my cities! Looks great as usual
  4. Springfield Tire Yard

    Love it!
  5. Mini

    I just tried loading the city tile in the northeast corner to reconcile the edges and it says that no reconciliation is needed. I tried o adjust the terrain at the west edge of the map so I could force a reconciliation, but as soon as I started changing the terrain it crashes to the desktop again. Hopefully someone can figure this out, I'd really like to use this region.
  6. Mini

    I just downloaded this and went to start a city in the large tile with the small island in it. When I load the city I am prompted to reconcile edges, affected area is shown as the east edge of the map. When I try to reconcile the edges the game crashes to desktop. I will try starting one tile to the east and reconciling the edges from there and see if that makes a difference. I love the concept of a small region.
  7. I recently installed SC4 Deluxe on windows 10 through Origin and I am attempting to get NAM 39 to work. I installed the patch, but the game crashes to the desktop after sitting at the city loading screen longer than usual. I have the I am running the game through Origin and I can't figure out how to determine the version number. Customer service walked me through getting this copy of the game using the cd key on my disc from the old days. This was unsuccessful and I was put on hold and when the guy came back he had me reload my game library in Origin and the game was there. As such I'm not sure which version I have, although at this point based on the difficulties I've been having with NAM and other mods, I suspect it may be 1.1.610. Any help would be greatly appreciated
  8. I am dipping a toe in modding and I am trying to make the 1x1 Open Paved Area park pay $1000/mo. I adjusted it in the reader and the monthly cost shows the monthly cost correctly in the menu, but it doesn't appear anywhere in the city budget and when queried it shows a monthly cost of $0. What am I missing here?
  9. Yes, I just changed my monthly cost to -1000. I'll have to look at the money tree, I used to use it, but I wanted something less drastic
  10. NAM 39 crashes and game version

    The plot thickens... I was doing some cleanup in my downloads folder with SC4 minimized and I was unable to delete the NetworkAddonMod_Setup_Version39 folder because it is in use. I am concerned that if I remove this folder inadvertently in the future my NAM will stop working. Is the game actually using the files from the setup folder instead of/in addition to the NAM files in the plugins folder?
  11. NAM 39 crashes and game version

    The lite controller did the trick. I'm not sure why the patch wasn't working as I got the pop up saying the patch was successfully applied during the initial NAM installation. Thanks a million, I spent the better part of the day reading and trying to figure this out.
  12. Recently I've been trying to get better about educating my sims. I have a city with 2 elementary schools, 2 community colleges, and a high school and all but 3 students enrolled and I still have only 2 green hats. What am I doing wrong here?
  13. I have a trade port with 12 delivery trucks and a rail connection and 30000 crates of computers set to export. Its been 3 months now and it still has 30000 crates of computers and not a single delivery truck in the entire city and trains coming and going but never stopping. Any ideas?
  14. Update 7/30/2013 - Update 6.0 New: Granite Lake Region - New 10 city lake region While creating Granite Lake, we had a few key goals: Provide a region with a new visual style that is highlighted by vistas from each city. Two clusters of five cities that are connected by boats traveling across the lake. Create a scenic central lake around which the city sites will be placed. Include shipping lanes to keep that gameplay option for cities on the shoreline A region with unique and challenging terrain to provide a different experience than the previously released Edgewater Bay. New: RCI Tuning - Tuning to make Industrial needed more. Commercial buildings will now lose profit if they don’t receive enough freight from industry. The demand bars will respond more accurately to which zones are needed. This change will impact existing cities. New: RCI height variations for Density 3 Buildings. This will add more variety to the look of your cities. New: Borderless windowed mode setting. Fixes for some issues of the “out of money” problem or unexplained abandonment that some players have experienced. Clarity around unfilled jobs and workers to make sure players are messaged that there may be an issue where workers cannot get to unfilled jobs. Residential and Commercial buildings are now more consistently in the same wealth in an area of a particular land value. Improves visually consistency. Help Wanted, no Shoppers, and No Jobs alerts have been added to the Zoning info panel as alerts. Data Layer: Greater map accuracy on the land value map. Residential and Commercial wealth colors added. Abandoned buildings show up red. Land Value map shows when placing parks. Fixed issue where RCI sometimes builds on roads. Fixed performance slowdown in cities with more than one million tourists. UI Clarity: Show which city hall modules are already placed in the region on the palette UI. Garbage UI: fixed issue where garbage UI sometimes showed bins that had already been picked up.
  15. Okay, this may sound stupid, but for the last week I have been unable to get any high density low wealth residential to develop. I've tried in multiple cities in multiple regions with no luck. I don't know what I'm doing wrong here. In my 2,500+ hours on this game I've never had this problem. What do I need to do to get my low wealth residential to upgrade to high density?
  16. Can a City run itself?

    I used to do this ALL the time to finish great works but you can't really do it anymore. One of the updates (not sure which one) added a feature that makes your city pause itself after about a half hour with nothing happening. This has been a mixed blessing, I no longer have to worry about coming back to a city with 500+ rubble but at the same time it means I have to babysit my computer to get great works finished. I find this feature to be a nuisance.
  17. How do I use it? Where is the debug UI? How do I accomplish offline play?
  18. Yeah, that is one glitch that has annoyed the crap out of me from day one. There was no excuse for that, it's not like it's something you had to play and test the game extensively to find. You could just look at the game and see it. No excuse
  19. Anybody know when this stuff is coming out?
  20. I have a city with 24 smelting factories, 19 trade depots, and 3 trade ports. There is a big line of delivery trucks waiting to enter the city and its been there for a while now. All of the trade depots/ports are completely out of ore and coal as are most of the smelting factories. I started watching the traffic at the city entrance trying to figure out what's going wrong only to find that 90% of the trucks are coming into the city, making a u-turn, and leaving to get back in line. Is there anything I can do to stop this annoying cycle?
  21. Circular Cities!!! I love to make them and they handle traffic wonderfully.
  22. Is it doable? Is there even more lag than there is now?
  23. I have 3 casinos in my city earning 225k all together and I still can't build a casino HQ. Any suggestions?
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