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Everything posted by Jelle
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Hello, A part of my city misses textures/props. I accidentally saved the city, and my last back-up is from 2024. I am running SimCity Deluxe, GOG-edition. Fully patched. Rendering: hardware. Recently updated BSC Common Dependencies pack to V9C (was V8, skipped V9b). Weird thing is, the textures/props do appear if I replace the effected tiles with the exact same lots. So my question is, is there a way to restore the props/textures without having to manually replace everything? And any idea what has caused this? System info below picture. Thanks in advance! ------------------ System Information ------------------ Time of this report: 8/30/2025, 12:10:49 Machine name: LAPTOP_JELLE Machine Id: {52918716-8576-49AE-8F73-7627156A6D14} Operating System: Windows 11 Home 64-bit (10.0, Build 26100) (26100.ge_release.240331-1435) Language: English (Regional Setting: English) System Manufacturer: LENOVO System Model: 82S9 BIOS: JMCN37WW(V2.03) (type: UEFI) Processor: 12th Gen Intel(R) Core(TM) i7-12650H (16 CPUs), ~2.3GHz Memory: 16384MB RAM Available OS Memory: 16110MB RAM Page File: 7685MB used, 9447MB available Windows Dir: C:\WINDOWS DirectX Version: DirectX 12 DX Setup Parameters: Not found User DPI Setting: 120 DPI (125 percent) System DPI Setting: 120 DPI (125 percent) DWM DPI Scaling: UnKnown Miracast: Available, with HDCP Microsoft Graphics Hybrid: Supported DirectX Database Version: 1.7.3 Auto Super Res Version: Unknown System Mux Support: Mux Support Inactive - Ok Mux Target GPU: dGPU Mux Incompatible List: DxDiag Version: 10.00.26100.4768 64bit Unicode
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Thank you! I could not figure out what it was. Did some reading, turns out I had the 2015 version of SC4Fix. Updated to 2018 (SC4Fix r 7), followed the instructions provided by simmaster07 and my problem seems to be fixed. This just saved a city I have 281 game years in (and about 4 real life years). Included a picture of what it's supposed to look like (and does after this fix).
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Thanks! Added to the ever growing folder of Mattb325 content...
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Anybody know the name of the long blue glass building in the bottom right corner of the second picture? Thanks!
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RESOLVED, SEE BELOW. When I started the game today, I got this message: It is the first time I got this message, and my other cities don't show it. Is it harmful to keep playing? Anyone know what's missing? Just an hour ago I tested the WestWindStreet mod by hugues aroux but that worked fine. As said, I have never seen such a message. Okay after some more googling it found this topic https://www.sc4devotion.com/forums/index.php?topic=1401.0 about the same message. It appears the number shown by SimCity is a decimal representation of the missing exemplar's Instance ID. Conversion of the decimal to hex: 3AC328B0. Which leads me to Glenni's Farngaten 18. Destroying the building in my city, saving and reloading: no more message. Redownloaded the files for the plugin (seemed to be missing some), restarted the game and built the Farngaten landmark in an clean city. No more warning! No idea where I went wrong in the original install, but alas. IN CONCLUSION: The above "plugin pack" converted to hex, found corresponding plugin, redownloaded plugin. All works. I have resolved this particular issue but will leave this post up for future reference. Mods, feel free to lock the topic.
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Hello, I downloaded the WestWindStreets from the STEX and SAM-8 Firenze from your drive, both are looking good! I saw you have overhauled the tram-in-street as well. Amazing the amount of work you have done. I have only one question: is it possible to let the overhauled tram-in-street use other sidewalks, as shown in the normal glr, the streets and the tram-in-road? Or is this an issue with the NAM? I'm not sure what is causing the white sidewalk to appear, thanks in advance!
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- modding
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Thank you! Looks like the Alamo indeed. If anyone has any recommendations for ruins, let me know.
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Hello everyone, Can you help me find the following items: - The halfround corner buildings surrounding the roundabout - The broken down building in the other picture Thanks in advance!
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To diversify, there is also SM2's Air Purifier. Looks a bit more grungy and fits very well in old run-down industrial areas, compared to SimGoober's. Which looks good, but more suitable in a "higher end" part of town, near offices.
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First of all, I'm not sure if this is the right place and way to ask, but here goes: Is the SFBT Street Tree Mod compatible with the SAM street overrides found in NAM? If not, is it possible to make it work in some way? As you can see in the provided picture, the non-overridden streets show trees, but the overridden streets do not. I'd like pretty streets but also with trees. Thanks in advance!
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Hello all, For Deadwoods Ministry of Garbage a dependency is required: MSZ McCormick and Company BSC (v1.0). This was however only hosted on SC4Devotion (https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1412). Anybody have the files for me? If allowed, of course. Thanks again!
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Thank you!
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Hi all, In the image provided with @gutterclub's "42 Dickens Road" a light brown building can be seen left to it. I'd very much like to know where that can be found. Thanks in advance!
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- simcity 4
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Anyone know what the U-shaped building in the middle is? With the courtyard.
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Ok so i downloaded and installed RUM for RRW and it works. Now I finally have catenaries on my straight rail again. Thank you rsc204 and Tyberius06 for your help. For decoration purposes around stations/yards I can also recommend SFBT catenaries, and SM2's Railway Bits Lots. I also have GLR Catenaries but I saved them in a folder without the author's name so no idea where to look and link. Lastly I found a folder with stuff I don't know what it does (ML JPN), but I think it changes textures and adds catenaries for elevated rail (light rail, not the RRW viaducts). It's some oooold stuff. I included a screenshot with the different networks and some screenshots of my used plugins, so someone might be able to figure out where to find the GLR catenaries.
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Hi all, Long time lurker, first time poster here. A very long time ago (10 years?) I installed catenaries in my plugins. I think it was this mod: Not sure, though. I do however have poles on my tram, elevated rail and elevated light rail networks. On switches and road X rail crossings they appear as well, but not on straight pieces of track. See these (very low definition, sorry) images for reference. Tomorrow night I can dive into my plugins folder and see what I can dig up. Hope this helps a bit!
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