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Everything posted by Lugnuts
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Oh my gosh, you city is amazing. I love the river!
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Simtropolis Transit BAT Team (STBT)
Lugnuts replied to SimTropolis BAT Team's topic in SC4 BAT & Lot Workshop
How sad. I was thinking about joining. Hope the WWII Bat Team goes well. -
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- background game
- custom
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WOW! Amazing first bats!
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- 33 Comments
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- halifax
- residential
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- 44 Comments
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- power plant
- coal
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3 Thailand and Other Nation Advertisement and Have Love King Bhumiphol Pack
Lugnuts commented on lemon10779acspx33's file in Dependencies
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Originally posted by: Blue Lightning You will need to have some more advanced lotting skills, such as knowing how to position overhanging lots so that they are positioned correctly as how they are intended by the modeler and in relation to the desired highway network. quote> I may be able to do this, since no one else volunteered. I may not be the best candidate, but I have the knowlenge needed. Anyway, I'm glad to help the SC4dot Sign Shop if I can.
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Does you city have bridges in it?
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[2010] Lot Editor and Plug-in Manager - Forum Archive
Lugnuts replied to Gogman's topic in SC4 BAT & Lot Workshop
You aslo need to make sure that the lot is big enough for the building.- 284 Replies
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- forum archive
- lot
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Originally posted by: Simaddict1000 im trying what u guys are telling me....but can you show me exactly how i would turn off the shadows? ive tried lods changing and i just dont know what to do i need like a step by step way to do it btw these are not underground lots- they have to be dug out first and then plopped quote> I believe turning "is ground model" to false in the plugin manager will turn off the shadows Also, how can you make the bridges if the canals are not underground?
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Peg has made a lot that uses a boat carrying trash, then dumps it off at the end of the city. It is impossible to transport people though.
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7283 Sent from my Wii!
