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Lance83

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About Lance83

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    Freshman
  1. Staying in Dashin...

    fantastic, 5*! love it
  2. 黛の憂鬱 | Melancholy of Mayuzumi

    well,... i,... LOVE this twitter setting!!!!
  3. Kookart - Ter IJsel (1)

    oh wow, its great!!! and truly "best of the best! well done and really great work!!!
  4. Mutsu Bay Preview

    lol, yah, i already placed some trees on the road, when all of a sudden 3 popping up :P and yeah im still experimenting with nature, in terms what looks good AND can be spreaded out easy over bigger areas,... my other entries have quite good nature, but i want to get some more out of it :)
  5. Summer in the City 3

    great update, but they seem bigger than 800x600., more like 1200ish or some. its not just on your end!
  6. Mutsu Bay Preview

    This is a small sneal-peak, the pictures will be replaced maybe or changed when its time... Once its all set ill post more and drop in a feature. Just wanted to give everyone whos interested a small preview on what im working right now This tile is straight next to Kiatkami, so it was close to take that idea and go a bit further, it will be a smaler town, less industrie, bigger castle area more nature and i wanted to do some navy stuff this time since i never used this stuff before and there are some really cool things in the pack! So, my progress on this tile is a bit slow, i got a new job and im quite exhausted in the evening and i only can spend a few hours per week on building,.. still i have some new pics for everyone who is interested in this preview,... i reworked the city seaside and took a seperate location for the navy supply, i like this solution better because the navy stuff has a quite clean setting... i like it more chaotic close to the city,.. the castle area is about twice as big as shown here, i keep the rest till release i like the reworked stuff better, more chaotic! the new navy supply base... the piers, patrolboats, uboats and the helicopter carrier are from sc4devotion, the destroyers are from hide&seek... hope i could quicken your appetite see you soon, your Lance
  7. Kitakami

    Ah Invader, you are right, i just viewed my pluginfolder and i have no terrain mod enabled (yah water and rocks and beach still there). i gonna lookout for a nice one soon :D
  8. Kitakami

    Its the uki´s Tetrapod wavebreaker, you can find it here:   http://uki-sim.seesaa.net/index-16.html   You should take some time and view in some more of his incredible stuff. im a huge fan :D
  9. Kitakami

    thanks, i think its a very interesting and beautiful tile, needs some luck to do something good there too. I used it a long while ago but i remember it didnt come out that good :) but i think this time it went quite well... Of course there are always some areas that might need more love, but ... :P
  10. Tisnov Area - Part 2

    stunning, as always :D
  11. Eerikki City - The $24million make over!

    awesome! thoose seawalls and walls/stairways are really great!!!
  12. Hill to the Bay - Super Secret Mosaic Bonus!

    very nice update :)
  13. Riprap Seawall Pipes

    wow, they look really good and useful!!! im gonna load and use! thanks alot!!!
  14. Kitakami

    So, yeah i found a okish seeming storrage, to the quality of the pics i must say, i run it on max settings for screening. But i use a ATI card and had some trouble running the game after installation. :( Still, i used some tweaks i found on the internet and it runs ok. I use hardware mode. Once i launch the game i ve to tab out and back in to fix the flashing HUD, and when i scroll all props and stuff disappear as long as the camera moves. I had none of theese issues with my old geforce. This might explain why it does not look as great as it should. :( but my ati is a 4gb powermachine for a good price, so i have to take a lower quality on this game i guess.
  15. s01. Jorgel - Urban Escape

    looks very nice!! i like alot!!!
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