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SC4 More Demand Info - a DLL that provides more RCI demand variables
mojogojo replied to Null 45's topic in SC4 Modding - Open Discussion
Working great, ty. - removed newer .dat that overrides the original from plugins folder - replaced original .dat with -
SC4 More Demand Info - a DLL that provides more RCI demand variables
mojogojo replied to Null 45's topic in SC4 Modding - Open Discussion
I redid the whole installation, including making sure the newer .dat overrides the original. Everything is working properly now. I must have swapped the dats between the override folder. Thanks for your help! -
SC4 More Demand Info - a DLL that provides more RCI demand variables
mojogojo replied to Null 45's topic in SC4 Modding - Open Discussion
I tried leaving the original .dat and adding the .dat from the .dll download. Put it in a zzzfolder and checked SC4datanode and confirmed that the original .dat is overridden. Brown boxes still showing. I'll see if I can break open the original dat to get the models only. -
SC4 More Demand Info - a DLL that provides more RCI demand variables
mojogojo replied to Null 45's topic in SC4 Modding - Open Discussion
Interesting and fun mod, ty!. An issue I cannot solve though: When replacing the RJ - Census_Repository_Model_and_Query_3.1.dat that came in the download https://www.sc4evermore.com/index.php/downloads/download/21-other/39-bsc-census-repository-building-by-ripplejet with the RJ - Census_Repository_Model_and_Query_3.1.dat in the download the lots are now brown boxes. I also tried the .dat from your Census Repository Patch for MoreDemandInfo download as well, still brown boxes. The .dll is installed properly in the install path plugins folder, the log created looks good. Going back to the original RJ - Census_Repository_Model_and_Query_3.1.dat removes the brown boxes. Any tips? -
This mod has sped up my loading times considerably, thank you! I am having a minor issue with this plugin though. This mod has changed the query tool icon to whatever I last zoned or plopped. If I zoned residential, then the query tool cursor icon will be of residential. Same for if I draw a road and then click on the query tool, the query tool cursor icon will be of a road, etc. The query tool still functions in giving pathing. I tried putting the .dll in both the root documents plugins and also the program install plugins. The log for this dll: SC4DBPFLoading v1.0.2 Disabled the built-in DBPF loading debug code. Patched the DBPF Open header check. Changed the missing plugin error message to use hexadecimal. Installed the cRZFile hooks. Installed the .SC4* plugin scan patch.
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How to mod the hover over building name?
mojogojo replied to mojogojo's topic in SC4 Modding - Open Discussion
Yes TY! I tried all sorts of approaches not knowing much. Changed the prop DESC to building, added ltext to building DESC, added item name exemplar, etc. A creative approach to have props as main building. Followed your instructions and all works well. Thanks for the help and your uploads! -
Aha! Classic worlds of order colliding situation. Reminds me how the USA should have gone to the metric system hundreds of years ago. The ship carrying the standardized meter and kilogram was sunk, by pirates iirc nos.17 sorted me out ty
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- simcity 4
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I have been troubleshooting why these growables have no "hover over building name" The BSCBATPropsMattb325_Vol04.dat is listed as dependency in description and in the readme. While hunting for the BSCBATPropsMattb325_Vol04.dat ,to compare with the Mattb325_PropPack_Vol04, I ran across a few other files with it listed as dependency as well. different naming conventions for it. There is at least one more mattb325 upload that has BSCBATPropsMattb325_Vol04.dat specifically, though I cant find it again atm. Despite different description names the links for the vol 4 are all directed to https://www.sc4devotion.com/?lotGET=3672
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- simcity 4
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Good morning, looking for BSCBATPropsMattb325_Vol04.dat I checked out the https://www.sc4evermore.com/index.php/downloads/download/22-dependencies/3-sc4d-LEX-legacy-bsc-common-dependencies-pack and it is not here. There is a Mattb325_PropPack_Vol04 in that pack though. Are they the same?
- 21,244 Replies
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- simcity 4
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Hi all, I recently added the the AndisArt SC13 Homes Redone. After these have grown in a city I noticed that there is no hover over building name. When I left click on the building the name does show in the UI. How would one go about modding these files to show the hover over building name property? All but two of the DESC files are Exemplar Type PROPS with the remaining two DESC being Exemplar Type Buildings. The lot files are Exemplar Type Lotconfigurations. I believe the solution is in the two DESC files with Exemplar Type Buildings but am unsure of which property to add or modify. I am somewhat familiar with PIM-X, Ilive reader, and leprop programs. Willing to use whichever program does this efficiently.
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This solved the UI issue. Lots are working properly, Thank you! Here is the reference I go to budget panel as a quality control pass when adding/tweaking non-RCI lots for mainly ITEM NAME, now also, BUDGET ITEM COST. The avalon park has a BUDGET ITEM COST of 0. Easy enough fix in ilive reader so no problems with that anymore. So glad to hear this. I enjoy the newer parks, like those from KOSC, but the BSC Parks speak to me in some way, dated as they are. Will be snagging the updated BSC parks when they are ready. Cheers
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- simcity 4
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Thanks Tyberius. There may be some files missing for the UI of these lots. The models are indeed in RT VOL01 and they look fine when plopped in game. However, when I click on the placed parks in game, I receive the proper SFX effect but no UI window opens as it does with the BSC parks base set parks. Also, the avalon park does not show in the city beautification budget as the other two parks do. Maybe a .desc is missing? I noticed that the file is described as BSC MEGA Props - RT Vol01 though the file installed reads as BSC MEGA Props - RT Vol01 v2. Perhaps the second version is missing some UI files.
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- simcity 4
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Looking for the models needed for these parks.
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- simcity 4
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Ah too bad. One day, the source code will be freed! NAM is awesome though ty.
- 4,106 Replies
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- NAM
- network addon mod
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Is it possible for the NAM to be used with Daeleys Advanced Menu Navigator (DAMN) in part or in full?
- 4,106 Replies
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- NAM
- network addon mod
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