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Everything posted by Supreme ricin 3
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thank you for this!! i Feel i need to give something back to community. what do i need to do some modding of networks?
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kooool
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Real Highway (RHW) - Development and Support
Supreme ricin 3 replied to qurlix's topic in NAM & Transit Networks
Would it be possible to tell a tile to send the traffic to another tile that is not adjacent? if it is then u can have a tunnel or transporter or summa?- 3,919 Replies
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NAM ver. 30, NWM ver. 2.0, and RHW ver. 5.0 Released!
Supreme ricin 3 commented on The Avatar's article in News
looks good. where the multi level RHW? for making realistic multi level junctions/interchanges? not that i'm complaining looks good -
mm so why should we buy this??
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mm so why should we buy this??
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encore encore we want more
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Ya wheres the release!
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lol. societies. not a city sim.
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looks basic
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meh. they need to focus on the transport ie. roads make sure we can build interchanges not crossroads.
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this is a nice idea but I wonder if EA would let the community do the work for them. mmm. they wouldn't have to pay anyone to create it, just to finish it off. but there would be a lot of legal problems with this that i can see. ie. not going to happen i think.
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maybe EA have already started out sourcing? think of all this chatter and the calls for more programmers. a lot of talk is going around at the moment. someone must know something!
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Maybe the community should buy the rights for sc4 if they can then mod the exe.
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First person U-drive!
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Yes. Multi player! Yes. my thoughts exactly bipin.
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EA bringing back 'a couple' of old franchises, exec teases
Supreme ricin 3 commented on jacksunny's article in News
if you have to make allowances for average computers by people bering able to change the settings like reducing graphics or size of city and those with multiple core to be able to run different cities on different cores! that would be cool. -
EA bringing back 'a couple' of old franchises, exec teases
Supreme ricin 3 commented on jacksunny's article in News
i wasted good money on SCS i won't do that again EA! -
EA bringing back 'a couple' of old franchises, exec teases
Supreme ricin 3 commented on jacksunny's article in News
it must be back compatable with the mods developed, and be network able -
i think this community should get together and make there own simulated city. one that's web based and every one can build in different area can create a sim-world!!
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Network Widening Mod (NWM) - Development and Support
Supreme ricin 3 replied to Tarkus's topic in NAM & Transit Networks
really kool. will there be any larger roundabouts?- 414 Replies
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The NAM Team do all this amazing stuff if they were to be funded by a big company the world would be theirs! nice!!
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NAM: Current Impossibilities
Supreme ricin 3 replied to LivingInThePast's topic in NAM & Transit Networks
There isn't a set-in-stone height limit for models, but it's usually best to keep it low (say, max. 30m) for both visual purposes and the fact that high models will more than likely require more polygons on a single tile for various reasons. Though the real limitation is just visual. No way would there be a 60m high interchange, for instance. Road-over-elevated highway CAN be done, it's just not part of the to-do list. kool yes a 60m height junction would be rare. i would like to emulate this one though. http://en.wikipedia.org/wiki/File:Gravelly_Hill_Interchange.svg -
Real Highway (RHW) - Development and Support
Supreme ricin 3 replied to qurlix's topic in NAM & Transit Networks
it would be nice if there were some roundabout puzzle pieces for the real highway maybe a 6x6 and an 8x8? there are a lot of roundabout in europe.- 3,919 Replies
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is it possible to make a road to bridge over another road bridge with puzzle pieces? ie. so a bridge can be made to go over elevated highways rather than under it? i would like to be able to make a three story junction rather than using tunnels
- 1,637 Replies
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- NAM
- network addon mod
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