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Cities Skylines giving tough competition to SC4?

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There is a similar thread on the Cities Skylines forum, at You might want to look at it.

 

Quality wise, yea, it is by far the closest any game came to SC4 since the release of the latter.

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No.

 

It hasn't hurt my SC4 time.  It has, however, given serious competition to my non-SC4 activities outside of work.


Correlation doesn't imply causation, but it does waggle its eyebrows suggestively and gesture furtively while mouthing 'look over there'. - xkcd.com

Visit my SC4 City Journal, Leicester County | Index | Street Map
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I doubt it.  The longevity of SC4 will eventually be resurgent.  This game does not have the unlimited perspective of SC4 and the only advantage I can see is the advanced graphics.  If will be a long time, in spite of the current flurry of mods, before the maturity of SC4 makes C:S comparable.

 

New shiny cars often get driven more than the old bus, but the old bus is always there.

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I think yes for now.  A year down the road...we will see.  Eventually, though, the technology will move beyond SC4 and most people will not be able to play it on their new machines.


9a5bb342.png.0e1b17a8c9297b433bc28db6f3934b10.png "You run and run to catch up with the sun but it's sinking.  Racing around to come up behind you again.

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While technology of new gear will undoubtedly preclude legacy games eventually, maybe even Windows 10, there will always be some way to run this game, probably with a dual boot to an older version of the O/S or to Linux/wine for the less faint of heart.

 

People should wake up and stop participating in the deliberate market churning that drives the personal system and the automotive industries.  If your present system does what you want, why rush out and get the latest and greatest that doesn't?  People are simply suckers for hype.

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Beware: Emancipated user.  No Windoze for me.
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Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
If you always do what you've always done, you'll mostly get what you've always got.
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    Sorry I am wrong and I am taking back my words 

     

    CS can be played on Win 64 bit computer. Many people including mine is 32 bit. I am in no mood to upgrade it ..

     

    CS is new and is like a refreshment to many... 3D view, easy installation of mods, vector graphics feel etc. I saw few videos of it and I think people may get bored easily with this game. Drag roads, do zoning, unlock levels, use highway easily ( using highways is easy in CS than SC4 NAM though I amy be wrong) and repeat.

     

    playing in fixed maps with the highways laid down is what sets me off too much.

     

    Though SC4 has some core probs like sims are like robots who only go from home to office and vice versa, plop the bus stops and rail stations in busy areas and ppl will start using it etc etc it still has lots of challenges that makes the game interesting. 

     

    In SC4 you want to build a park... you can custom design it... to give a unique look to your city... can you do this in CS? I wonder :/

     

    Thanks 4 now :P

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    The one thing about C:S is that it's still in its infancy, there hasn't been much mods out there resulting in a generic landscape. The beauty element is just not there yet.

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    The one thing about C:S is that it's still in its infancy, there hasn't been much mods out there resulting in a generic landscape. The beauty element is just not there yet.

    Personally, I am not impressed by the graphics I have seen at all. The shading and 3D aspects? Yes. But the colors and textures are largely lacking in my opinion.  Not surprised; the sacrifice for marketing has to take place somewhere. It sounds like a decent game to carry the city simulation genre into the future, but SC4 for being so old now still delivers, and I may very well never move into the C:S arena.

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    Not at all. To be honest, I see myself and others (also on this forum) already going back to SC4, it's only been a month and some. Playing CS made me realize how incredibly good SC4 with mods actually is. I'd rather uninstall CS than SC4. This does NOT mean CS is bad, at all! It's a great, game, just way too restrictive for me.

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    ^ A not unexpected comment.  I stupidly paid for C:S without checking requirements and now find I need to upgrade my machine to get it to play.  My GPU won't handle it and it just quits without even a message.  My abiding love for all things DRM hasn't helped my attitude :kitty:.  I am seriously considering scrapping it and calling the money an expensive lesson.  I consider having to upgrade to run a game of doubtful value to be not really a priority.

     

    My attention at the moment, simulation wise, is on Banished.  Runs fine on this machine, and keeps me entertained for hours.

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    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
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    For those who are still on Windows XP (yes, a significant number of computers still run on that 14 year old OS), they will not be able to run CS, as it is made for newer operating systems.  With the endurance that SC4 has, will they care?

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    While technology of new gear will undoubtedly preclude legacy games eventually, maybe even Windows 10, there will always be some way to run this game, probably with a dual boot to an older version of the O/S or to Linux/wine for the less faint of heart.

     

    People should wake up and stop participating in the deliberate market churning that drives the personal system and the automotive industries.  If your present system does what you want, why rush out and get the latest and greatest that doesn't?  People are simply suckers for hype.

     

    Talk like that will get you flamed out of just about any tech thread.  I lurk around MacRumors occasionally and the [many] people who have come out against that disaster called OS X Yosemite pretty much get run out on a rail for being "stuck in the past", "dated", "afraid of change", etc.  Of course they're the people that'll follow that particular sinking ship until its irrelevant.  They don't get the concept of "change for the sake of change" not being a good thing for anybody except those pushing the change.

     

    If it ain't broke, don't fix it.  SC4 ain't broke and it's as fixed as it's ever been.

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    Correlation doesn't imply causation, but it does waggle its eyebrows suggestively and gesture furtively while mouthing 'look over there'. - xkcd.com

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    I really like CS so far, but I can barely run it on my laptop which is all I have. I can still run SC4 very well (with the help of the Launcher) so I'll stick with that for now.

     

    While technology of new gear will undoubtedly preclude legacy games eventually, maybe even Windows 10, there will always be some way to run this game, probably with a dual boot to an older version of the O/S or to Linux/wine for the less faint of heart.

     

    People should wake up and stop participating in the deliberate market churning that drives the personal system and the automotive industries.  If your present system does what you want, why rush out and get the latest and greatest that doesn't?  People are simply suckers for hype.

     

    While that ties more into consumerism and materialism, I do agree. I see that crap everywhere around where I live - bunch of materialistic suburban consumer zombies always after the latest thing, waiting for the comforting voice in the commercials to tell them what to buy next and what they need to have more fulfilling lives (some people acutally buy that). Meanwhile there are still thousands of 1970s trucks hauling gravel and goods on our roads. I applaud many of those that stick with the cars they have rather than being pulled into the latest BS.

     

     

    While technology of new gear will undoubtedly preclude legacy games eventually, maybe even Windows 10, there will always be some way to run this game, probably with a dual boot to an older version of the O/S or to Linux/wine for the less faint of heart.

     

    People should wake up and stop participating in the deliberate market churning that drives the personal system and the automotive industries.  If your present system does what you want, why rush out and get the latest and greatest that doesn't?  People are simply suckers for hype.

     

    Talk like that will get you flamed out of just about any tech thread.  I lurk around MacRumors occasionally and the [many] people who have come out against that disaster called OS X Yosemite pretty much get run out on a rail for being "stuck in the past", "dated", "afraid of change", etc.  Of course they're the people that'll follow that particular sinking ship until its irrelevant.  They don't get the concept of "change for the sake of change" not being a good thing for anybody except those pushing the change.

     

    If it ain't broke, don't fix it.  SC4 ain't broke and it's as fixed as it's ever been.

     

    I'm getting mixed messages from your post. Of course techies shun all things not made within the last 6 months, I find the lot of those people to be very tedious and fake. Quite materialistic too, which is never a good thing. Even with all the so-called environmentally-friendly BS they churn out on a daily basis - They don't "get it". Bunch of fools.

     

    Yet many elements of the original SC4 were very broken - which is why the NAM was created and mods created.

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    I haven't picked up C:S yet--I do think Colossal Order has done an amazing job with it from what I've seen/heard--but SC4 is a classic, and while the community for the game might not be the size it was back in the mid/late-00s, there's still a loyal core that pulls in fresh players, and quite a bit of new content in the works.  11 years after NAM Version 1 came out in 2004, we're getting close to having NAM Version 33 ready for public consumption, with no plans to wind down after that.  RTMT is a sleeping giant, too. 

     

    -Tarkus

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    No... 

     

    Skylines isn't selling to Simcity 4 fans

    Simcity 4 fans aren't actually interested in moving on.

     

    They are fans for a reason!

    Remember the dictionary states that fan/fans are short for fanatic/fanatics!

     

    Skylines is selling to those who want to move on to a modern game and/or alienated by Simcity 4 and others.

     

    Or I'll put this way:

     

    Simcity 4 took 12 years and four different releases (two physical packages, Origin and Steam) to sell close to 1 million (EA issues a press release every time a game hits the 1 million sold mark, Simcity 4 has no press release). 

    Skylines broke 1 million in roughly a month.

     

    Or I can put it to you this way:

     

    Skylines sold enough copies via Steam to break into the top 30 best selling list (each sold over 1 million on Steam), Simcity 4 never did despite being on sale for $5 regularly. 

     

    Though Simcity 4 could sell another load once the fans have to upgrade to new hardware and are forced to buy the Steam or Origin version. 

     

    Or think about it this way:

     

    Skylines doesn't need mods to make the game work right, Simcity 4 does (Anyone remember how badly the vanilla version ran pre modding?)!

     

     

    Skylines is a stable release that ran as advertised, while on track to outsell Simcity 2000 and Simcity 1. 

     

    As for modding, Skylines has the Steam community to create mods, which is much bigger than the Simcity 4 modding community. 

     

    In the end each game will find it's natural resting points... 


      Edited by CaptCity  
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    No... 

     

    Skylines isn't selling to Simcity 4 fans

    Simcity 4 fans aren't actually interested in moving on.

     

    They are fans for a reason!

    Remember the dictionary states that fan/fans are short for fanatic/fanatics!

     

    Skylines is selling to those who want to move on to a modern game and/or alienated by Simcity 4 and others.

     

    Or I'll put this way:

     

    Simcity 4 took 12 years and four different releases (two physical packages, Origin and Steam) to sell close to 1 million (EA issues a press release every time a game hits the 1 million sold mark, Simcity 4 has no press release). 

    Skylines broke 1 million in roughly a month.

     

    Or I can put it to you this way:

     

    Skylines sold enough copies via Steam to break into the top 30 best selling list (each sold over 1 million on Steam), Simcity 4 never did despite being on sale for $5 regularly. 

     

    Though Simcity 4 could sell another load once the fans have to upgrade to new hardware and are forced to buy the Steam or Origin version. 

     

    Or think about it this way:

     

    Skylines doesn't need mods to make the game work right, Simcity 4 does (Anyone remember how badly the vanilla version ran pre modding?)!

     

     

    Skylines is a stable release that ran as advertised, while on track to outsell Simcity 2000 and Simcity 1. 

     

    As for modding, Skylines has the Steam community to create mods, which is much bigger than the Simcity 4 modding community. 

     

    In the end each game will find it's natural resting points... 

     

    I highly doubt Simcity 4 and Rush Hour haven't sold a million yet. Rush Hour itself sold 294000 copies boxed(!) alone in 2007, this is the expansion pack alone.

    Also, we're living in an age where the attention span to new games have shortened a lot, no wonder people are jumping on CS as SC4 has gotten too old yes, but also too difficult.

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    Leave him be. Crunching numbers and talking down other games - no matter which one - doesn't lead anywhere, and it's not even the topic of this thread.

     

    You played SC4 because it was the best alternative back then, stuck to it for a long while because it remained the best alternative for you all this time, and now you find C:S to be an even better alternative? That's fine, then move on.

    You played SC4 because it was the best alternative back then, stuck to it for a while and came to really love it precisely for what it is, and now, when C:S comes out, you realise that you have grown so fond of SC4 or so "invested" in it that you don't feel compelled to move on? That's also fine, then stick to SC4.

     

    Both are games, and games are meant to be enjoyed. I don't have to enjoy what you enjoy, and vice versa. No reason to get at each other's throats or face-slapping each other with pros/cons.

     

    IMO, what's happening currently is the divide between the two groups mentioned above: the ones who had been eager and willing to move on for a while now, but hadn't found their new favourite until recently, and the ones who had been interested in new stuff and open to a successor to a higher or lower degree, but not explicitly waiting to finally let go of SC4.

     

    Stuff happens all the time. Makes the community of the older game smaller, but it's not a shame for a game to become a niche game after 12 years, and doesn't force anybody to do anything. Likewise, nobody owes anybody anything, so I don't see a problem. As someone who has come to really love not only playing SC4, but also modding for it and enjoying the community, I obviously feel a bit nostalgic when I see how the forum sections for the new game are more populated now, and that there's more stuff coming out for the new game now, but I guess that can't be helped. However, while content creation (and pretty much everything else) will slow down, nobody can take away what's already there, and that's a lot. :)

     

    Who knows what the members involved in the new game will feel like in 12 years? Maybe they'll have inherited the same spot as the SC4 community by then? :lol:

    • Like 8

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    In response to the first post:

     

    No. Very different games, different engine, different graphics, different company, different possibilities.

     

    :)


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    Yet many elements of the original SC4 were very broken - which is why the NAM was created and mods created.

     

    That's how I meant it - SC4 as an umbrella statement covering the game itself and the plethora of custom content (I think you have to, just as when you refer to C:S).  Certainly, the base game itself is as broken as it was in 2003.  Fortunately, the community at large has been able to fix most of the more glaring issues.


    Correlation doesn't imply causation, but it does waggle its eyebrows suggestively and gesture furtively while mouthing 'look over there'. - xkcd.com

    Visit my SC4 City Journal, Leicester County | Index | Street Map
    Buffalo and Upstate New York BATs

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    This gets to be comic ...

    The staff of CO admits that the failures of Simcity 13 for fans spurred the creation of CS and its conseguente success and I think the million sales SC13 obviously were due in part to the legion of fans who brought the title Simcity alive today.

    As saying that CS did not need corrections just because did not bother to know this and ignore that have used the Unity3D facilities to import asset as an integral part of the goal to satisfy what the SC4 fans wanted from the beginning for SC13.

    Not to mention that CS maintained a purposeful proximity to SC4 aspects just to please the fans who packed the sites complaining heavily about it in relation to SC13.

    Ie CO thinking that part of your target market were the SC4 fans but he think not.

    Sales are massive in period of launching then what do is compare pineapples to bananas when commenting sales number between epochs where a product still had marketing / physical distribution and other in a fully digital epoch. ( The same happened with SC13 ).

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    Yet many elements of the original SC4 were very broken - which is why the NAM was created and mods created.

     

    That's how I meant it - SC4 as an umbrella statement covering the game itself and the plethora of custom content (I think you have to, just as when you refer to C:S).  Certainly, the base game itself is as broken as it was in 2003.  Fortunately, the community at large has been able to fix most of the more glaring issues.

     

     

     

    As for modding, Skylines has the Steam community to create mods, which is much bigger than the Simcity 4 modding community. 

     

    In the end each game will find it's natural resting points... One will have a much better and higher resting point.

    The other will be relegated to being game for its fans and no one else, while said fans stare at the other with a burning hatred... They might even write a program to kill the other in order to vindicate their game of choice of 12 years. 

     

    Wow.

     

    This coming from the same person who has downplayed C:S' impressive early sales figures in light of the average PC & console game market.

     

    I don't know where you're finding anger and hatred.  I've found some, though.  Might I suggest you go play one of your flavor of the week FPS/RPGs in case it helps you vent.

     

    No skin off my back if I'm the last man standing.  I bet I won't be, though.

     

    I said i'd be surprised if it Skylines sold a million and I am surprised.

    The sales literally go against market trends and forces in the West.

    Though we don't know how many people are still playing the game on regular basis. 

    You do know there is  raging debate on whether Skylines ripped off Simcity 4 across the gaming media and forums. 

     

    Sometimes products defy the market, like the iPod, iPhone, Wii, DS, Xbox 360, etc... 

    These products were all expected to fail according to market research and trends. 

    Hell the iPod, iPhone, DS and Wii were all declared DOA at their unveiling and launch. 

     

    Also I don't play shooters and RPGs are considered niche as in they aren't produced in sizable quantities anymore nor do they command sales. 

    Nearly all the games I play are considered niche, casual, kiddy and/or nerdy. 

     

    The point still stands that Simcity 4 fans will not move on, until forced by an apocalyptic event. 

    They're fans for a reason...

     

    Fans rarely defect and/or use a competing product... If you use a competing product, you don't fit the definition of fan. 

     

    You won't see a Street Fighter fan touching Tekken with a 10 mile pole and vice versa

    You won't see an Android OS fan touch an Apple device as well

    You won't see Windows fans using another OS.

    You won't see LBP fans play Mario

     

    FYI: I've owned 4 copies of Simcity 4 since 2003, 5 if you count Simcity Box. 

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    <snip>

     

     

    <snip>

     

     

    [citation needed]

     

    Seriously, you making some very rough assumptions about SimCity 4 fans. It's like you are claiming to know more about me more than I do? To put things into perspective: I have been very involved in this community and I have even become a core part of it with my NAM Team-membership and being part of the staff. And yes, I do own Cities:Skylines, and I like the game, but for different reasons than I like SimCity 4. Am I not a SimCity 4 fan, because I don't follow your ettiquette? I think you made yourself guilty about over-generalisation...

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    ...The point still stands that Simcity 4 fans will not move on, until forced by an apocalyptic event. 

    They're fans for a reason...

     

    Fans rarely defect and/or use a competing product... If you use a competing product, you don't fit the definition of fan....

     

    I've played SC3K and SC4 since the beginning and own all the simcity games MAXIS put out, I even bought SimCity Societies drew the line at SimCity 2013, I'm a long time member of the RTMT Team, I was on the staff at SC4 Devotion for a number of years and I own my own website that is mainly SC3K and SC4 based, so by your definition I could be described as a fan of SimCity, but and this is the first statement on my sites "rules" page

     

     

    This site will be centered on city building both real life and in a game, but life as this site is so much more and you are welcome to talk on anything you find interesting

     

    Because at the end of the day life is too short not to be doing something you enjoy and gives you pleasure, which is why I'm also a Banished player because its a fun game, and also why despite the fact my computer really can't play Cities: Skylines all that well it didn't stop me buying it as soon as it became available and I've also got both versions of Cities in Motion.

     

    -catty

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    Yet many elements of the original SC4 were very broken - which is why the NAM was created and mods created.

     

    That's how I meant it - SC4 as an umbrella statement covering the game itself and the plethora of custom content (I think you have to, just as when you refer to C:S).  Certainly, the base game itself is as broken as it was in 2003.  Fortunately, the community at large has been able to fix most of the more glaring issues.

     

     

     

    As for modding, Skylines has the Steam community to create mods, which is much bigger than the Simcity 4 modding community. 

     

    In the end each game will find it's natural resting points... One will have a much better and higher resting point.

    The other will be relegated to being game for its fans and no one else, while said fans stare at the other with a burning hatred... They might even write a program to kill the other in order to vindicate their game of choice of 12 years. 

     

    Wow.

     

    This coming from the same person who has downplayed C:S' impressive early sales figures in light of the average PC & console game market.

     

    I don't know where you're finding anger and hatred.  I've found some, though.  Might I suggest you go play one of your flavor of the week FPS/RPGs in case it helps you vent.

     

    No skin off my back if I'm the last man standing.  I bet I won't be, though.

     

    I said i'd be surprised if it Skylines sold a million and I am surprised.

    The sales literally go against market trends and forces in the West.

    Though we don't know how many people are still playing the game on regular basis. 

    You do know there is  raging debate on whether Skylines ripped off Simcity 4 across the gaming media and forums. 

     

    Sometimes products defy the market, like the iPod, iPhone, Wii, DS, Xbox 360, etc... 

    These products were all expected to fail according to market research and trends. 

    Hell the iPod, iPhone, DS and Wii were all declared DOA at their unveiling and launch. 

     

    Also I don't play shooters and RPGs are considered niche as in they aren't produced in sizable quantities anymore nor do they command sales. 

    Nearly all the games I play are considered niche, casual, kiddy and/or nerdy. 

     

    The point still stands that Simcity 4 fans will not move on, until forced by an apocalyptic event. 

    They're fans for a reason...

     

    Fans rarely defect and/or use a competing product... If you use a competing product, you don't fit the definition of fan. 

     

    You won't see a Street Fighter fan touching Tekken with a 10 mile pole and vice versa

    You won't see an Android OS fan touch an Apple device as well

    You won't see Windows fans using another OS.

    You won't see LBP fans play Mario

     

    FYI: I've owned 4 copies of Simcity 4 since 2003, 5 if you count Simcity Box. 

     

     

    Not sure why you insist in bringing the term "fans" (this is not your first thread with a reply like that...), sure this is a SC4 site first and foremost, but the point given is still nevertheless not only a very loose generalization, it is also an blanket argument that can be similarly adapted to any similar debate, and does not really answer to the original question posed.

     

    Can't we both like/love both products? Can't we be a fan of this game but recognize CS is better? Can't we be a fan of both? Can we even play both games? You speak like everyone in this website is a hardcore SC4 fan (and nothing else is good for anything) until the death, geez.

     

    In that note, why not answer the question using your own reasoning, instead of trying to answer by thinking what the entire Simtropolis community or the average user of it thinks about it? I think that is a very tall order. Given the history of the website and its user base, you will indeed likely see more "fan answers" than a discussion in a more neutral and controlled environment, but either way I would leave them to say such answers rather than trying to speak for them or their answers.

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    Much like the thread in the C:S forums, the general topic of discussion does seem to attract those with an either or view of this. I'd agree many of those playing SC4 were waiting for something better. Despite my love for SC4, it's not something you can install and be done with, just simply making a working plugins folder is a lot of work that takes time and commitment to achieve in harmony (still working on that after a year). Then there is the unfit for purpose menu system and other complications that I think ultimately put a lot of casual players off. Now we can add to this the looming issues regarding compatibility, eventually a day will come when SC4 will not work on your new machine, it might be a while off, but we can see the winds of change already.

     

    We all know of SC4's shortcomings, but despite them, an active community has remained for all this time, as a game it's longevity/popularity is certainly not something that is typical of gaming. I think many people will enjoy Skylines whilst still enjoying SC4 too, it's been said but the only one forcing a choice between one or the other is the player themselves. I think a lot of interest around the launch of Skylines is what took focus away from SC4, but then as a city builder it was sort of bound to. The city builder genre is a pretty niche thing, I'm betting many here couldn't begin to discuss with friends/relatives their love of the game, or some great new scenes/cities they have created, most people don't really get it. That's certainly one of the reasons for being a part of the community for me.

     

    Ultimately there are those who will prefer the more modern full 3D experience to an older isometric-based game. Or who prefer the simplicity of Skylines and the flexibility of building roads etc. But SC4 still has tricks up it's sleeve too, it's constantly evolving thanks to mods and it's this evolution coupled with it's endless variations that for me still gives SC4 the edge. I'll be keeping a close eye on developments with Skylines too and enjoying both despite the obvious differences. It's easy to find places where Skylines borrowed concepts from almost every city simulator, but the feel of the game is still unique to me, SC4 it is not. The Cities XL series, SimCity, Banished, Skylines and many others all have their own unique charms that keep players coming back, so long as this happens the communities around them will not be going anywhere.

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    Yet many elements of the original SC4 were very broken - which is why the NAM was created and mods created.

     

    That's how I meant it - SC4 as an umbrella statement covering the game itself and the plethora of custom content (I think you have to, just as when you refer to C:S).  Certainly, the base game itself is as broken as it was in 2003.  Fortunately, the community at large has been able to fix most of the more glaring issues.

     

     

     

    As for modding, Skylines has the Steam community to create mods, which is much bigger than the Simcity 4 modding community. 

     

    In the end each game will find it's natural resting points... One will have a much better and higher resting point.

    The other will be relegated to being game for its fans and no one else, while said fans stare at the other with a burning hatred... They might even write a program to kill the other in order to vindicate their game of choice of 12 years. 

     

    Wow.

     

    This coming from the same person who has downplayed C:S' impressive early sales figures in light of the average PC & console game market.

     

    I don't know where you're finding anger and hatred.  I've found some, though.  Might I suggest you go play one of your flavor of the week FPS/RPGs in case it helps you vent.

     

    No skin off my back if I'm the last man standing.  I bet I won't be, though.

     

    I said i'd be surprised if it Skylines sold a million and I am surprised.

    The sales literally go against market trends and forces in the West.

    Though we don't know how many people are still playing the game on regular basis. 

    You do know there is  raging debate on whether Skylines ripped off Simcity 4 across the gaming media and forums. 

     

    Sometimes products defy the market, like the iPod, iPhone, Wii, DS, Xbox 360, etc... 

    These products were all expected to fail according to market research and trends. 

    Hell the iPod, iPhone, DS and Wii were all declared DOA at their unveiling and launch. 

     

    Also I don't play shooters and RPGs are considered niche as in they aren't produced in sizable quantities anymore nor do they command sales. 

    Nearly all the games I play are considered niche, casual, kiddy and/or nerdy. 

     

    The point still stands that Simcity 4 fans will not move on, until forced by an apocalyptic event. 

    They're fans for a reason...

     

    Fans rarely defect and/or use a competing product... If you use a competing product, you don't fit the definition of fan. 

     

    You won't see a Street Fighter fan touching Tekken with a 10 mile pole and vice versa

    You won't see an Android OS fan touch an Apple device as well

    You won't see Windows fans using another OS.

    You won't see LBP fans play Mario

     

    FYI: I've owned 4 copies of Simcity 4 since 2003, 5 if you count Simcity Box. 

     

     

    As other members have pointed out - a simple search of posts by your username reveals your apparent deep-seated hatred for SC4....there is no fiery war between SC4 fans and CS fans as you speak of. I only see you trying to create that yourself. I think you are forgetting, that Cities: Skylines was a response to the disappointing SimCity 2013, not SC4. Skylines is most certainly better than both SC4 and SC2013 in a substantial number of ways. There are hundreds, if not thousands of SC4 players on this forum alone whom have eagerly awaited the release of something like Cities: Skylines, but remember these are very different games and people can most certainly be fans of both (as many are). Your strict, rigid definition of what a "fan" is couldn't be farther from the truth. You are defining loyalism. People will do what they want to do, not abide by strict codes such as those you have listed. I have also seen many of your posts mention "markets, trends, and sales figures" yet you have not provided any sources to back up your claims. Not that I doubt Cities: Skylines far superior sales figures. But browse the forum a bit, and you can see most people here don't even have Steam. I'm not knocking your views or anything, but it looks a lot like you are trying to stir up trouble that doesn't exist.

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    Actually, I don't see any competition among various city builders.  They all have different premises on which the games are built.  Because of hardware limitations, I cannot play C:S as yet, even though I have it.  It just quits when launched.

     

    I play SC4 and have since it came out.  I also play Banished, and at the moment it gets most of my playing time, not because it is new, but because I haven't solved the art of juggling all those variables successfully.  Something always gets missed and the whole thing goes into a die off of some sort.  One day ...

     

    Some people look at the games industry as competitive, but with city builders there is no reason not to have any and all you want of them.  Nobody wants you to multitask them together, and if you are short of storage, disk drives are cheap enough that you can easily afford a one or two terabyte stand-alone drive.  They only run a hundred dollars or so.  If you can spend a couple of grand on a laptop, you can certainly find a little extra for a disk drive.  Because of the quanta now available in hard disks, I actually have more storage than I will likely ever need.

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    The point still stands that Simcity 4 fans will not move on, until forced by an apocalyptic event. 

    They're fans for a reason...

     

     

    And why should they?  Are they required to just drop it because something which deems itself superior (apparently based on your opinion, no such claim has been made officially nor will it) comes along?  Is technonazi-ism a thing?

     

    Besides, no apocalyptic event needed.  I didn't have the game installed on any computer of mine between 2007 and 2013.  Life simply got in the way; a little boredom may have subconsciously been a factor as well.  Similarly, my return was just based on a whim one day when I saw the digital copy was available for cheap - one thing that had pushed me away was the CD-in requirement whilst owning a laptop (when I had a desktop it had two drives so I just left it in).  In retrospect, maybe I should have stuck around since looking back those were probably the best years around here.  Whatever, I have no regrets.  But just the same, there's nothing to say something else won't come around, perhaps as soon as today, something that causes me to just drop it - like catty said.  Maybe I'll win the lottery - without even buying a ticket because I don't play the lottery (!) - and move to Anguilla and happily live without a computer (I'm no Luddite but I can admire those who are able to free themselves from the shackles of car ownership, technology, etc. and I dare to dream).

     

    If the forward march of life is an apocalyptic event for you, you might need to review your life.

     

     

     

    As other members have pointed out - a simple search of posts by your username reveals your apparent deep-seated hatred for SC4....

     

    I'm not sure it's that specific.  I think it can be more generalized as city-builders, with SC4 "fans" just drawing a little more ire because of their perceived Luddite tendencies within that inferior subset.  We all (C:S "fans" included) should be forking over cash for the latest flavor of the week instead.

     

    I say this because of all the "humble brag" naysaying in one particular C:S thread about the sales figures (as I mentioned previously) and subsequent (conspicuous in my mind) disappearance from said thread when the sales just kept keeping on.

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