Jump to content

2,613 posts in this topic Last Reply

Highlighted Posts

Posted:
Last Online:  
 

the lights on the tower seem a little dark but otherwise it looks great.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I will start a course in "3Ds Max" in a couple weeks, and I can say that one of the reasons that led me to this was incredible jobs like this. Thank you for sharing it!

  • Like 1

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Beautiful work, you're very talented!  :D

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Oh, this one's something different from all your works, it seems like the base is quite a corner lot?


msqlrW8.jpg

TEiKO. IT'S MORE FUN HERE!

What good would it bring if a man gains the whole world but loses his soul the one he loves?

You can also find me in skyscrapercity, sc4devotions, yaoi otaku forum, anime-manga forum, the blue knight forum, mangafox, archives of our own, fanfiction, tumblr, blogspot, instagram, facebook and twitter.

MNL-CGY-DVO-CEB-ILO-SIN-TPE-PPS

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

The Telstra Tower is turning out perfect! I don't think the lights are too dark but having a look in game couldn't hurt. And I'm very much looking forward to a prop pack including those W2W parts :)  Speaking of prop packs, if it's not too much trouble having those palm trees on the Infinity Tower (which is also fantastic-looking) implemented as props that would be great for people making cities non-tropical cities who could then remove or replace them with something temperate. As for the facade being nice vs. realistic I'd vote realistic in this case. "Nice" would also be fine but I'd hope that face would still be on the edge of the lot and suitable for wall-to-wall.

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I'd also like to know if anyone agrees with Sencillo that the lights on Telstra Corporate Centre tower are too dark? I deliberately darkened them because I thought they were too bright. I might try in-game against other buildings to see what they look like.

 

I thought this too, honestly. I noted when you started the project that it's one of my favourite night-time buildings in Melbourne - a big part of that is how it glows (that said, Telstra should probably learn to turn their office lights off at the end of the day). Happy to defer to how it looks in game though, that's more important than absolute realism :)

  • Like 1

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I'm not quite liking the adjoining wall of infinity tower. It just makes the building look old-fashioned...something from Latin America.

It just doen't fit with the modern design. :meh:

  • Like 2

welcome to my picture thread at SimCityChina:
http://www.simcity.cn/thread-98513-1-1.html

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Such a beautiful building to have such an UGLY  wall - please, just for the game, change the wall.  LOL.  Wonderful work though, wonderful.....  :ooh:  You have all right to be very proud of your creations  :]

  • Like 2

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Looking good Red, I think some of the textures seem a little too clean, I know its a new building but it just seems it needs a bit more weathering.

 

Its seems I'm the only on that really likes the wall?? But not fussed either way

  • Like 1

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I'm not to fussed about the wall i'd just cover it with other w2w buildings anyway

I kinda agree with roger, imo most of the textures are perfect however I feel the roof could a little less clean

also aside form the vertical fins most of the roof structure is a dark gray (minus the exposed concrete which i assume is painted over now)

4ivUwEz.jpg

Otherwise great work this is one of my favorite towers at the moment and you've captured it really well

  • Like 4

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Yes, IMO the roof looks a bit too sterile so far. I also agree with urielgarcia and weixc812 about the wall. Leaving it blank is not that much of a problem, I think, but it clashes a bit with the sleek and clean overall appearance of the building. Otherwise, it's spectacular as usual. With some minor tweaks, it will be another STEX hit for sure! :golly:

  • Like 1

-=| You can choose a ready guide in some celestial voice ||| If you choose not to decide you still have made a choice |=-
-=| You can choose from phantom fears and kindness that can kill ||| I will choose a path that's clear - I will choose free will |=-

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I'll echo the sentiment about that wall. The texture is way off and doesn't suit it at all. I'd use a newer-looking unpainted concrete. It stops it being completely blank and wouldn't look out of place.

  • Like 1

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Nice and clean,I love it! Can't wait to see night lighting. :thumb:

 

PS: I hope to see an update on the progression of your Melbourne recreation soon. How does it look now with newly added

BATs-the Yarra River and such. Provided you find time to do so. Thanks in advance Red! :party:

  • Like 2

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I was liking the wall, but anyway, still looks great :)


Imagem

"If you fall I'll be there"
                     -The Floor

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Looks great! If you liked it with the palm trees and didn't think the prop route was worth it I'd say stick with them--you can't please everybody :lol:   And anyway I'd not want you making a BAT you didn't like as much as you could on my account :)

  • Like 4

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

The wall is superb.  Minimalist that it can still be used as a W2W for users who wish to but a stand alone for others.  Thanks for the change.

 

Regarding the night image, wow - I am envious of Melbourne's skyline (yeah, I know Q1 is not from there).  Thank you for recreating them.  Your bats are awesome.

  • Like 1

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

I'll say that removing the palms is a convenient change for us with more temperate cities   :thumb:

Share this post


Link to post
Share on other sites
Posted:
Last Online:  
 

Am I the only one searching the night lights picture for hidden goodies?

Share this post


Link to post
Share on other sites

Sign In or register to comment...

To comment in reply, you must be a community member

Sign In  

Already have an account? Sign in here.

Sign In Now

Create an Account  

Sign up to join our friendly community. It's easy!  

Register a New Account


×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections