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Haljackey

Show us Your Interchanges!

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d1d782e7c7829e121fde8ed054dcbd8d.jpg

 

Future suburbia in the making...... My first official interchange with N.A.M. 31....

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Nothing here keep going ......................................

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A older Interchange of mine, its kind of messy.    

dBaEvLs.jpg

 

OZQcLsQ.jpg

 

 

 

Three Highways come together here. 

Use a slope mod, would you :(

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My latest creation using NAM 31.1 :D

 

 

 

It has a large volume thru traffic due to it ending at a major port, No development because I just got finished with it!

 

portviewjun220713690042.png

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Lack of modularity or not, that lot would still make a great puzzle piece for NAM...

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Well, I'm back with two virgin interchanges to showcase. This is a freeway which will become heavy-duty in the future interfacing with another route via a Semi-Directional T interchange. Notice the smooth directionalness of the flyover ramps, as well as the three-lane section continuing until it meets the mainline of the freeway. Also note the smooth curves and fractional-angle pieces which have been seamlessly integrated into the design:

 

1-1606.jpg

 

Now if only the RHW-12 network was available - then my ramps could be even more monstrous :P .

 

My second interchange further down the same freeway is a turbine interchange, which was built around the need to save space and for a no-nonsense two-lane flyover ramp. It may look huge but it's small compared to pre-NAM 31 turbine interchanges:

 

2-1983.jpg

 

3-1921.jpg

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I`m still a NAM-$%&^!, and maybe you can help me out. I read most of the tutorials here and on sc4devotion, and the NAM tutorials that came with the install package but i`m still not able to build the flexfly system.. All i get is the corner piece, and then i extend it so its always on 15meters above ground level. I tried to raise ground to 15m but then i get a bump in the lifted flexfly piece  :no:

 

Maybe i`m missing a starter piece or somthing?

 

flexfly.jpg

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zeeha2jan001369146987.th.png

This.

 

For the FlexFly problem, you don't raise the ground under it, you drag L2 MIS out and use transitions.

 

And I'm still interested in that lot...

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dvinaborg_final2.png

With "Appalachian terrain mod" and some beatifications ;):

dvinaborg_final3.png

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I was looking at one of my olther interchanges and I noticed that if I would rebuild it adding a bit more symmetry to it, it would look a lot better, and I like the result:

intchg2.png

 

 

intchg1.png

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Visit www.growifier.com for ploppable residentials

Love playing hearts and other card games? Have a look at www.whisthub.com!

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Heres an interchange I was able to make thanks to fillers and the long L0 to L2 Trans pieces

lPzG1x3.jpg

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Another interchange further North of my other one before. This one however has loop ramps! A slight issue with a particular splitter has made the ELRHW-4 ramps slightly larger than I expected.

https://s1243.photobucket.com/user/Durfsurn/media/NothernHelburg-Jan13001369554510.png.html

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Another interchange further North of my other one before. This one however has loop ramps! A slight issue with a particular splitter has made the ELRHW-4 ramps slightly larger than I expected.

https://s1243.photobucket.com/user/Durfsurn/media/NothernHelburg-Jan13001369554510.png.html

Not bad, I like, but if I may inquire, what's with the two off ramps that connect the horizontal highway back together

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Another interchange further North of my other one before. This one however has loop ramps! A slight issue with a particular splitter has made the ELRHW-4 ramps slightly larger than I expected.

https://s1243.photobucket.com/user/Durfsurn/media/NothernHelburg-Jan13001369554510.png.html

Not bad, I like, but if I may inquire, what's with the two off ramps that connect the horizontal highway back together

 

Looks like they were supposed to cross over...

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Well, hopefully I don't come across as rude, but if you were driving east or west, would you take the overpass that goes north or south, then back to the east-west highway? I would just drive straight through on the RHW6's. I was just wondering why you would exit, then get back on the same highway. I only ask because, contrary to my desires, I don't know everything and I've always believed the unasked question to be the most stupid of all. : ) Thanks

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    Parclo hybrid I just made.

     

    Click images for full resolution!

     

    SSiUmpC.jpg

     

    Traffic was starting to use it when it was half done :P

     

    The surrounding area with local connections now put in:

    D9o3qdf.jpg

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    After my derp moment here is the interchange redone. I rebuilt it all after I left it in a mess before. It is an asymmetrical spaghetti interchange and I think it shows that not all interchanges have to have symmetry to look good or not ugly.  

     

    bc64be85-6572-44aa-ba6d-c083d867f231.jpg

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    I think it shows that not all interchanges have to have symmetry to look good or not ugly.  

     

    <snip>

     

    I totally agree with you. I even think your interchange looks nice.


    Check out

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    Interchange1_zps716cefbe.jpg

     

    Just a little RHW-2 Interchange I made for my new(-ish) region. This actually took me what I would consider a long time to make (in the end 3 hours), just because I've barely used the NAM for making anything other than super-simple interchanges in the past. Any constructive criticisms/improvements welcomed. 

     

    P.S. please ignore how some of the image doesn't match up, I edited something halfway through making the mosaic, and couldn't be bothered to re-do it ;)

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    Spoderman, pls.

    Check out my mess-about CJ at: http://community.simtropolis.com/journal/4753-sc4-capitol-river-region/

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