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About This File

Build your own race track of any size with this modular set of lots made using the amazing models AP published.

This set includes;  (all lots are found in the Power Menu)
34 racing barrier lots all 1x1,
Formula 1 pitstop with garages on a 17x3 lot with One-Way connections(visual only, not TE),
a three sided leader board on a 1x1 lot,
a sand trap on a 1x1 lot with larger overhanging prop,
stands in 4 sizes including a diagonal version,
4 sizes of grandstands including a Mercedes Benz logo version. These 4 lots have night lights and require power.,
 and start/finish line with start positions in 3 different setups (overhanging props for lining up over roads) on a 1x1 lot.
Custom query sound effects for the start/finish line lots made by Cyclone Boom (more planned in future update).

Stats:
Menu Location= Power
Jobs= None
Monthly Cost= §5 up to §50 for Stands and Grandstands only
Landmark Effect= 15/30 up to 60/60 for Stands and Grandstands only
Power/Water Used= 10/20 up to 20/40 on Grandstands only. Power is needed for the night lights.

Special Notes:
The start/finish line lots have start positions that are overhanging props used for lining up over roads when placed next to them. They are designed around and work best with, but not limited to, NAM's(Network Addon Mod) Network Widening Mod and Real Highway mod. Compatible roads I've found to work best are noted within the 'in game' menu descriptions. At least 10 consecutive straight road tiles are needed for the overhanging start positions to visual line-up. See pictures.

Flatten train before placing all lots for best results.

Transparent ground texture is used on all lots except all grandstands and the pit stop. If after placement there is to much terrain adjustment adjacent to the lot, it could possibly cause the 'water-bug' effect. Rare but if this should happen, no worries just bulldoze and replace the affected lot.

Dependencies:
A_1P Racing Fences  https://community.simtropolis.com/files/file/35333-a_1p-racing-fences/
A_1P Racing Pit Stops https://community.simtropolis.com/files/file/35332-a_1p-racing-pit-stops/
A_1P Racing Pit Walls https://community.simtropolis.com/files/file/35331-a_1p-racing-pit-walls/
A_1P Racing Props https://community.simtropolis.com/files/file/35330-a_1p-racing-props/
A_1P Racing Grand Stands  https://community.simtropolis.com/files/file/35359-a_1p-racing-grand-stands-mercedes/
A_1P Racing GrandStands open https://community.simtropolis.com/files/file/35409-a_1p-racing-grand-stands-open/
Grfe_hedge_3m.dat (file found in) https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3071
Girafe Narcissus https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2964
Girafe Sparaxis https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2980
BSC-VIP Girafe Urbanpack https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3192
SM2 Mega Prop Pack Vol1 https://community.simtropolis.com/files/file/32980-sm2-mega-prop-pack-vol1/
SuperSHK MEGA Parking Textures https://community.simtropolis.com/files/file/31006-supershk-mega-parking-textures

F1 Query Sound v1.0.dat   included- Made by Cyclone Boom
KK_PitRow Textures_v01.dat   included- Made by Kloudkicker

Note: All of the dependences are required for a complete looking lot; without any brown boxes, missing textures or objects.

Files from sc4devotion.com requires a free and simple membership.

Installing:
After downloading, extract the folder and open it. Remove sub-folder "KK-AP Racing Lots README" and store it in a separate place outside in the "Plugins" folders or just discard it. Last, take the folder named "Kloudkicker" and drop it in the "Documents" "SimCity 4\Plugins" folder.

Uninstalling:
Bulldoze all of the lots in every city they were placed and then remove the files from your Plugins folder located in "Kloudkicker\Recreational".

Credits:
A special thanks goes to @AP for the amazing props and your time helping. To @mitsos for his inspiration, consulting and for help in testing. Also to @Cyclone Boom for his great contribution with the sound FX(invited last minute but still made it better). It's been real fun working with you guys. Thanks for all your help.

Thanks to all of the Simtropolis community, SC4Devotion and Maxis. But a Big Thanks goes to Dirktator, the founder of Simtropolis, for starting Simtropolis in 2002. Thank you Everyone!

Disclaimer:
These lots were designed by me(Kloudkicker) and have been tested. Much care has been taken to ensure that there're no errors, but this does not mean that errors do not exist. As always, use at your own risk and please report any errors.

Feel free to use this mod for any reason. Please, just give credit to whom it is due. However please DO NOT upload this mod to any site without my permission.

Kloudkicker- January 18, 2023

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Megamind80

   2 of 2 members found this review helpful 2 / 2 members

20 Years of SimCity 4 without a race track and now finally we can try to build a real life racetrack *:idea:*:idea:*:idea:. Thank you so much. *:thumb:*:thumb:*:thumb:

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mitsos

   1 of 1 member found this review helpful 1 / 1 member

Well done guys!!! A long journey came to an end. Thank you for your time, the efforts and everything. 

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AP

   1 of 1 member found this review helpful 1 / 1 member

There it is! BRAVO ZULU!

Fantastic work!

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SIM-ple Jack

   1 of 1 member found this review helpful 1 / 1 member

I can't wait to use ....that sandpit....oh, and the track and everything is nice too! *:thumb:*:thumb:*:thumb:

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Cyclone Boom

   1 of 1 member found this review helpful 1 / 1 member

A splendid set for motorsport enthusiasts, and I love the idea of modularity for each of the components. I also believe in 20 years of SC4 content, this is the first time such a set has been made. Now all the Sims can attend the inaugural Maxis Grand Prix, and surely for many years to come.

Very well done @Kloudkicker and @AP and @mitsos for all your efforts! *:thumb:

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I don't know how I missed this a year ago! Great work both of you! Thanks for sharing!

- Tyberius06

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