About This File
KK Wind Farm Maintenance Facility
A Division of Kloudkicker Industries. This is a AMPS Certified Mod.
One 4x4 plopable high tech industrial facility found in the utilities menu. This lot DOES NOT produce power, however it does produce 222 High Tech jobs.
The Wind Farm Maintenance Facility is the center of operations for servicing wind turbines. Wind energy is an important part of the increasing need for renewable energy. The wind turbine industry is rapidly growing along with the services needed to repair them. This kind of facility provides the necessary infrastructure to service the ground turbines when they are in need of maintenance. The service men and women don't work from home, they need this wind farm maintenance facility in your city. Hurry and build one today!
Stats:
Lot Size: 4x4
Plop Cost: $1,000
Monthly cost: $100
Water: 100/month
Power: 10/month
Garbage: 250/month
Bulldoze: $320
Jobs: R$ 22, R$$ 173, R$$$ 27 Total=222
*To take full advantage of all available R$$$ jobs, you will need the IH missing $$$ jobs fix (update!).
More information and DL found here >>> LINK IH missing $$$ jobs fix (update!)
If you let this lot go abandoned, you will notice with the changing of lot texture.
If you use a car mod, the maxis cars used will change to match.
I designed this lot by request for RobertaME's "AMPS" project but will work independently. More information on "AMPS Development Thread" can be found here, *LINK HERE*.
Dependencies:
All Maxis building props with proper names.dat https://community.simtropolis.com/files/file/22400-maxis-prop-names-and-query-fix/
Grfe_hedge_3m.dat found in- BSC - VIP girafe villa Libeskind https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3071
Grfe_props_pack_LE_common_spruces.dat https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2945
NetworkAddonMod_Props.dat - from version 39- https://community.simtropolis.com/files/file/26793-network-addon-mod-NAM-cross-platform/
SM2 Mega Prop Pack Vol1.dat https://community.simtropolis.com/files/file/32980-sm2-mega-prop-pack-vol1/
SM2 Mega Prop Pack Vol2.dat https://community.simtropolis.com/files/file/32981-sm2-mega-prop-pack-vol2/
SM2 Mega Prop Pack Vol3.dat https://community.simtropolis.com/files/file/32982-sm2-mega-prop-pack-vol3/
BSC Textures Vol 01.dat https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90
dayopeace.dat https://community.simtropolis.com/sc4-maxis-files/
*All of the dependences are required for a complete looking lot; without any brown boxes, missing textures or objects.
Note: You can fly your countries flag with one supported from PEG One Flag Many Nations Mod. https://community.simtropolis.com/files/file/27711-peg-one-flag-many-nations-mod/
Names of included files:
KK_WindFarmMaintenanceFacility_4x4_v2.1_2d31fae9.SC4Lot
KK_WFMF_README.txt
KK_WFMF 1.jpg
Installing: For SimCity 4 Deluxe and SimCity 4 Rush Hour Only
After downloading, extract the folder and open it. Than open folder inside named "Kloudkicker" and open folder in there labeled "KK WFMF README". After reading the README text file inside, remove folder "KK WFMF README" and store it in a separate place other than the two plugins folders or discard it. Take folder "Kloudkicker" and place it in the Documents SimCity 4 Plugins folder. Enjoy while playing.
Uninstalling:
Bulldoze all of the lots in every city they were placed and then remove the file from your Plugin folder. Change your mind yet?
Credits:
A special thank you goes to RobertaME, if not for her, this DL would not of happened. Awesome industrial props by Simmer2 (aka SM2) and the beautiful seasonal plants are made by Girafe. Thank you for the use of your props. Also thank you to all of the Simtropolis community, SC4D and Maxis of course. But a Big Thanks goes to Dirk, the founder of Simtropolis. If it was not for him starting Simtropolis in 2002, this could not of happened. Thank You Everyone.
This lot was designed by me(Kloudkicker) and RobertaME. This lot has been tested. Much care has been take to ensure that there are no errors, but this does not mean that errors do not exist. How can anyone ensure that when the game is not perfect itself? Use at your own risk.
Feel free to use this mod for any reason. Please, just give credit when it's due. However, Do Not upload this mod to any site without my permission.
KK February 27, 2021
Updated April 18, 2021- No change to lot file, only the folder structure and corrected dependence links, added "Note" and other minor changes.
What's New 1.1.0 View Changelog
Released
No change to lot file, only the folder structure, readme file and other minor changes. The folder structure change is explained here.
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