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About This File

Inspired by the Wild West, Frontierland is a fictional island region which features a mountainous terrain, along with natural harbours, cliffs and plains. Everything has been hand-made using a combination of SC4Terraformer and the game’s terraforming tools. The map has been designed with playability in mind -- hopefully this means there’s a balance between aesthetics and functionality. For example, there are certain areas which have been flattened to make building easier.

To keep it in proportion, the region is 4x4, consisting of 4 large city tiles. The summit of the island reaches 5040ft (1536m) above sea level.

Frontierland has been optimised for use with Lowkee33’s Appalachian Terrain Mod. However, it also works with the standard Maxis terrain, or any other terrain mod (standard or HD).


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INSTALLATION

The map is contained within a *.SC4M file, which means you’ll need to use either SC4Mapper or SC4Terraformer to install and render it. For Mapper the config.bmp file is contained inside this, but for Terraformer you’ll need to copy the included config.bmp.

I’d recommend using SC4Mapper, as the latest version is designed for use with modern systems (Windows 7 and newer).


SC4Mapper

  • Unzip the archive.
  • Copy Frontierland.SC4M into your Regions folder.
  • Start SC4Mapper.
  • Click Create Region > SC4M
  • Browse and select the Frontierland.SC4M file, then click Open.
  • Click Save Region.
  • Confirm the name for the region, and click OK to complete.
  • The game can then be started and the region loaded. You’ll need to save all 4 city tiles to remove the pre-rendered terrain colours.



SC4Terraformer

  • Unzip the archive.
  • In your Regions folder, create a new folder named “Frontierland” (or whatever you’d like to name the region).
  • Copy the config.bmp and the Frontierland.SC4M file.
  • Start SC4Terraformer.
  • Browse and open the new region folder you created.
  • In the Global Tools menu, click “Import image”.
  • Browse and select the Frontierland.SC4M file, then click OK.
  • Click File > Save and confirm.
  • The game can then be started and the region loaded. You’ll need to save all 4 city tiles to remove the pre-rendered terrain colours.
    Once rendered, you may delete or move the leftover PNG files and the SC4M file.

 

Have fun! *:thumb:

-Cyclone

 


What's New 1.0


Released

  • v1.0.1 (10 July 2015) - Minor description improvements & resized main image for the new STEX format.
  • Like 2
  • Thanks 2



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"Wild West"?

Yes, otherwise known as the American Old West.

It was the name given to a period in Western USA when immigrants were first settling there, and when there was conflict between them and the native Americans.

This would form the genre for Western films, such as those featuring Clint Eastwood.

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This just boosted my imagination big time! Beautiful map, challenging...I love it.

And a Merry Christmas to you as well!

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Challenging terrain, nice for a radio station or telescope on top ! Island can be split into a residential/busines zone and a industrial area and/or agraculture area. Terraforming hasn´t gone that far to extreme ! Obviously a road or rail connection to unit the two parts of the island can be maid at the northern end of the island ! Maybe ther´s room for a water resevoir in the mountains or a waterbarrier. Nice map, not to imposible, good work !

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