About This File
The Hong Kong / Asia BAT Team
presents
HK Prince's Building V2
new night render!
BAT created by bixel
Modding, lot design, readme by bixel
Check out the Hong Kong / Asia BAT Team room at Simtropolis
Introduction / Overview
Prince's Building is linked to the Mandarin Oriental Hotel, Alexandra House and other major buildings by Hongkong Land's pedestrian bridge network. The 29 levels of Prince's Building contain six levels contemporary shopping area which features a wide range of world-famous fashion boutiques, specialty stores, and fine dining outlets. Sevva has recently established a upscale bistro in the Penthouse.
History
Prince's Building was completed in 1965, just 2 short years after the Mandarin Oriental. New Night Render for better integration with Maxis style buildings.
You will find the following versions:
- ploppable landmark
- ploppable functional landmark (CS$$$)
- growable CS$$$
Dependencies
Props:
none!
Textures:
none!
Stats and Values
All game-relevant values you might like to know are listed in the following overview tables. Please note that all versions of this building share the same set of statistics.
TABLE 1: GROWABLE VERSIONS
| Parameter | Growable CS$$$ |
| Occupants: | 1600 C$$$ (1700 CS$$ when dilapidated) |
| Lot Sizes / Growth Stage: | 6x6 / stage 8 |
| Zone Type: | Dense Commercial |
| Tileset(s): | Euro |
| Flammability: | 30 / Stage 5 |
| Power consumed: | 120 MWh/month |
| Water consumed: | 200 gallons/month |
| Air pollution: | 20 over 5 tiles |
| Water pollution: | 20 over 6 tiles |
| Garbage generated: | 40 tons/month |
TABLE 2: LANDMARK
| Parameter | LANDMARK |
| Lot Size | 6x6 |
| Menu Position: | Landmarks, ??? |
| Plop Cost: | § 3,200 |
| Landmark Effect: | + 40 over 20 tiles |
| Mayor Rating Effect: | +10 over 256 tiles |
| Worth / Bulldoze Cost: | § 1,000 |
| Flammability: | 10 / Stage 5 |
TABLE 3: PLOPPABLE
| Parameter | LANDMARK |
| Lot Size | 6x6 |
| Menu Position: | Landmarks, ??? |
| Plop Cost: | § 3,200 |
| Landmark Effect: | + 40 over 20 tiles |
| Occupants: | 1600 C$$$ (1700 CS$$ when dilapidated) |
| Flammability: | 30 / Stage 5 |
| Power consumed: | 120 MWh/month |
| Water consumed: | 200 gallons/month |
| Air pollution: | 20 over 5 tiles |
| Water pollution: | 20 over 6 tiles |
| Garbage generated: | 40 tons/month |
Installation
First of all, it is recommended to unzip the entire content of this ZIP into some archive folder where you keep all building versions, readme, and screenshots, and maybe even back it up onto a CD or an external HD together with your other SC4 stuff. This way, if you need to clean your HD and reinstall your OS, you can simply copy the stuff from your backup archive into your plugins folder instead of having to download all plugins anew.
That said, in order to use this building in game, I suggest you first go to your plugins folder and make a sub-folder for this download.
Then, simply copy the .sc4model file(s) (the actual building model) plus the lot file(s) of whatever version(s) you'd like to use into the newly created folder.
To uninstall a version you don't like after it has grown in your cities, first bulldoze all instances of that version in your cities, then save the cities and exit. Now you can safely remove the version without running any risk to experience crashes or any other inconvenience.
Bixel on behalf of the Hong Kong BAT Team
Friday, November 12, 2010.
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