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Showing results for tags 'ufo'.
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"I can only imagine what a city hall must look like in this place. Probably a room full of completely pale hairless old men in black hooded robes sitting around an obsidian table each in his own H.R.Giger throne with cables and wires connected all over their bodies, all in wordless brain link communication with the mayor, whose body is composed of 95% machine fueled by human souls, suspended in a dark void." - DumbTomato * Once in the SimNation's history, the evil genius, Vincent Ocasla, has created an "ultimate" SimCity 3000 city with the highest number of population possible, the rock-solid RCI indicator, ample money reserves and mathematical perfection to rule them all. Thus, "Magnasanti" was born. But make no mistake. Magnasanti is not "Minority Report's" safest city in the world, neither is it a blissful utopia seen in "Tomorrowland". Magnasanti's "success" is built upon poor health, high crime rate, poor education, suffocating pollution and an equally suffocating cityscape where good living conditions and hope, if there ever was any, have already faded away tens of thousands of years ago. The only things that matter are the population numbers and urban stability, no matter how heavy they weigh on Simtizens' lives. In this CJ, I will document my attempts at repairing this city, turning it into a safe and friendly habitat for the first time in its long, depressing history... * So it’s come to this – I have been contacted by a group of Magnasanti Sims from an underground organization that goes by the name „REBUILD” (Radical Enemies of Brutal Urbanization Ideas, Lobbying for Democracy). The REBUILDs have begged me for my help to make Magnasanti, their oppressed home-city, a better and healthier place to live. And before long, I have been elected the „Mayor-Reconstructor” of Magnasanti. Albeit in exile… The first time I have ever set my sight on Magnasanti, I almost cried. How can a city so full of people be so cold and lifeless at the same time... REBUILDs have obviously needed my help and as an empathetic, caring mayor I simply couldn't deny their passionate plea. After all, it must have taken a lot of courage, determination and, most of all, research to ever come up to the conclusion that a better life is possible... I had no idea where REBUILDs got that knowledge from considering the society they live in has been locked up and isolated in a concrete jungle for the last 50000 years... I didn't think of this too much at the time though. Obviously, I wasn't able to do anything while still in "exile" and with the pale, hairless, Geigeresque city council still in place. I started to wonder if perhaps some friendly SimCity UFOs or robots could help me oust the old city council from power… After making several intergalactic phone calls, I have managed to secure the Zeta Reticulans' help and firepower to do the job for me. Although their asking price was quite high, I figured that once the city is liberated, the contents of Magnasanti's vault would well cover the amount of reward and then some. While I was busy drafting some plans and intended course of action for the city, once it is liberated, I set myself some goals that could let me (and you) track the progress of making Magnasanti a better place to live. The following, self-imposed, goals/milestones have been written down as a result: LIFE EXPECTANCY Gold - ≥88 Silver - ≥83 Bronze - ≥77 LAND VALUE Gold - ≥60 Silver - ≥52 Bronze - ≥45 AVERAGE EDUCATION Gold - ≥101 Silver - ≥95 Bronze - ≥88 APP. RATING Gold - ≥75 Silver - ≥70 Bronze - ≥65 CITY SIZE (R+C+I) Gold - ≥4,25mln Silver - ≥3mln Bronze - ≥1,7mln UNEMPLOYMENT Gold - 0 Silver - ≤ 2 Bronze - ≤ 6 NEIGHBOR DEALS (a.k.a "INDEPENDENCE GOAL") Gold - ≤1 Silver - ≤2 Bronze - ≤3 PARK/RECREATIONAL AREA COVERAGE Gold - ≥2500 acres Silver - ≥2100 acres Bronze - ≥1400 acres POLLUTION Gold - ≤8 Silver - ≤13 Bronze - ≤20 Plus others that are not easily measurable – add roads, make the city more visually appealing, simply have fun etc. It's time to begin the revolution…
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Version 1.0
592 Downloads
SM2 Crop Circles Vol1 A set of 7 crop circles lots for those unusual maps! One of them even sports a custom made UFO. 6 are 10x10 and 1 is 12x4 Drop them among your existing fields for maximum effect. Make sure you flatten the terrain before plopping them. You will find them under your Park menu. These lots are completely neutral. Stats. Plop cost 1500 each No power or water req. Bulldoze cost 0 Maintenance 0 Custom textures included! Dependencies http://www.sc4devotion.com/maxis/bldgprop_vol1.zip Simmer2- 1 Comment
- 4 Reviews
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Version 2.0.0
1,234 Downloads
SM2 Newton Observatory. The search for extra terrestrial life must go on...even within SC4! For best visuals, plop it on an elevation, hill or better yet a mountain. It uses power for those beautiful night lights, just 10 units. No need for water and no maintenance. Lot size is 2x2 (flatten terrain for best results) You will find it in the park menu. "I'm not saying it was aliens....BUT IT WAS ALIENS" Dependencies SM2 Aurelius Radio Telescope https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3618 SM2 Mega Prop Pack Vol1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3640 BSC - VIP girafe sparaxis https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2980 Alternate links for my packs only SM2 Mega Prop Pack Vol1 https://community.simtropolis.com/files/file/32980-sm2-mega-prop-pack-vol1/ Simmer2- 3 Reviews
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Version 2.0.0
1,286 Downloads
SM2 Aurelius Radio Telescope. The search for extra terrestrial life must go on...even within SC4! For best visuals, plop it on an elevation, hill or better yet a mountain. It uses power for those beautiful night lights, just 10 units. No need for water and no maintenance. Lot size is 2x2 (flatten terrain for best results) You will find it in the park menu. "I'm not saying it was aliens....BUT IT WAS ALIENS" Dependencies SM2 Mega Prop Pack Vol1 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=3640 BSC - VIP girafe carpack vol. 1 & 2 https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2821 BSC - VIP girafe sparaxis https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2980 BSC - VIP girafe cypresses https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=2983 Alternate links for my packs only SM2 Mega Prop Pack Vol1 https://community.simtropolis.com/files/file/32980-sm2-mega-prop-pack-vol1/ Simmer2- 2 Reviews
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There are times when the technologies of the past are ahead of their own time and even ahead of modern technologies. Such is the case with UFO.They say that necessity is the mother of invention. During the last years of world war 2, Germany was losing. Hitler wanted a "super-weapon" that would change the course of the war. So he ordered the military scientists and they proceeded. The result was an experimental disk shaped aircraft that was designed to be very aerodynamic.It had propellers at the bottom that made it fly and hover. However it never got past the testing stage to the battlefront. When a cannon positioned on one side of it shoot, the resulting inertia made the craft spin in the other direction! Here's a few pictures. The sad thing is that not many people who do not know about the existence of this craft are deceived into believing that UFO's are alien spaceships rather then experimental military aircrafts. Only scientists, historians, or sci-fi technology junkies like me know about it. The evidence shown here destroys the heart of the pseudo scientific ancient alien theory.
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SimCity Disaster Trailer - review and commentary
Architechnid posted a topic in SimCity (2013) General Discussion
The above video is the official announcement of which disasters are in the new SimCity, as well as our first real look at what they look like. What did you think of the format of the video? What did you think of the disasters themselves? How will the new file storage system affect how fun disasters are? Tell all below! -
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- 14 Reviews
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