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Showing results for tags 'rebuild'.
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"I can only imagine what a city hall must look like in this place. Probably a room full of completely pale hairless old men in black hooded robes sitting around an obsidian table each in his own H.R.Giger throne with cables and wires connected all over their bodies, all in wordless brain link communication with the mayor, whose body is composed of 95% machine fueled by human souls, suspended in a dark void." - DumbTomato * Once in the SimNation's history, the evil genius, Vincent Ocasla, has created an "ultimate" SimCity 3000 city with the highest number of population possible, the rock-solid RCI indicator, ample money reserves and mathematical perfection to rule them all. Thus, "Magnasanti" was born. But make no mistake. Magnasanti is not "Minority Report's" safest city in the world, neither is it a blissful utopia seen in "Tomorrowland". Magnasanti's "success" is built upon poor health, high crime rate, poor education, suffocating pollution and an equally suffocating cityscape where good living conditions and hope, if there ever was any, have already faded away tens of thousands of years ago. The only things that matter are the population numbers and urban stability, no matter how heavy they weigh on Simtizens' lives. In this CJ, I will document my attempts at repairing this city, turning it into a safe and friendly habitat for the first time in its long, depressing history... * So it’s come to this – I have been contacted by a group of Magnasanti Sims from an underground organization that goes by the name „REBUILD” (Radical Enemies of Brutal Urbanization Ideas, Lobbying for Democracy). The REBUILDs have begged me for my help to make Magnasanti, their oppressed home-city, a better and healthier place to live. And before long, I have been elected the „Mayor-Reconstructor” of Magnasanti. Albeit in exile… The first time I have ever set my sight on Magnasanti, I almost cried. How can a city so full of people be so cold and lifeless at the same time... REBUILDs have obviously needed my help and as an empathetic, caring mayor I simply couldn't deny their passionate plea. After all, it must have taken a lot of courage, determination and, most of all, research to ever come up to the conclusion that a better life is possible... I had no idea where REBUILDs got that knowledge from considering the society they live in has been locked up and isolated in a concrete jungle for the last 50000 years... I didn't think of this too much at the time though. Obviously, I wasn't able to do anything while still in "exile" and with the pale, hairless, Geigeresque city council still in place. I started to wonder if perhaps some friendly SimCity UFOs or robots could help me oust the old city council from power… After making several intergalactic phone calls, I have managed to secure the Zeta Reticulans' help and firepower to do the job for me. Although their asking price was quite high, I figured that once the city is liberated, the contents of Magnasanti's vault would well cover the amount of reward and then some. While I was busy drafting some plans and intended course of action for the city, once it is liberated, I set myself some goals that could let me (and you) track the progress of making Magnasanti a better place to live. The following, self-imposed, goals/milestones have been written down as a result: LIFE EXPECTANCY Gold - ≥88 Silver - ≥83 Bronze - ≥77 LAND VALUE Gold - ≥60 Silver - ≥52 Bronze - ≥45 AVERAGE EDUCATION Gold - ≥101 Silver - ≥95 Bronze - ≥88 APP. RATING Gold - ≥75 Silver - ≥70 Bronze - ≥65 CITY SIZE (R+C+I) Gold - ≥4,25mln Silver - ≥3mln Bronze - ≥1,7mln UNEMPLOYMENT Gold - 0 Silver - ≤ 2 Bronze - ≤ 6 NEIGHBOR DEALS (a.k.a "INDEPENDENCE GOAL") Gold - ≤1 Silver - ≤2 Bronze - ≤3 PARK/RECREATIONAL AREA COVERAGE Gold - ≥2500 acres Silver - ≥2100 acres Bronze - ≥1400 acres POLLUTION Gold - ≤8 Silver - ≤13 Bronze - ≤20 Plus others that are not easily measurable – add roads, make the city more visually appealing, simply have fun etc. It's time to begin the revolution…
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Hello, I added custom icons to my dat using LEProp. The LTEXT and everything else in exemplar doesn't get damaged. But, the dir file is corrupted somehow. This makes this mod not appearing on the respective menu (Park). How should I do to rebuild the dir file? Ilive's feature is very bad at rebuilding dir file.
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So as it turns out I couldn't stop the meteor from hitting my city so I've decided to restart everything.To make up for it I've decided to give you guys some screenshots of a brand new town.
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Rebuilding a City From Scratch
woodb3kmaster posted a City Journal entry in Nyhaven, Lower Columbia (AIN)
Well, prop pox struck Kendall again, and there was nothing I could do to reverse its effects. Rather than limit myself to taking pictures of unaffected parts of the city, though, I decided I had to start over. Rebuilding a city as developed as Kendall - with over 500,000 residents and most of the map developed - was a daunting task, to say the least. I was committed to recreating the city as accurately as I could, so I needed a guide to the old version of the city. Thankfully, SC4 Savegame Explorer has a feature that displays a map of all the lots, buildings, or props in a quad (depending on which subfile you open), so mapping out all of Kendall's lots and transport networks was fairly easy. The hard part was labeling almost all of them, so I knew what to plop where. I also needed to make an accurate subway map, so I referred to the in-game traffic volume data view quite a bit. My final map ended up looking like this: By following this map, I was able to rebuild Kendall exactly as it was. But rather than slavishly recreate every detail, I took this opportunity to make a few improvements to the city. One of those improvements was rebuilding all of the R-3/50 freeway as a RHW (it used to be an overridden Maxis highway). Here are a couple pictures of how that effort turned out: This is the freeway's interchange with Pacifica and Nicholasia Avenues. Based on fan comments, I decided to rebuild this interchange in a trench to minimize the freeway's elevation changes. The new version also keeps the longer offramps grade-separated all the way to their ends, which should improve traffic flow. Further down the R-3/50, I built these overpasses. I ended up having to learn about the RULs the NAM is built on in order to fix a bug that affected the avenue overpass, which led to me becoming a full NAM Team member. I also made a couple new lots to replace temporary layouts. Here's the new Arts Plaza, at the intersection of Puget and Nicholasia Avenues. For the most part, though, I just wanted to get as much of Kendall to look as it once did as I could. I'm pretty satisfied with the results; the new Kendall is as vibrant and busy as the old one was. My efforts even match up across quad borders, as this mosaic shows. I made some improvements to the campus of Royal University, Kendall, as well. The flagship campus of Lower Columbia's federal university system, RUK was founded by King Edward as the Royal College in 1733. This legacy as a former college lives on in the names of College Street (which ends at the campus administration building) and the College Park neighborhood. This is an overview of the whole campus and its surrounding area, facing west. The oldest part of campus is in the middle, with the residential annex at bottom, and several of the university's newer buildings near the top, along with some of the fraternity houses of College Park. The football stadium's parking lot is also partly visible at left. Farther down the mosaic, College Street crosses the channel into the Federal Circle business district. The western half of campus is home to Mikaelslot, one of the university's largest pre-20th-century buildings. Originally built by King Michael I as an alternative to Kendall Palace, Mikaelslot and its grounds were gifted to Royal University by Michael's successor, Brandon I. Although the former palace was quickly used for classes and office space, the palace grounds were neglected until the 1950s, when the university needed to add new facilities. Most of Royal University's science and engineering classes now take place in the buildings that were built on the grounds. The east end of campus is where most of the dormitories are located. This is another area that wasn't originally part of Royal U's campus; it was purchased from the city around 1960, when the student population outgrew the old dorms. Finally, although Lower Columbia is an overwhelmingly Christian nation, it also has a growing population of Muslim immigrants. They recently built the Malkut al-Hijra Mosque on the edge of the Kendall Heights, east of Parliament House. Its construction was controversial, due to its size and prominent position overlooking the city center. It's here to stay, though.- 9 Comments
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OK since today it is Sunday I will do some bla bla bla and since it is Sunday all of you have to read it and digest it OK, I was thinking if some team can re-build the SC4 in new Unity engine with all fixes and few optional excitements ??? Recently I joined a FB group of indie developers and I am stunned by the effects and products they have made. Simulation in city builder games is the main thing though. Thank you all

