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City-building game(s)

Found 15 results

  1. NAM 36 Now Available

    The NAM Team is pleased to announce the official release of the 36th edition of the Network Addon Mod, NAM 36. This release was ten months in the making, and marks the debut of a few long-awaited features. New features in NAM Version 36 - 13 September 2017 New FLEX Turn Lanes (FTL) feature added, providing a more intuitive and flexible alternative to the old Turn Lane Extension Pieces (TuLEPs, now deprecated). Draggable Elevated RealRailway (RRW) viaducts added at L1 (7.5 meter) and L2 (15 meter) heights. One-Way Road Signalized Intersection and Turn Arrow Project (SITAP) expanded to cover intersections with FLEX Turn Lanes and Road-based multi-tile NWM networks. Street Addon Mod (SAM) Set 11 - IndustrieSAM by mgb204 added, providing a new, industrial-style Street texture. Draggable Wide-Radius Curve functionality added to all applicable Street Addon Mod (SAM) override networks. RealRailway (RRW) FlexTrack functionality expanded to cover additional setups. R5 radius Multi-Radius Curves (MRCs) added to the Road network. Diagonal FLEX On-Slope Transitions added to the RHW, supporting 1 and 2-level transitions for the RHW-2, RHW-4, and MIS networks. R4 and R5 radii Multi-Radius Curves (MRCs) added to the RealHighway (RHW) system, with support for the L0 RHW-2, L0 RHW-4, and L0 RHW-6S netwoks. Overlap ability also added to the ground-level R2 curves for the RHW, allowing for smoother loop ramps. Diagonal MIS Connection support added to the One-Way Road Roundabouts. Texture glitch fixed with the Euro version of the L1-L4 RHW-6S Type A2 FLEXRamps/DRIs. Minor pathing fix to improve zone access on the TLA-7 network in the Network Widening Mod (NWM). The compression scheme on the NAM Installer has been changed, making it such that the external 7-Zip SFX layer surrounding it is no longer needed. New edition of the NAM documentation started, marking a return to the HTML format used prior to the NAM 31.x releases of 2013. Please note that due to the incredible scope of the mod, and the amount of time to adequately document features, that some sections may remain in an incomplete state. The Windows version of the mod is available here on the STEX (and is hosted directly on the site once again, thanks to the benevolent @Dirktator): NAM 36 for Windows [STEX] The Windows version will be mirrored at SC4 Devotion and ModDB. The Mac version will only be available at ModDB, due to its filesize (686MB). For more details on the release, including information on compatibility and installation, see the Read First document included in the package, which is also attached below. Hope you enjoy the latest update to this long running mod (over 13 years and counting!) and thank you for your continued support. -The NAM Team read-first-nam36.zip
  2. Airport and Neighborhood

    Hello guys! This is the latest shot from Bellingham. And this will be the first stop from this entry. Today we will be talking about the airport. These are the three avenues that give you access to the airport at this moment. In red, we have Avenida 8 de Março. Yellow is Avenida Metropolitana Black is D. Pedro II Avenue. A huge infrastructure including a train line (Line D) A elevated station named after the avenue, Carlos Prates Station. And a expressway (Avenida 8 de Março) were created for accommodate the airport and give access to all the city zones. Photo from one of the intersections from Avenida 8 de Março Intersection between Avenida 8 de Março and Avenida D. Pedro II The Terminal station "Aeroporto" is The terminal of the line D of the Train. It was constructed with big parking lots and capacity for another future transit lines, like the Pedro II Avenue Monorail, that will link the airport to Vila Olympia. The airport itself has 2 terminals and a 2km runway. A new neighborhood, a new infrastructure!
  3. Hey Guys, can someone help me, just installed everything fresh and added these plugins, now its showing some coloured fields.. thats the plugins installed: Any help is beign thanked very much. Also my 2nd problem. if someone can give me with hints or links. I am looking for lots of Japan related plugins or even perhaps an batch or an collection of it. Also an savegame would help me, would like to built an sector of Tokyo. Cheers, Prity
  4. Starting Satellite Map

    From the album Starting Maps

    Starting satellite map showing designated areas and infrastructure. Yellow areas are designated for development while green areas are designated for environmental protection. More information can be found here.
  5. Starting Satellite Map

    From the album Starting Maps

    Starting satellite map showing designated areas and infrastructure. Yellow areas are designated for development while green areas are designated for environmental protection. More information can be found here.
  6. Starting Satellite Map

    From the album Starting Maps

    Starting satellite map showing designated areas and infrastructure. Yellow areas are designated for development while green areas are designated for environmental protection. More information can be found here.
  7. Starting Satellite Map

    From the album Starting Maps

    Starting satellite map showing designated areas and infrastructure. Yellow areas are designated for development while green areas are designated for environmental protection. More information can be found here.
  8. Starting Satellite Map

    From the album Starting Maps

    Starting satellite map showing designated areas and infrastructure. Yellow areas are designated for development while green areas are designated for environmental protection. More information can be found here.
  9. Starting Satellite Map

    From the album Starting Maps

    Starting satellite map showing designated areas and infrastructure. Yellow areas are designated for development while green areas are designated for environmental protection. More information can be found here.
  10. Starting Satellite Map

    From the album Starting Maps

    Starting satellite map showing designated areas and infrastructure. Yellow areas are designated for development while green areas are designated for environmental protection. More information can be found here.
  11. Hey everyone, I need a little bit of guidance here. I'm tryig to build a T-Interchange with NAM 35's RHW. But apperently, I can't plop a FLEXfly piece ontop of another FLEXfly without having to deal graphical issues. Is there a way i can resolve this, or should i just avoid ploping two (or more...) FLEXfly pieces ontop of eacht other? I am also seeing weird textures, when i use the FLEXRamp Type A2 together with RHW-6S L1. Any ideas on how to fix this? Thanks in advance, Oerk
  12. I replaced some low density zones for medium density and only one building has developed. I have high demand for residential but not enough space to zone more. They all have water, and pipes under them. What I'm doing wrong?
  13. In my biggest city with 415k population, the Garbage won't go down to zero anymore on the charts. It stays around 60, so it's very low but still exists somewhere. I have a deal sending tons of garbage out to another city, but the garbage on the chart seems to be stuck at 60 or so.
  14. Hi ALL, I have a problem with one of my city in SimCity 4. I've installed some plugins into the game, then I removed them all. Now some of the graphic in game are disappeared, they are not looking as geniune. i have reinstalled game, trying almost everything I guess, MANY Thanks for any solutions, ideas, see pictures attached (AIRPORT, PARKS etc.)
  15. Airport Tram

    Version 1.0

    6,707 Downloads

    This is a small edited version of the Airport Tram created by joerg, really don't know if he is still active here. so i decided to upload this with the permission from xiziz who uploaded the SWAP with joerg's airport tram. Credits to joerg and xiziz for this great release. this is a 1x1 functional airport lot. Instruction: - Put the files in the Plugin Folder. - If you already have the SWAP SimWings Airport Pack V22 by xiziz, copy the 3 files under the folder "Airport Tram" (2 dat files, 1 lot file) in this download, then paste and overwrite the files into the folder "Thalassius" located in the the SWAP download. Dependencies: BSC MEGA Props - D66 Vol01.dat Airport Support File
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