Jump to content
  •   Announcement

  •    Alternatively see here for an enhanced Google site search, which you may find provides more accurate search results. (More Info)

Search the Community

Showing results for tags 'cities in motion'.



More search options

  • Search By Tags

    Type tags separated by commas. These are keywords which should describe the item of content.
  • Search By Author

Content Type


Forums

  • Simtropolis Department of Public Works
    • Simtropolis Recovery Project
    • The Planning Commission
  • SimCity 4 Players Forum
    • SimCity 4 General Discussion
    • SC4 Showcase
    • SC4 City Journals
    • SC4 Mac Users
    • SC4 Bugs & Technical Issues
  • SimCity 4 Builders Forum
    • SC4 - Custom Content
    • Mapping Community Room
    • SC4 BAT & Lot Workshop
    • SC4 Modding - Open Discussion
    • NAM & Transit Networks
  • Cities: Skylines & CS2
    • Cities: Skylines General Discussion
    • Cities: Skylines Modding - Open Discussion
    • Cities: Skylines Showcase
    • Cities: Skylines City Journals
    • Cities: Skylines Technical Help Q&A
  • SimCity (2013)
    • SimCity (2013) General Discussion
    • SimCity (2013) Modding - Open Discussion
    • SimCity (2013) Region Games
    • SimCity (2013) Showcase
    • SimCity (2013) Technical Help Q&A
  • Simtropolis Social Forum
    • New Members Information
    • Simtropolis Related
    • General Off-Topic
    • Current Events
    • Architecture & Urban Planning
  • Gamer Topics
    • SimCity 3000
    • City-Building Games
    • Gaming Talk
  • Challenges Forum
    • SC4 Challenges - Info and Discussion
  • Trixies Forum
    • Trixie Awards - Community Discussion
  • Club-owners Club's Club Discussion
  • Simtropolis en Español's Plaza Mayor
  • Simtropolis en Español's Soporte Técnico
  • Simtropolis en Español's Parque Industrial
  • SimCampus Students's Topics
  • The Transit and Aviation Geeks Club's Topics
  • Arden County City Council's Topics
  • Alliance of Independent Nations on Simtropolis's Discussion
  • The Major Club's Topics
  • Project Rich Water's Topics
  • Furry Community's Topics
  • Simtropolis Italia's Discussioni
  • New Washington's Topics
  • Everything about details's Topics
  • CityBuildingMasters X's Topics
  • City Journal Club's Topics
  • City Journal Club's Photo Shopping, Type Faces, Page Layout !
  • City Journal Club's Writing
  • Coolio Club For Cool Children's Topics
  • Atlantic Energy Co.'s Topics
  • Micropolis's Topics
  • City-Builders Website's Club Topics
  • SimCity Polska Organization's Topics
  • Simtropolis em português's Topics
  • Simtropolis em português's Fórum
  • My Little Pony Club's Topics
  • SimCity 2000 Resource Club's Topics
  • Simtropolis中文's Topics
  • Simtropolis en français's Topics
  • NewCity's Topics
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Topics
  • Southeast Asian Mayors's Topics
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Request Maps
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Social and Events
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Mapping
  • SimCity 3000 Resource Club's Information
  • The Great British Simtropolis Club's Topics
  • Roller Coaster Park Builders's Topics
  • Banished's Topics
  • Banished's Modding
  • Banished's Questions
  • Banished's Stories
  • Android City Builders & Other Games's Topics
  • City-Builders Website's Banished Toolkit
  • City-Builders Website's Banished Villages
  • City-Builders Website's Banished Achievements
  • Spooky Souls Building's Topics
  • TheoTown's Topics
  • Found Custom Contents's Topics
  • Cities in Motion's Topics
  • SimCity 3000 Resource Club's SC3000 Ordinances
  • SimCity Societies + Destinations's Topics

Categories

  • SimCity 4
    • SC4 Reference
    • SC4 Tutorials
    • BAT & Lot Editor Tutorials
    • Modding Information
    • Mapping & Terraforming
  • Other Games
  • Simtropolis Articles
    • Interviews

Categories

  • News
  • News
  • News

Categories

  • SimCity 4 Files
    • Residential
    • Commercial
    • Industrial
    • Agricultural
    • Building Sets
    • Civic & Non-RCI
    • Utilities
    • Parks & Plazas
    • Waterfront
    • Transportation
    • Automata
    • Gameplay Mods
    • Graphical Mods
    • DLL Mods
    • Cheats
    • Tools
    • Maps
    • Ready Made Regions
    • Dependencies
    • 3ds Models
    • Obsolete & Legacy
    • Reference & Info
  • SimPeg (PLEX) Files
    • PLEX Custom Lots & Mods
    • CDK - Coastal Development Kit
    • MTP - Mountain Theme Pack
    • SPAM - SimPeg Agricultural Mods
    • PEG Utopian Series
  • SimCityBrasil Files
  • SimCityPolska Files
  • WorkingMan Productions (WMP)
  • Cities: Skylines II Mods
  • Cities: Skylines Buildings
    • CSL Maps
    • CSL Roads & Traffic
    • CSL Vehicle Assets
    • CSL Game Mods
    • CSL Props
    • CSL Programs & Tools
  • SimCity (2013) Buildings
    • SC13 Game Mods
    • SC13 Roads & Traffic
    • SC13 Vehicles
    • SC13 Programs & Tools
    • SC13 User Interface
  • SimCity 3000 Files
    • SC3K Maxis Files
    • SC3K Cities & Maps
  • CitiesXL Buildings
    • CXL Mods & Tools
    • CXL Maps
    • CXL Textures & Props
    • CXL Lots
    • CXL 3d Models
  • Simtropolis en Español's Descargas
  • Club-owners Club's Dirk's Files
  • The Major Club's Files
  • Project Rich Water's Files
  • Furry Community's Files
  • Simtropolis Italia's Archivio
  • New Washington's Files
  • Everything about details's Files
  • CityBuildingMasters X's Files
  • City Journal Club's Files
  • Coolio Club For Cool Children's Files
  • Atlantic Energy Co.'s Files
  • Micropolis's Files
  • City-Builders Website's CB Files
  • SimCity Polska Organization's Files
  • Simtropolis em português's Descargas
  • My Little Pony Club's Files
  • SimCity 2000 Resource Club's SCURK Tilesets
  • SimCity 2000 Resource Club's CITY Files
  • SimCity 2000 Resource Club's Multi Object Tilesets
  • SimCity 2000 Resource Club's Single Object Tilesets
  • Simtropolis中文's Files
  • Simtropolis en français's Files
  • NewCity's Files
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Files
  • Southeast Asian Mayors's Files
  • SimCity 3000 Resource Club's SimCity 3000 Starter Towns
  • SimCity 3000 Resource Club's SimCity 3000 Cities
  • SimCity 3000 Resource Club's SimCity 3000 Terrains
  • The Great British Simtropolis Club's Files
  • Roller Coaster Park Builders's Files
  • Banished's Banished Mods
  • Banished's Kid's Mods
  • Android City Builders & Other Games's Files
  • City-Builders Website's Banished Save Games
  • Banished's Modding Files
  • SimCity 2000 Resource Club's MAC Files
  • Spooky Souls Building's Files
  • TheoTown's Files
  • Found Custom Contents's Chinese Sites
  • Found Custom Contents's European Sites
  • Found Custom Contents's Japanese Sites
  • Found Custom Contents's North America Sites
  • Found Custom Contents's Asia-Pacific Sites
  • Cities in Motion's CiM Maps
  • Cities in Motion's CiM Mods
  • SimCity Societies + Destinations's Files

City Journals

There are no results to display.

There are no results to display.

Calendars

  • Alliance of Independent Nations on Simtropolis's Alliance Calendar
  • Club-owners Club's Events
  • SimCampus Students's Events
  • SimCampus Students's Noggin Thinkers Dates
  • Arden County City Council's Events
  • The Major Club's Events
  • Project Rich Water's Events
  • Furry Community's Events
  • Simtropolis Italia's Eventi
  • New Washington's Events
  • Everything about details's Events
  • CityBuildingMasters X's Events
  • City Journal Club's Events
  • Coolio Club For Cool Children's Events
  • Atlantic Energy Co.'s Events
  • Micropolis's Events
  • SimCity Polska Organization's Events
  • My Little Pony Club's Events
  • Simtropolis中文's Events
  • Simtropolis en français's Events
  • Simtropolis Historical/Aesthetically Accurate Topography Society's Events
  • Southeast Asian Mayors's Events
  • The Great British Simtropolis Club's Events
  • Roller Coaster Park Builders's Events
  • Android City Builders & Other Games's Events
  • Spooky Souls Building's Events
  • TheoTown's Events
  • Cities in Motion's Events

City-building game(s)

Found 11 results

  1. Version 1.0.0

    16 Downloads

    A Cities in Motion 1 map based on a fictional region centred around three cities located at or in the vicinity of a large river delta. Three cities (Jakobsdam, Thort, and Vreda) at Thine delta rely on your expertise: create an efficient public transport system for the whole region. Author: unknown Minimum starting year: 1995 Size: XL (1280×1280) Timeline: Yes Note: Unfortunately, the map does not feature custom labels. All buildings and roads bear default names, which means identifying which city is which (e.g. where is Jakobsdam and where Vreda) is impossible. Disclaimer This map was not created by me. It was created by an unknown user who posted it on the CiMx site before its closure in 2015. The files were retrieved from Internet Archive and posted here for archival and accessibility purposes. If you are the creator of this map and wish to be credited or for this upload to be taken down, please state so in a comment below.
  2. Version 1.0.0

    10 Downloads

    A Cities in Motion 1 map based on a fictional, very mountainous French region with multiple towns and an important river in the south. Author: unknown Minimum starting year: 1980 Size: Medium (768×768) Timeline: No Disclaimer This map was not created by me. It was created by an unknown user who posted it on the CiMx site before its closure in 2015. The files were retrieved from Internet Archive and posted here for archival and accessibility purposes. If you are the creator of this map and wish to be credited or for this upload to be taken down, please state so in a comment below.
  3. Version 1.0.0

    9 Downloads

    A Cities in Motion 1 map based on Copenhagen, the capital of Denmark. Author: unknown Minimum starting year: 1965 Size: Medium (768×768) Timeline: No Disclaimer This map was not created by me. It was created by an unknown user who posted it on the CiMx site before its closure in 2015. The files were retrieved from Internet Archive and posted here for archival and accessibility purposes. If you are the creator of this map and wish to be credited or for this upload to be taken down, please state so in a comment below.
  4. Version 1.0.0

    10 Downloads

    A Cities in Motion 1 map very loosely based on Toronto, Canada. Toronto, the capital of Ontario, Canada, one of the most diversified cities in the world, a place to relax, fun, party, and much, much more. Author: unknown Minimum starting year: 2020 Size: XL (1280×1280) Timeline: No Note: While based on Toronto, this map diverges from its real-world counterpart heavily and takes numerous creative liberties. Most locations are represented symbolically, bodies of water are extremely exaggerated and geography generally is inaccurate. If you value accuracy and realism, this map most likely is not for you. Disclaimer This map was not created by me. It was created by an unknown user, who posted it on the CiMx site before its closure in 2015. The files were retrieved from Internet Archive and posted here for archival and accessibility purposes. If you are the creator of this map and wish to be attributed or for this upload to be taken down, please state so in a comment below.
  5. Version 1.01

    7 Downloads

    A Cities in Motion 1 map based on a fictional city called Cavendish Bay. The city of Cavendish Bay is considered unique in all properties. However, it is and has always been a true home for people of different cultures, views, and wealths. Author: Numero Undecim Minimum starting year: 1930 Size: Medium (768×768) Timeline: Yes Disclaimer This map was not created by me. It was created by an Numero Undecim, who posted it on the CiMx site before its closure in 2015. The files were retrieved from Internet Archive and posted here for archival and accessibility purposes. If you are the creator of this map and wish for this upload to be taken down, please state so in a comment below.
  6. Version 1.0.0

    8 Downloads

    A Cities in Motion 1 map based on Bucharest, the capital of Romania. Capital of Romania, also called Little Paris. Huge bouldevards with many fountains. Author: stevebone Minimum starting year: 2000 Size: XL (1280×1280) Timeline: No Disclaimer This map was not created by me. It was created by stevebone, who posted it on the CiMx site before its closure in 2015. The files were retrieved from Internet Archive and posted here for archival and accessibility purposes. If you are the creator of this map and wish for this upload to be taken down, please state so in a comment below.
  7. Version 1.0.0

    15 Downloads

    A Cities in Motion 1 map based on Brasília, the capital of Brazil. Brasilia is the capital of Brazil, built in 1960 by President Juscelino Kubitschek. The city is located in central-west of the country. It has several parks, which helps to maintain temperature and humidity, since the local climate is hot and dry. The Sarah Kubitschek Park is located in the center of Brasilia and has 4.2 km2. It is the largest urban park in the world, surpassing even Central Park in New York. The Brasilia National Park is located north of the city and helps keep moisture. The city has an extensive road network, but it faces congestion. There is an urgent need for an efficient public transport system. Author: unknown Minimum starting year: 1920 Size: Medium (768×768) Timeline: Yes Disclaimer This map was not created by me. It was created by an unknown user who posted it on the CiMx site before its closure in 2015. The files were retrieved from Internet Archive and posted here for archival and accessibility purposes. If you are the creator of this map and wish to be attributed or for this upload to be taken down, please state so in a comment below.
  8. 01: Welcome to Godthab

    Godthab is the capital and most populous city of Sverland (an European Union member country located in far north Scandinavia above the Arctic Circle). Approximately 475,000 people live in the urban area of Godthab which stretches across 18 islands where Hammeralven (Hammer River) flows into the Baltic Sea. The area has been settled since the pre-Stone Age, in the 7th Century BCE, and was founded as a city in 1226 by a Swedish merchant. The original city was Gotaab before the settlement was relocated to the current area in the late 1300s (now named as Gamla Stan). In the mid-1800s, Nystad (New Town) was developed and quickly became the commercial and office centre of the Godthab region. Godthab is now the cultural, academic, media, political and economic centre of Sverland. The Godthab metropolitan region alone accounts for over a half of the country's GDP and is among the top 15 regions in Europe by GDP per capita. Godthab has been ranked as a beta-global city and is the fourth largest city in Scandinavia. Jonkoping (a business district) is one of the main financial and corporate centres in Europe. Godthab is the seat of Sverlandic Government, Sverlands Riksdag (Parliament), and is home to the highest judiciaries in the country. Also located in the city, Godthabs Universitet is ranked in the world's top 60. Although the official language is Sverlandic which is a combination of Swedish, Finnish and Norwegian, English is commonly used as a second language. Aerial view of Godthab with area labels: This update is brought to you by:
  9. The Highways of Kannapolis

    Kannapolis sits as the states economic powerhouse logistically centered within the region. Although Kannapolis boasts a diverse transportation system, it was deemed necessary to install a network of highways of which would allow the transportation of products, goods and commuters within and around its metro. The video below shows what I have completed so far.
  10. Hey everyone! Here's to introduce something a little different. I'll admit I've burnt out on Cities Skylines, but my universe doesn't stop there! It's not obvious to everyone, but Cities Skylines is not the first game from Colossal Order, So I've decided to look back at my first Colossal Order cities, back in 2011, with a city set in Cities in Motion 1. Obviously, the quality of the pictures won't be as good as with CSL, but it's quite fun to see where Skylines first started and how its design changed over the games. This being CIM1, you were in charge of the transit system only, though many players liked to use the map editor to build their own cities. CIM1 wasn't a city builder, but you could still build sprawling metropolises, and with a lot of patience you could also put a LOT of detail (all of the mailboxes, streetlights etc. in this entry are handplaced). Roads followed a 45 degree angle grid back then, and the city did not automatically grow. At best, creators actually built their city by adding buildings in certain years for their players to build a transit network in what seemed like a changing city. Off we go to a journey across Tamriel. First let's board a plane to Anvil City, in Cyrodiil! It's a long journey...but eventually we land at Anvil. We are the 24rd of Midyear, 5E137 and Tamriel is going through some serious political trouble... again, as the Gold Coast seeks to leave from what it sees as imperialistic Cyrodiil. Over the centuries, the town has gone through a lot of turmoil. It is quite different from other cities in Cyrodiil, in that it was destroyed in the Great War in the early Fifth Era and reconstructed with Cathnoquey architecture and planning in mind. It is a city of 700.000 souls, including 100.000 Bosmer, with the metropolitan area home to four million people. Well, at least we landed in interesting times. Anvil Airport is not a huge airport, and is constantly on the brim of breaking down due to overcrowding. The CBD proper spreads over a few square miles, but as a general rule, Anvil is a very low-density town. We take the District Line, the city's oldest metro line, which takes the shape of a horseshoe to serve the airport and the western suburbs on the other side. The District Line is fully elevated, which is great to take in the sights. Very quickly, our train travels through blocks and blocks of dark brick townhouses. Arlington is especially known as a poor district on the edge of the CBD with high crime and unemployment. Good thing we are on an Airport train, which does not stop at a few stations during rush hour. Finally, we get to the CBD proper. The Waterfront Line streetcars go back and forth on Broadway, the city's main east-west street, directly continuing from the Gold Road Parkway to the Imperial City. Not much remains here from the Fourth Era - everything is new, everything is modern, but at least everything is colourful. Other "new towns" and redeveloped central areas weren't so lucky. There are several parks in Anvil, but of note is Dibella Square, at the heart of the city, with its mix of late Fourth Era decorations and modern dazzling billboards. The city is quite unlike anything else in the Gold Coast, which may explain the rejection of the Republic. Most of the CBD is actually built on landfill above the former harbour. When the old Castle was destroyed 100 years ago, decision was made not to replace it, too. Instead a park was made on top of the rubble. Red Sabre Stadium is one of two major stadium in the city, and hosts the local baseball team, Anvil Grey Foxes, named after the mystical thief from legend. Just behind, the pyramid-shaped Millenium Tower rises above the skyline - just slightly over 250m, thanks to its mast. There's a special lift that goes right to the top, to the SkyRestaurant, one of the country's best places to eat thanks to its founder, the enigmatic Gourmet. Several freeways link the CBD to the rest of the metropolitan area. Here is the A2 Gold Road Parkway, which continues to the Imperial City. On the other edge of the business district, housing projects spring like mushrooms. The Northern Gardens are, to many, all but "gardeny" - more like blocks of hard concrete. The Housing Union of Anvil and Kvatch found that at least half of all habitations are unsafe for habitation, yet the marginalized beastfolk community all too often ends up stacked in those buildings. Those claims were all but dismissed by City Hall. Imperial Mayor Borys Leordamus is more interested with his own business than actually running the city, and it's better to sweep trouble under the rug, or so the public opinion goes... Let's go back to Anvil Central Station. It's quite literally the area's biggest transit hub, with the underground Broadway and Crosstown Lines connecting with the elevated District line on the surface, as well as the railway station proper. It is built in a peculiar way, with four tracks cutting just below the square for long-distance trains, and eight tracks forming a "lower deck" just below, used for regional and local commuter trains. A Waterfront double-decker tram can be seen in the infill here on Broadway. Because of zoning rules most citizens of Anvil can travel on the tram for free, but tourists still need to pay to admire the Broadway skyline thanks to the tram's glass ceiling. Hightown, the western side of Broadway, is home to many of the city's hotels. The Broadway Line connects the CBD to the Narrows, an area just to the east of the main CBD that is currently becoming a leading business centre (though recent political developments are destroying these prospects fast as markets plunge and panic) The Narrows are also home to Willets Arena, where we are now queueing to watch a game of Blitzball. The Gold Coast University is a leader in the fields of genetics and technology in all of Tamriel. Gotta love strolling in the gardens. More townhouses...They are a touristic sight in and of themselves! But after getting bored of walking around, we go to relax at the Whitmond Golf Club. It's only one commuter rail station away, at Whitmond Station. Then we come back by taxi. Hammerfell Parkway A-23 squeezes between the Northern Gardens and more residential (and upmarket) developments. The freeway system does define the city's landscape and spacial organization quite a lot, especially for a Tamrielic city. The A-23 links up the northern and western suburbs to the CBD, but it is also a key interstate road that links directly to the port of Anvil. It also links up to the A-20, which bypasses the city core entirely. You've probably noticed just how congested all of these roads are. The government is trying to introduce trams in outlying areas... ...such as the Rosedale Line which runs ten miles away from the CBD. It connects to the commuter network, too, which has spurred growth alongside this outlying thoroughfare in the middle of suburban sprawl land. Another project is the Fremont Line, a tram line that seeks to unlock the back alleys of the Narrows and Nearer Gweden. And these tram lines may eventually be converted into heavy rail, linking to the very small Bellamy Line which runs downtown for only seven stations. So far, though, there are 87 unique tram or train stations across town, which is a 20% increase over 5E120. Still, linking up a congested town isn't necessarily an easy task. Gated communities, such as the landfill Paradise Island in the southern Narrows, are rather common and increase car dependency in the entire metropolitan area. Anyway, enough touring! Let's stop at a hypermarket (on the edge of the harbour area, because of all the travelling on the public transport network). A last smoke on Dibella Park where life carries on despite the political turmoil..and then we shall take the train to further places in Cyrodiil and Morrowind! Adventure awaits! Oh, and of course for any of these entries involving a transit network...a map! This network is fully functional in CiM1, with the Broadway Line having highest ridership (10k in game numbers) And that's it for now! Let me know what you think, and I will post more CiM1 / CiM2 stuff soon again See you around!
  11. Fans of Cities in Motion, i present to you the cimexchange's Community map! Built over 10 months and by lots of our members we have created a large map full of detail, action and easter eggs! Take a look! http://www.cimexchan...-community-map/
×

Thank You for the Continued Support!

Simtropolis depends on donations to fund site maintenance costs.
Without your support, we just would not be in our 24th year online!  You really help make this a great community. *:thumb:

But we still need your support to stay online. If you're able to, please consider a donation to help us stay up and running. This helps sustain a platform where we can share our community creations for years to come.

Make a Donation, Get a Gift!

Expand your city with the best from the Simtropolis Exchange.
Make a Donation and get one or all three discs today!

STEX Collections

By way of a "Thank You" gift, we'd like to send you our STEX Collector's DVD. It's some of the best buildings, lots, maps and mods collected for you over the years. Check out the STEX Collections for more info.

Each donation helps keep Simtropolis online, open and free!

Thank you for reading and enjoy the site!

More About STEX Collections