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I have some problems with rail tracks
TheGambler posted a topic in Cities: Skylines Technical Help Q&A
Hey everyone, I would like to build a realistic and also functional railway system in my city, but at almost every junction I get the bug, that the trains glitch under or over the surface. I don't know why they behave like this. I tested it with the vanilla tracks and they behave the same way, so it doesn't matter if I use those or the modded ones. I hope you can help me with this problem. -
How many assets do you have enabled?
TheGambler replied to gobrowns's topic in Cities: Skylines Technical Help Q&A
way to many for my 8 GB Ram..- 7 Replies
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This station was heavily inspired by Kaiserslautern Central Station. Not all tracks work as a platform, but I like how it developed. At the long middle platforms, R3VO's long IC trains with BR 103 can stop without a car getting over. The next step is to detail the station, make the platforms accessible to Cims, and build the city around it.
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The full lenght is something around 400m i think.
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Cities Skylines: Parklife
TheGambler replied to Giveaway412's topic in Cities: Skylines General Discussion
Yes.. Maybe it could be possible, that you could put this attribute on props or buildings. But the idea with bushes and other trees sounds also good.- 63 Replies
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Cities Skylines: Parklife
TheGambler replied to Giveaway412's topic in Cities: Skylines General Discussion
With the new function of reducing noice with placing trees it should be possible to create noise barriers as props or so to get rails a bit quieter, right?- 63 Replies
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It looks really amazing *-* As I see, those platforms at the trainstation are longer than normal, which props you've used to extend them? Best seen on image no. 4. Excuse my bad english, i don't speak it often..
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BadPeanut: Road Modding [WIP] first look for a new bridge (SHB)
TheGambler replied to Bad Peanut's topic in Cities: Skylines Modding - Open Discussion
Here is my Idea for an One-Way Lane with Trams.
