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Everything posted by Magneto
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Would it be possible for the NAM team to release an elevated rail prop that matches with moonlinght's alternate implementation of elevated rail, but without the ground texture? Thanks for considering...
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- NAM
- network addon mod
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NAM 31.1 Technical Support and Bug Report Thread
Magneto replied to Ganaram Inukshuk's topic in NAM & Transit Networks
My bad, I guess I haven't placed any interchange piece for quite some time...- 331 Replies
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- nam 31.1
- tech support
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NAM 31.1 Technical Support and Bug Report Thread
Magneto replied to Ganaram Inukshuk's topic in NAM & Transit Networks
Deltacity, check if you have this file installed in your main NAM folder: NetworkAddonMod_HighwayInterchanges.dat Most likely it will be missing, in which case you'll have to rerun the installer and make sure you select the maxis interchanges in the options.- 331 Replies
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- nam 31.1
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Well, usually yes. But still the RCI buildings (also called BATs) have to grow on a lot, If the lot is "growable" only, you won't see it in your menus but it may grow just like any other default Maxis building if you meet all the criterias to allow it to grow (lot size, wealth, demand...). Most of the custom content in the download sections you mentioned should be available without you have to modify or create anything. Anyway when you'll be familiarized enough with sim city 4 terminology, this won't be an issue anymore.
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What you downloaded are props packs. They are objects that can be used with the lot editor (which btw is available at this link) to decorate your lots. Also, they can be referenced as dependencies for other mods, What you're looking after are lots. These have the .sc4lot extension but they can also have a .dat extension. The inconvenient is ;dat can be anything:: textures, props, BATs, lots. To figure out if the file you want to download is a lot, read carefully it's description. Most of the time you have all necessary informations there, if not, then in the readme enclosed.
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Sim city 4 Deluxe loads then Says Needs Disk in drive
Magneto replied to The Pennsylvania Turnpike's topic in SC4 Bugs & Technical Issues
Have you tried to mount an image of the disk on a virtual disc with a program such as Alcohol 52/120 or Daemon tools? -
I'm not 100 % sure, but I don't think there is a T21-based mod for the Maxis highways... Though iff all you want is to replace the maxis sign for another one and do not care about repetition of the same sign, you can make a simple prop replacement. Alternatively you could ask on the Can't "find it?" thread, maybe someone knows a T21 mod for MHW
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If you don't have a CJ nor do some BATs, then your best bet will probably to post pictures in the city building concepts forums ("show us your..." threads). Gorgeous scenes, interesting transit layouts, superb trashy ghettos, infinite RHW spaghetti... You get the point. The more innovative you are and the more your picture looks appealing, the more you'll get rep. Alternatively, you can help me. I always give rep to people that answers in a useful way to my questions. Cookie for the 1000 posts, btw.
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Sure it can. You'll need an older version of directX (ver 9.0c here). Optionally you might need those 2 files too: MSCVP71.DLL gdiplus.dll First try with the 2 .dll in your Terraformer folder, if it still doesn't work paste them in your Windows/System folder
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- simcity 4
- custom content
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Look here; http://www2.yuhisa.com/cgi/c-board/c-board.cgi?cmd=ntr;page=66;id=%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20%20Result:%20%E9%AB%9C%EE%82%9F%E7%A2%9A%EE%88%A1%E3%83%BB%FB%AA%9F%E8%A3%A8%E3%83%BB%E3%83%BB%3E%E5%A4%A7%E9%98%AA%E5%B8 Most of these you can get here: http://www.simcity.cn/thread-78973-1-1.html (if you have an account) Incredible, I had little hope to find these and you come with a bunch of links! Thanks a lot man... And don't go too far away, I might need your knowledge very soon
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- simcity 4
- custom content
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I'm hunting those BATs from Japan. These are are from simcityedit, but I can't find a working link... Thanks! Yup, that was it. Thanks!
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- simcity 4
- custom content
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What you're looking for is a train automata. Some automata automata will replace the default maxis trains (replacement automata), others will add new instances to the existing ones (additionnal automata). Usually you can find this information in the readme files enclosed, or in the item name. You can only have one replacement automata per type of transport, but there's no limit to the number of additionnal automata you can have. You have freight trains such as this one: https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=1572 (add) Passenger trains there's a huge collection of links at this site: http://roe99.weebly.com/train-automata.html (add or replace) Of course there are many others, just search for "train automata" in the various exchange sites and you'll have a bunch of them.
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Would some kind of restructuration of this subforum be possible? I'm asking, because since NAM 31 release, the bug & technical issues report thread is sort of monopolizing the whole subforum, offering little view to other topics... Not to mention there's like a half page of pinned threads that also blocks their visibility. Shouldn't all things related to the NAM be put in a new dedicated subforum? That would both increase the modding forum visibility and make navigation easier for all those people having problem with their NAM installation. Thanks for your consideration.
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It's not really a problem, more like a slight annoyance: the position of the rail and the elevated rail tools have changed in my game menu. Usually they are both on the top of their respective submenus, but for some reason now the draggable rail is located under the wrc for rails, and the draggable el rail appears right below the dual decker pieces for NWM. Just before, I remember I modified something in the simcity1;dat and had to reindex prior to save. Could this be the trigger? I tried to reopen and reindex the dat again, didn't change a thing. If anyone knows how to restore the item position, I'd be glad to hear Thanks
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Okay, so I'm supposed to post transit-related modding questions in the modding - open discussion then? That doesn't make any sense to me. Where did I mention the B & Ti forum.
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Reader is available here on the STEX. I recommend you get version 0.9.3, the newer versions aren't as good imo. As for your second question, nothing special. Just right click on the property, edit it, click first on the apply button located at the right of dialog box then on the apply button at the bottom. Then right click anywhere on the right pane, select reindex lot config and save.
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Oh yeah you have to check for the "arrow reduction" or something like that during install, although I had problem with this particular item when running the 31.1 installer. I had to copy it from an older NAM install to get it to work... The name of the file you need is NetworkAddonMod_OneWayRoad_Arrows_Half_Reduction_Plugin.dat Hope this helps
- 4,103 Replies
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- NAM
- network addon mod
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Anyone knows where to find this sidewalk mod?
- 21,224 Replies
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- simcity 4
- custom content
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I see that in the top right You can get it here: http://hide-inoki.com/bbs/archives/sc4_0725.html
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You might be interested in those tree controllers: AERDEN by vortext by blunder Both are seasonal, so you might need the seasonal flora patch (depending of your terrain mod) I didn't try the latter, but the AERDEN controller is absolutely terrific. It gives a great variety of trees just by making simple brushes. Perfect for those like me who are either too lazy or don't like to spend countless hours planting flora but still enjoy gorgeous nature landscapes
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Here
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- simcity 4
- custom content
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Help with NAM 31.1 Tram in Avenue Station
Magneto replied to bradgo's topic in NAM & Transit Networks
It's an already known issue: https://github.com/BluelightningSC4/Network-Addon-Mod/issues/99 -
Is there a catch on how to get the night lights to work with T21s? It seems all the custom lamps I use in my T21 do not produce any light... I also use a maxis lamp (1DFB0000) and there I get some light, but it's super weak. Do I have to place manually light effects (light cones?)? Thanks
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Have you installed the 4 Gb patch? Needed to run properly the game, especially if you have recent hardware. Link
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Rail & El rail tool position in the menu
Magneto replied to Magneto's topic in SC4 Bugs & Technical Issues
Good advice. It was indeed a problem with the custom menu option. Thanks Moose
