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13 FavourableAbout TEBB_Dipsy
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Realistic US city - Kendrick (i think..)
TEBB_Dipsy replied to Infrastructurist's topic in Cities: Skylines City Journals
Not only does it look beautiful but I really like the way you plan and then the videos of how you build it. I'm curious thou, what mod are you using which allows you to pick pieces of road and shift? -
I'm curious of how people go about their playing, or rather planning. All unlocked, unlimited money etc. No unlocks hardmode? Also do you build as you go or try to plan ahead? I've noticed that I'm getting trouble with my cities when they reach 40k pop. I tend to play without unlocks and I'm fairly proud of my neighbourhood and how my cities looks when <20k. But this leads to where I need massive population boosts to get more land which leads to me just cranking out housing projects and usually it goes downhill from there, uglier, less services and worse road networks. On the flipside I've also tried to playing god mode style to not having to bother with those constraints but find it much harder to either get a nice start or stick to my planned design.
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Cargo Train Station bug
TEBB_Dipsy replied to BLANKBLANK's topic in Cities: Skylines Technical Help Q&A
Just got the same problem with my cargo ships. Multiple times. Generally when I'm viewing on mid to close distance and rotationg and panning. Will try a different map later and see if the same thing happens. Could be some mods perhaps but will have to test more. -
Cargo Train Station bug
TEBB_Dipsy replied to BLANKBLANK's topic in Cities: Skylines Technical Help Q&A
Another thing I noticed is that it seems to freeze when I pause the game overlooking the station. Happened twice so far. I should probably get my ass of the chair and register on paradox and post there. Not sure about system resourses because this city is quite small so far and on another city that was 90k+ didnt have any problems. -
Cargo Train Station bug
TEBB_Dipsy replied to BLANKBLANK's topic in Cities: Skylines Technical Help Q&A
Can confirm this. Had one CTD before today and now I got hit by a swarm of them. Plopped a cargo station down close to my current city limit and withing 30 seconds it crashed. Managed to save the save game by quickly load and delete. Several more tries and the same thing. Placed it further towards the middle of the map and so far only one crash after a few minutes of idleing. Cant confirm if this one also was because of the cargo station thou. -
I wanted to share a simple way to create sound barriers for your cities. As the modding community grows these will probably be better but currently you can get quite good results with the asset editor. Just create a small park. My first and only experiment so far is by using a 2x2 lot. Then in the middle place large random billboards to form the barrier and add some plants at their back. I've placed my barriers along a small around parallel to a larger avenue so to get the rotation of the billboards correct they should face away from the street their are built alongside. Smaller 1x1 plots could be used for better curves I think. Hopefully we can get some nice looking sound barriers to use in the future. Here is a link if you want to look at it in the asset editor. http://steamcommunity.com/sharedfiles/filedetails/?id=408484810
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Not really sure what's happening in my latest city. Got 1900 in pop but about 250 of them are checked in to my three! clinics for being sick and I've got enough notices popping up to think I've been struck by the plague. Something seems off because they are far away from any pollution but they are still logging more sick days than the average parent during flu season. And I finally realized it was because of bad water. Didnt think water towers could get polluted...
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Love this game! After getting the hang of it I'm starting to create areas that seem realistic/ beautiful so here is my farm land.
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Discussion about Always-On Connection to Origin
TEBB_Dipsy replied to neurokirurgi's topic in SimCity (2013) General Discussion
I also hope that origin wont affect performance of the game but in my experience origin is just bloat ware. Take steam for example as another digitaly distributed channel. If I buy a game I can still launch it from the file system or my desctop w/o steam, steam only acts as a catalogue and update service. But origin is designed to be a DRM service to validate your game. I stoped playing BF3 because I've gotten so annoyed in their way of running the show. First start origin, then open browser, then install browser plugin, then update said plugin, then find a server. Now start the game, then load the map/server. Another fear with them focusing on always online and all that flugg is that they will take energy that could go towards making a good game to instead incorporate features like instant updates to facebook about your city and other BS. -
SimCity: Welcome to the Glassbox Simulation Engine
TEBB_Dipsy replied to waybig's topic in SimCity (2013) General Discussion
Have they specified how large populations the engine will be able to simulate and still have a smooth game? -
Discussion about City Tile Size
TEBB_Dipsy replied to alex macnamara's topic in SimCity (2013) General Discussion
What concerns me is what seems the large "tile size" for individual buildings. What I've always liked in SC4 was that a large city could feel large because you could fit row after row of dense housing or have several large suburban areas and a downtown. So far the cities looks so small and unrealistic.- 1,284 Replies
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SimCity: Multiplayer Discussion
TEBB_Dipsy replied to Vahr's topic in SimCity (2013) General Discussion
Watching an interview they say they listend to their fans and that one of the main feature requests was multiplayer. I dont get it. Didnt they notice cities unlimited? Are there really such a huge demand for multiplayer? I'm sad -
Got the same problem with brown construction looking ground around RDI zones. Buildings like police, libraries schools and hospitals lacks their ground to missing everything from grass to parking lots. Lookrd in my graphics settings and saw that I had software rendering, switched to hardware and it got fixed.
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How to: Make your own Mods
TEBB_Dipsy replied to funforfree99's topic in SC4 Modding - Open Discussion
Your tips is great!!!! 1 thing i whant to know is if there is a way to change the amount of people that lives in a building
