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Everything posted by rodent1989
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ccecill: you need to plop the lot, and power it for planes to appear.
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i just posted something...but it isnt here...page flip? EDIT: yep
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occasonally i see small jets coming in and out, but the majority of traffic is small 1-2 prop planes. pilotdaryl: Somehow i find it hard to believe that airports forget markings "often," as you say. If that were the case, why even have the FAA. Also, if a marking is forgotten, why wouldn't they just add it in? I assume the TDZ isn't forgotten. There is no ALS on the west side of the runway, so it is uneeded.
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If anyone has time to take a peek, hea dover to google maps and look up "airlake airport" in Lakeville, MN. Why is there a displaced threshold on the runway when there's only corn on each end of the runway? Also, why is the blast pad used on a displaced threshold? Why does the blastpad stick out to the side like that? Just curious about these things, as this airport is about 4 miles away from my house.
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You should skim through the rest of this thread or post some pics. There are so many different "weird" things that can happen.
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haha, i forgot that i made this thread. I have jeronij's parks and his golf kit, so they come with the grass i needed. Good luck to all of you!
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This is one of the best improvments to SimCity available, up there with the NAM and HSRP. Great work voltaire! But i have a quick question: Both ends get a designator, but is it necessary for me to put the 3 stripe, aiming point, 2 stripe, and 1 stripe, on both ends of the runway? Or only the end with the ALS?
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lots appears under power menu, not park
rodent1989 replied to dac8767's topic in SC4 - Custom Content
Isn't your parks menu overflowing? I like having it in the power menu. I guess if you don't like that though... -
very nice tutorial! Will this include any tips on how to make it functional? My rail lines always look like crap and don't work. With your tutorial I can make it look nice, but will it work?
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Idiotic Firefighters
rodent1989 replied to I_Like_Agriculture_Zones's topic in SimCity 4 General Discussion
Not having actually seen what happened i couldnt tell you, but there are a few possibilities: 1) You really didnt have funding @ maximum 2) The building was too far from the street 3) you dispatched to the wrong location 4) the game simply screwed up. honestly though, unless your whole city burned to the ground I wouldn't sweat it. It probably wont happen again. -
Boston Central Artery/Tunnel Project (Big Dig)
rodent1989 replied to blahdy's topic in NAM & Transit Networks
since you changed the texture on the new ramps, will you be re-releasing version one with the new texture? You're definitely right, the original concrete is well...bright. -
I stumbled into this thread by mistake--I'm not worthy! haha, this is amazing, but now I need to scan through the previous 30 pages to figure out how you guys got here. But i'm soooo lazy...
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Boston Central Artery/Tunnel Project (Big Dig)
rodent1989 replied to blahdy's topic in NAM & Transit Networks
Those signs are a nice touch. I use the signs from Version 1 on my Rural highways and they look great, can't wait to get these. I have a question about the real bigdig though. After they finish all these tunnels and such, what happens to the old highways? what are they going to put in all that space? -
I hope this project is sitll progressing, as it's a wonderful example of how this community has continued to find things that will substantially improve the game.
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I'm really eager for this next release. I'm starting a new region and I really want to integrate High Speed Rail. Keep up the amazing work!!
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With routes and traffic i find that as long as there arn't any NJZ then you are probably ok. I've had some pretty bizarre anomolies with the traffic in my sity (like when it disappeared for 3 years? I don't get it) but they always work themselves out. If there isn't sweeping unemployment, don't fret. Also if you are using the "traffic data view" and all the roads show green that simply means they are below the maximum capacity. switch over to the volume view because with only 7,000 residents it's unlikely that the roads will max out.
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I'm not a fan of alot of CJ's but I love this one. I didn't check this part of the forum prior to this journal. Now I'm waiting for the update. Keep up the good work!
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there may be another way to do it, so hopefully someone smarter than myself willprove me wrong, but as far as I know, most modding is done with iLive's reader, which can't be used on a mac.
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Boston Central Artery/Tunnel Project (Big Dig)
rodent1989 replied to blahdy's topic in NAM & Transit Networks
Personally, I would like the tunnel more if the water was replaced with trees, grass, or even a non-functional bus station. IMHO the water just looks out of place. -
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Boston Central Artery/Tunnel Project (Big Dig)
rodent1989 replied to blahdy's topic in NAM & Transit Networks
I love how I can forget about this thread and find it three weeks later and wet my pants. This looks incredible and I'm super excited to get it! Keep up the amazing work!
