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jay-m

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About jay-m

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  1. thanks #eisideo - it helped. However even when I follow all steps in this tutorial I cannot get reskinned model. When I add a new png file in the last step in ILives and delete the old skin it still shows old skin (with changed background only) under new one. Wired. Anyone knows how to sort it out?
  2. i've got the same problem as and an error while loading the FSH System.Drawin.Image._SetColorPalette(ColorPalette palette) System.Drawin.Image.set_Palette(Color Palette value) FSHLib.FSHImage.Load(Stream s) FiSHMan.frmFSH.OpenFile(String path) any solution???
  3. BTW...would it be easy for you motokloss to remove caption "InterUrbino" and people shapes from the bus sides. And maybe you may add some different colour versions of InterUrbino bus, e.g. red, yellow, blue. That would be great addition.
  4. They look really great!   Do you plan to create Solaris Urbino 12 or 18 to replace in-game bus automata? Would be fantastic to see them in realistic colours e.g. green-yellow for Poznań or red-yellow for Łódź or Warsaw.
  5. Network Addon Mod (NAM) - Cross-Platform

    To me, it sounds like the turning lanes for roads was unchecked during installation. Try re-installing the Network Addon Mod and make sure the turning lanes is checked then see if it works.    I have the same problem with no turning lines when x-roads are created (with use of rail piece like previously). The turning lines option was checked during installation, so does anybody know how to solve this issue?   Use one-way road instead of rail   The rail tool no longer makes the turning lanes for roadxroad intersections. The one-way road tool currently makes the turning lanes for this version of NAM.    Indeed that works. Thanks
  6. Network Addon Mod (NAM) - Cross-Platform

    To me, it sounds like the turning lanes for roads was unchecked during installation. Try re-installing the Network Addon Mod and make sure the turning lanes is checked then see if it works.    I have the same problem with no turning lines when x-roads are created (with use of rail piece like previously). The turning lines option was checked during installation, so does anybody know how to solve this issue?
  7. Network Addon Mod (NAM) - Cross-Platform

    Thanks for explanation Tarkus. Anyway excellent work with the NAM :)
  8. Network Addon Mod (NAM) - Cross-Platform

      Thanks. Indeed, this works, but for sure it is a user-friendly way. Hope the NAM team will improve the latest version, because I also found strange RGB colours of elevated light rail elements
  9. Underground-Rail Station (NOT SUBWAY)

      i have installed the latest version of NAM (ver 31), but still I cannot find underground rail stations in any menu position. does anyone solve this problem?
  10. Network Addon Mod (NAM) - Cross-Platform

      I have also the same problem. However, previously created intersections (with previous version of NAM) have turn lines. Any solution?
  11. Road Roudabout Filler

    Nicely done!
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