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2farnorth

What would you pay?

  

132 members have voted

  1. 1. How much would you be prepared to pay for the new simcity?

  2. 2. Would you pay for the digital deluxe edition?



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With the recent announcement of a new simcity, I almost immediately went to origin to check prices. When I got there, the shock of the prices hit me. £45 for the normal version,and a whopping £65 for the version with the extra buildings!!! I have also had a quick look around other sites, none of which are taking pre orders yet.

I think this is just to high for most, but what would you think? Also, would you pay extra for the digital deluxe edition, the one with the extra buildings?

Note that the currencies in the first poll are British pound/U.S. dollar/euro.


  Edited by 2farnorth  

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With the recent announcement of a new simcity, I almost immediately went to origin to check prices. When I got there, the shock of the prices hit me. £45 for the normal version,and a whopping £65 for the version with the extra buildings!!! I have also had a quick look around other sites, none of which are taking pre orders yet.

I think this is just to high for most, but what would you think? Also, would you pay extra for the digital deluxe edition, the one with the extra buildings?

I think you'd get a better response if you changed your poll to U.S. dollars or euros. The major market for this game is either in the US or Europe currency zones.


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Anything more then $40 is way to expensive for a PC game.

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    I already have USdollars at the side of here. Being British, naturally I put the pound first, but I will add euros to the poll.

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    ^ the implication of having to pay for additional content implies that there will be no user-contributed content. This means that ten years of work on the exchanges and hundreds or thousands of years of man-effort will go in the bit bucket as far as EA is concerned. Every custom content creator should be on the alert for copyright violations from these guys. If you originated something and it turns up in SimCity 2013, you have every right to sue their asses off.


      Edited by A Nonny Moose  
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    Beware: Emancipated user.  No Windoze for me.
    The teacher opens the door but the student must enter himself. - Ancient Chinese Saying

    Every minute of hate in which one indulges oneself is sixty seconds of happiness lost.
    Music expresses that which cannot be put into words and that which cannot remain silent. -- Victor Hugo
    If you always do what you've always done, you'll mostly get what you've always got.
    JohnNewSig.gif
    "We have met the enemy, and he is us" - Walt Kelly

    Come join us at the Moose Factory

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    I would pay the 65 quid (78 Euro) but I'd like to have a demo first. If it is a really good game with deep management of all aspects to build a city with realistic challenges I am happy to pay as much as I would pay for two average games. If it is really good and it will entertain me well for years I would not say no just because it is 30 quid more expensive than I would have planned. Without a demo I would be reluctant to pay something in the range of 65 quid.

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    It's really hard to say, as we don't know almost anything about the game. If I would think it's worth it, I would pay even 80 euro.

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    ^ the implication of having to pay for additional content implies that there will be no user-contributed content. This means that ten years of work on the exchanges and hundreds or thousands of years of man-effort will go in the bit bucket as far as EA is concerned. Every custom content creator should be on the alert for copyright violations from these guys. If you originated something and it turns up in SimCity 2013, you have every right to sue their asses off.

    I hope they don't do that. If they do I agree with you every bit. I honestly really hope they don't do that, but it is quite possible.

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    If it gets good reviews, I'll buy it for $80, but if people don't like it, I'll wait for it on amazon or something.

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    Every custom content creator should be on the alert for copyright violations from these guys. If you originated something and it turns up in SimCity 2013, you have every right to sue their asses off.

    Well without having access to the original Gmax or Max files, it'd be pretty hard to actually port a piece of custom content designed from SC4 to SC5. You certainly couldn't do it with a SC4Model file anyway. There's no reason for them not to draw inspiration from some of the custom stuff this community has made though. I'd be pretty honored if a building turned up in SC5 that looked as it it had been based on a fictions building I'd made for SC4.

    But that's all just a technicality. I'm very suspicious of any form of paid content, no matter where it originates from. I'd much rather get everything with the game straight away and then pay for an expansion pack later on down the track.


     

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    Anything more then $40 is way to expensive for a PC game.

    There is no way a game developer could produce a quality game for $40.

    I must admit, when folks from the US, complain about game prices that I roll my eyes...

    Try converting the price of a new game to New Zealand Dollars...

    For example... Skyrym bought off Steam...? $120 NZD.

    And yes that is pretty standard for a new game here... PC, Xbox, PS3... whatever.

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    The prices here in the US market are advertised as $59.99 for the base game, and $79.99 for Digital Deluxe. The average price of a major-level computer game is $40-50 upon release, generally (I paid $45 for SC4 Deluxe, as I recall), so it's a little steeper. But honestly, I kind of anticipated it would be.

    Given that they're treating New SC/GlassBox as a "platform" for content and supporting modding, this would seem to suggest they're "frontloading" the cost of the game, rather than going the "backloading" route of The Sims by releasing a bunch of EPs over the lifetime of the game. After all--how many times have you heard someone say "I'd pay $X for the NAM"?

    -Tarkus

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    Remember games drop in price after they have been released for a while.

    To be fair, $60 would be overpriced if we were talking about some adventure game that you beat in 2 days and never play again.

    Simcity however is an infinitely replayable sandbox. To many people its more than just a game, it's a hobby. $60 up front might be worth it if you consider how much enjoyment it brings you over an extended period of time.


      Edited by hamsterTK  
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    If it provides as much longevity as Sim City 4 did, it's certainly worth $60. Keep in mind also that top-shelf games these days are actually in the $60 range. This isn't the 90s anymore, and our economy is very subject to inflation. (Also keep in mind when games were $40 at the most, minimum wage was a lot lower, too.)

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    I would pay up to 99AUD for the standard edition, which is what The Sims 3 cost when it came out (I bought the special edition worth 110AUD) even if i needed to save up, i think that'll also make people appreciate it more, like other games like COD, GTA and others all cost $90AUD and are no way as advanced as what Maxis is planning.

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    If $80 US dollars is about €65 Euros, why do we have to pay 80 Euros for the digital deluxe edition? Anyway, i will buy the deluxe edition because, i want to have european buildings and transports in my cities.

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    ^ the implication of having to pay for additional content implies that there will be no user-contributed content. This means that ten years of work on the exchanges and hundreds or thousands of years of man-effort will go in the bit bucket as far as EA is concerned. Every custom content creator should be on the alert for copyright violations from these guys. If you originated something and it turns up in SimCity 2013, you have every right to sue their asses off.

    Unless the custom SC4 content is legally copyrighted, then no, you don't have that right.

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    I pay 2 yoho's and 1 bottle o' rum for computer games...

    Unless it's on offer on Steam of course.

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    I wouldn't buy this as is so I can't vote. I won't consider buying it all unless they remove the online requirement.

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    SimCity 2013: Too much sim and too little city...

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    As long as I do not have to pay a subscription, I will pay whatever it will cost once.


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    All big name titles are $59.99, I don't suspect that SC13 will be any different (other than that silly digital deluxe version.But hey, just give it a year, year and a half maybe and we'll be able to pick it up for under $40.00

    I'll give them the $59.99 if (*IF*) the real players reviews are favorable and it turns out to not be another game that is dumbed down for the sake of the masses. I mean I know that they're going to be doing a certain amount of dumbing down since there were and still are complaints about some features/functions in SC4 but my price point I guess will just depend on how dumbed down they are going to make it.

    I would prefer to give them the $59.99 and not have a game that has been simplified, aka dumbed down.


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    With the game in its current form the prices for me are to high.

    If I could buy this game without the online/origin requirement and be able to purchase either retail or steam then I would be prepared to pay the £65 asking price for the deluxe version. I would even be prepared to pay up to £100.

    As it stands I would only pay upto £25 for std version or £35 for the deluxe version as no doubt after 18 months or so the servers will be canned.


      Edited by brynhyfryd  

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    All big name titles are $59.99, I don't suspect that SC13 will be any different (other than that silly digital deluxe version.But hey, just give it a year, year and a half maybe and we'll be able to pick it up for under $40.00

    I'll give them the $59.99 if (*IF*) the real players reviews are favorable and it turns out to not be another game that is dumbed down for the sake of the masses. I mean I know that they're going to be doing a certain amount of dumbing down since there were and still are complaints about some features/functions in SC4 but my price point I guess will just depend on how dumbed down they are going to make it.

    I would prefer to give them the $59.99 and not have a game that has been simplified, aka dumbed down.

    i'll second this.

    people in the states have been paying $60 for a majority of major releases for years , i don't see how this isn't a fair price for a finished commercial game. that being said, if the game sucks, you're not gonna get any replay value out of it, and then it's not worth it.

    i have been too skeptical to pre-order it, and i haven't seen enough content yet. and even then, i'll still have my doubts because of EA. i think i can wait a few weeks after release to see the initial reactions to it and then make a decision based on that information whether it's worth a purchase or not.

    it's very, very rare i'd preorder a game to begin with. trailers can be so misleading these days.

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    I'll pay the $60 toll, but I won't be installing it as it requires Origin. I'll find a non Origin copy and use that. :D

    And I definitely won't be buying digital or digital deluxe unless Maxis can get it on Steam.. but EA will not allow that or general happiness.

    Anything more then $40 is way to expensive for a PC game.

    Good luck with that.


      Edited by BlackVenomSC  

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    I wouldn't buy this as is so I can't vote. I won't consider buying it all unless they remove the online requirement.

    I won't buy it unless I can have a hard copy, cd/dvd/brd. I won't buy it if I wouldn't be able to play it after the servers have been shut down. I wouldn't rent a game like this.

    If I get that hard copy, and if that hard copy is good till the end of time, or until I scratch it, then I'd pay for the extras, and I'd pay the $80 US happily. The game looks like it has so much potential. They really are poised to make the best game ever, but they are also holding a lot over the heads of the fan base, and could really drop the ball here. I pray they don't.

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    I myself do never wanna pay more then 50 euro a game. Most of the time I stick between 40 and 50 for the games I really want and 0 - 20 euro for the games I see as, maybe fun to have.

    And online pay, it depends.

    Origin, I bought a game there I really wanted and it costed me 5 euro. Supreme Commander. But suddenly I can't login anymore and thus I can't play the game anymore and so. 5 euro gone to waste.

    But, like I did with Cities XL, I bought the hard copy of 2009. And then just expanded online. I still have 3 codes left, so can go on for around a year or 5. And then I am to bored to play the game so.

    Though, with online payments, I am more holding back. As in I will not pay more then 40 euro instead of 50. And, I will keep hold of all emails/documents and so on that I will get, for proof I had bought the game.

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    Haven't we had this thread before? However, i honestly would not pay over 30 dollars. Any computer game over 30 dollars is just overpriced, not even 40 like someone else said, to me. I remember good old days where you could find awesome computer games even at 30 or 35 euros. I would pay 30 euros but pretending full edition and moddable content without origin suckage and full-supported singleplayer. So no, i am not buying this game.


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    Now, with recent announcements on the simcity website, such as a predetermined regional transport network, and the general look of it I would struggle to pay £5 for this game, never mind £65! I will stick with sc4, and try to help the much more promising boomtown project, which may become a true sequel to sc4.

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