About This File
DgVoodoo 2 - SimCity 4 Edition (Linux Edition)
This package allows a quick installation of DgVoodoo 2 for SimCity 4 and its configuration. It also offers solutions on how to solve possible compatibility problems with DgVoodoo 2 and SC4 with modern CPUs.
This version of DgVoodoo has already been configured for maximum performance from the game but we still recommend that you edit "Adapter(s) to use / enable" to include your primary GPU
Before installing DgVoodoo 2 "SC4 Version" you must make sure that the 4GB Patch is applied as it is essential for the corect operation of DgVoodoo 2.
Generally the 4GB Patch is included in NAM 40 or later versions and CAM 2.5 or later versions but in the case the 4GB Patch was included in this package.
INSTALLATION
1) Copy the contents of the SimCity 4 folder inside the SimCity 4 installation folder and overwrite the indicated files during the transfer step
2) Go inside the APPS folder and drag SimCity4.exe to 4gb_patch.exe to apply the 4 GB patch.
3) Now launch Protontricks, and look for SimCity 4 Deluxe: 24780 and select it.
4) Select the default wineprefix then run winecfg. Once in winecfg, select the libraries tab. Then add the following overrides: D3D8.dll, D3D9.dll, DDraw.dll
5) Drivers on Linux should be installed from your distro's package manager as those are confirmed to work on your distribution and have been vetted. As for actually running games on a dGPU there is a technology called PRIME which basically allows for offloading rendering to another GPU. Prime should work on all GPUs (AMD, NVIDIA, Intel). Once it is installed, the most simple and straighforward way to run it is to put in:
prime-run
For SC4 this can go in the steam launch commands but for the dgVoodoo 2 control panel, you'll want to open up a terminal in the location where the exe is located, and run something along the lines of
prime-run wine dgVoodooCpl.exe
to get the discrete GPU to show up as an adapter.
6) Configuration completed
CREDITS
Thanks to the original creator DgVoodoo 2 (dege-diosg) for developing a wrapper that converts old DirectX calls to DirectX 9/11/12 calls. You can find his work here
https://github.com/dege-diosg/dgVoodoo2
Thanks to RSC204 / MGB who provided specially modified versions of the Graphics Rules.sgr and Video Cards.sgr files of SimCity 4, which ensure DgVoodoo runs optimally.
Thanks to the creator of the 4GB Patch for developing the tool that allows SimCity 4 to use 4GB of RAM instead of 2GB of RAM.
Thanks to jdenm8 for posting a solution to improve SimCity 4 compatibility on AMD video cards.
Thanks to MegaMiku for posting a solution to improve SimCity 4 compatibility on Linux OS
What's New 5.4.0
Released
- Bump Version
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4
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1

Supported

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