About This File
Introducing the Flax Patch Version 1. This mod is a compatibility patch that will streamline your flax production between various mods, but only if you read the instructions below carefully
Why is this needed?
Well, I don't want to go into too much detail, but due to differences in coding 'under the hood' between the New Flora mod and other mods that introduce flax, including Colonial Charter 1.75 Journey, Maritimes Pine Set, NS Fisheries, and Sherbrooke Village, and others, there were some incompatibility issues with flax. Multiple versions would appear in the inventory, and there were 3 seeds for crops. Due to these differences, certain buildings would only accept flax from their mod and not the others, leaving the player with a headache.
OK, so what does this do?
This patch is designed to join up these flax chains so that they are all compatible with each other. The following changes are made...
There are now 3 ways of harvesting flax... 1 from the wild and foresters (New Flora, Pine Set) and 2 from crops (New Flora and others).
Due to differences in coding, I could not do anything about the multiple seeds. However, I have made it so that they are the same and so it doesn't matter which one you purchase, both seeds will produce the same flax resource which is usable in all buildings that need flax.
There is now only 1 raw material flax. This is produced by all methods above, and is used in all buildings that require flax.
There has been a change to the New Flora Linen Weaver. As there is now only 1 flax, the two clothing options were not necessary. Instead, you can now weave linen from flax, which then feeds into CC and maritime chains (e.g. for clothing and bedding) or you can weave linen clothing straight from flax (the cost of which has increased to represent the missing step compared to other versions of the chain).
Balancing - Linen and linen clothing are more expensive in CC and Maritimes than New Flora. To cope with this, the cost of producing these in the New Flora Linen Weaver has been increased, but the amount of flax generated every time it is harvested has also been increased. Hopefully, this keeps the same New Flora balance as before.
The New Flora Linen Weaver has also been given all new storage flags to make sure it is compatible.
The New Flora models will override all others.
Cool! Gimme Gimme Gimme!!
Now hold on a second, I have to tell you how to use it. Naturally, this patch is only to be used when playing with New Flora and other flax introducing mods. These include, but are not limited to
Colonial Charter 1.75 Journey
Maritimes Pine Set
Maritimes NS Inshore Fisheries
Maritimes Sherbrooke Village
If you don't use any of these, you don't need this mod!
*There may be more I don't know about... please let me know if there are!
^The Pine Set will need an additional patch, the NewPineFlora, which is coming soon.
Load order... Important!
The mods must be loaded in the following order...
Flax Patch
New Flora
All Other Mods
Credits: All credit for this mod goes to Tanypredator, all I did was play with the code!
Enjoy!
-
2

Supported
