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An Empty Square by Necora  1.0.0

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An empty square ....What more is there to say? ....It is just an empty square.

I feel like we've made so much for the game, but what we don't have, is just an empty square.

The real reason for making this is that when you use ghost decorations, other naturally occurring things can grow in the same place (trees, natural resources etc.) and bannies can pass through them. This addition is just one simple way to avoid this. It acts like an impassible building, but there is nothing there. It is, after all, an empty square.

It is free to build, well, it's an empty square, so what is there to build? It does not flatten terrain, and can be removed using the standard remove tool or if clicked on there is a trash icon. It is made up of a 1x1 plane, with a small square in the middle. Both have a transparent texture applied, making it invisible in game.

UPDATED The empty square now has a partner, a passable empty square. Because, well, I'm not sure why. One empty square just isn't enough!

The passable empty square can be build on a road and lets Bannies pass but will stop trees etc. from growing.

UPDATED The emptiness is expanding... or should I say it is expandable! The third addition to the empty pack is an empty field. This is basically a crop field with a transparent texture where no work is done. It will allow bannies to pass, but will block trees etc. from growing. Max size is 20x20, min size is 1x1. Place like a crop field, bannies will clear the area, delete like a crop field. Purely function-less once built (apart from it's only  function of preventing growing things and allowing endless uninterrupted decorating, of course).

Enjoy!




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