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Motta Sant'Anastasia Medieval Tower, Catania, Sicily.  3.0

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@RAyworld90

I love the looks of this tower. *:)

However, it seems I'm missing the base texture 0xF7D04090:

imghp1682.jpg

Is there a dependency which has said texture?

Edit: As a suggestion, how about using the Maxis 0x252B1100 texture? Then it'd look like this:

imghp1683.jpg

And would have no dependencies.

Altered file if you want it: LM3x3_TorrediMotta_29081dbc.SC4Lot

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@CorinaMarie i'm a good player but i'm still not good with B.A.T. 
I'm a 3D artist, so it's very easy for me to create this building, i have just to learn how to let it works with SC4 :)  

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1 hour ago, RAyworld90 said:

Textures problem solved!

I just downloaded your update, tested it with no other plugins, went to underground pipe view and back, and the texture problem is indeed solved. *:)

If I could give another pointer: You added the new LM3x3_TorrediMotta_29081dbc.SC4Lot file as an additional file and it does need to replace the file of the same name in the .rar which can also be found under the download button. My suggestion is to use the .zip format and include these 4 files:

  • LM3x3_TorrediMotta_29081dbc.SC4Lot (the updated one, ofc)
  • TorrediMotta-0x5ad0e817_0xe9019d21_0x70000.SC4Model
  • TorrediMotta-0x5ad0e817_0xe9019d21_0x80000.SC4Model
  • TorrediMotta-0x6534284a-0xe9019d21-0x290819c1.SC4Desc

And perhaps name it: Torre di Motta v2.0.zip

Then upload the new .zip file and tell the board to not keep the other versions. (I believe the option is to delete them.) This way it's a single download and peeps will know exactly which files to use.

(I can do this for you if you like.)

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