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The Lyons Elevator was a marine grain elevator in Buffalo, New York state. Located on an island in the Peck Slip, it was not rail-served, but functioned as a transfer elevator, moving grain from canal boats to steamers. This building was built in the late 19th century and was gone before World War I.

There are at least two good photographs known of this building: a front elevation and a side elevation. For the other sides, some details were modeled after similar prototypes in Buffalo. The corrugated iron siding is a typical retrofit on surviving elevators of the period.

All models are HD with nightlights (Maxis nite only).

Dependencies:

BSC Mega Props Jes Vol 01
https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=342 (registration required)

BSC Textures Vol 02
https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=638 (registration required)

Historic Harbor
https://community.simtropolis.com/files/file/29880-historic-harbor/


Installation: Unzip the CT14_Lyons_Elevator.zip file to your My Documents/SimCity 4/Plugins folder.

Remove: Remove the folder CT14/Lyons_Elevator from your Plugins folder.


Lyons Elevator for Shore:
Size: 2x2
Landmark: I-AG
Plop cost: 500
Capacity satisfied: 10
Slope tolerant: yes, with foundation
Notes: This lot is intended for sloped sites at shorelines, and features a foundation with prototypical piers supporting the front of the elevator. To avoid burying the boilerhouse area, a gentle slope will be ideal.


Lyons Elevator for Canals:
Size: 2x2
Landmark: I-AG
Plop cost: 500
Capacity satisfied: 10
Slope tolerant: no
Notes: Located in the Landmark menu. This lot is intended for use with your favorite canal set, and has been tested with the following sets:
SG Canals
Cal Canals
Diggis Streams


Lyons Elevator for Historic Harbor
Size: 1x1
Park effect: Neutral
Monthly cost: 0
Water compatible: yes
Notes: Located in the Water menu following the Historic Harbor lots. This is an eye candy lot, which does not require road access. Plop it next to your Historic Harbor dock pieces. Seamless fit with "Ortho Quay A" or "Ortho Pier A".

Bugs: None known. If you find any, please report them to the development thread:
https://community.simtropolis.com/forums/topic/69360-ct14s-railroad-lots-and-bat/

 

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Nice to see this one on the STEX! As I commented in your thread, it's a really unique building full of character. Might be hard to use, therefore I think your choice to offer it as ploppable landmark makes perfect sense, too.

I wonder if it would also work as a rail freight station? Maybe placed on the side of a rail trench so the beautiful foundation shows?

Oh, and one note on night lights: Unless you rendered this in 3dsmax with Maxis night settings only (full render, not just night overlays), then this should work with both Maxis night and DarkNite. And if not, GoFSH in the latest version also enables converting BATs from Maxis night to DarkNite. *:)

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Hey, that's great to know about GoFSH converting to DarkNite. I don't play with DarkNite by preference but it might be fun for certain BATs to offer the choice.

I'll see about rendering another version of the Lyons foundation without the marine pilings (and perhaps even the structure without the marine leg).

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