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Hello fellow SC4 player and thank you for downloading yet another one of my exciting projects.

SM2 Intermodal Terminal.

Intermodal Terminals are rail yards dedicated to the transportation of just about everything you can think of. 80% of a nation's product finds its way into our home trough many of these special yards.

Manufactured products are packaged and then placed into metal boxes especially designed for long hauls by ship and rail. These boxes are called containers and they come in many sizes but the most common ones are the 40 foot lengths. Containers are then loaded and unloaded in facilities such as these. Usually you find stacked containers in shipping container yards and they are staked by either cranes or reach stackers.

Intermodal yards mostly use mobile cranes that ride on special tracks, they straddle 2 or more train tracks and up to 2 road lanes where trucks pull up and either load or unload their containers. You won’t see reach stackers in these type of yards therefore you won’t find stored staked containers.

I designed this one to be modular with a total of 10 separate lots. You can actually make a 26, 34, 42, or 50X20 tiles long terminal. I made this way so as to accommodate various sized maps. Up to you to build the size you need.

I created all custom made textures for this project.

Just about all props, including the cranes are part of timed prop families therefore if you observe the terminal during a 24 hour game period you will see almost everything change in order to simulate activity.

The warehouse lot is designed to be different every time you plop it. Up to 5 different buildings are available. When you plop multiples of this lot, keep trying until you get all different buildings on the finished ensemble. 

The left side lot is designed to be a freight yard therefore you will see freight trains leave this lot.

The rail pieces are designed to allow only freight trains to traverse the lot keeping things realistic.

The warehouse lot and the right side lot are designed to be medium wealth manufacturing thus your sims will gladly go to work there *:) Each one provides 98 jobs.

All rail and roads entry/exits will connect to RRW and road networks.

Please make sure you completely flatten the area you chose to place the lots.

I made custom icons with easy to follow markings. You will find all 10 lots under the rail icon in game.

Tutorial and dependency list inside.

A big thank you goes to all the wonderful models/props creators such as Jestarr, Mushy Mushy, Murimk, SCF, Girafe, NBVC, Cogeo,  Jim and the BSC team, without them this project would not have come to life.

If you wish to use my textures and prop families, you must link this download as a dependency.

For more details and if you wish to follow my progress on new projects follow this link https://www.sc4devotion.com/forums/index.php?topic=17211.msg507757#msg507757

Have fun  ,Simmer2 aka SM2


What's New 3.0.0   View Changelog


Released

*Edit Aug 22 2018 Updated files with new folder structure. For the sake of an organized plugin I suggest you re-download this file and remove the old one. No other action is required in game as this update does not change the lot/s in any way*

Credit for new folder structure and helping me organize it all, goes to Tyberius06

Jan 5 2020 *Squashed a bug, please re-download and replace with this version" Thank you

 

  • Like 28
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Hm, it wont Work in my Game (brown Boxes). What are the dependencys?

Even the Left S1 wont show up.... and Lover Right 53.

The Borden`s dairy makes also Problems. Normaly, i got all i need.

Any Idear?

Oliver

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@City_Slider You are missing dependencies and by the looks of it you are most likely missing this one for the warehouses but read the PDF file. that is where the dependency list is.

 

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Hi Nick,

i´v got still thoses Boxes. I downloadedall agin and re-instelled everything.

Like you can see...

2.jpg.2ee67d1b7d68e832ca7f83bcc41fc79d.jpg

Any idear?

Greetings, Oliver

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On 2/21/2021 at 6:41 AM, City_Slider said:

Hi Nick,

i´v got still thoses Boxes. I downloadedall agin and re-instelled everything.

Like you can see...

No you did not.

You are still missing dependencies.

Please follow @Tyberius06 instructions which completely outlines the proper install.

Here

Simmer2

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1 hour ago, Simmer2 said:

You are still missing dependencies.

Nope Sir, i got em all. There must be a Problem in my Plug in Folder. Im going to install SC at a brand new Desk PC and testing it on this Maschine. Im 100% sure it will work on it (if i could get the Game on this PC running).

If it is so, i need to reinstall SC on this PC and start a new Plug in Folder... hard Work to do :-/

Thanks for your Help, Oliver

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its me again, hope im not too bothersome, im about to install the Warehouses bats mentioned, and im likely missing the flora mods (im not worried on the flora, im fine without those) but aside from the flora, and the warehouses im fixing to add, what might be causing it to use those big buildings as 24hr changing props here, that and the brown box is my only current concern 

Edit: the Warehouse pack, fixed the box, but im not sure why its using those buildings as its timed props, i dont even know where those are from, never seen those before until now

Speed City-Dec. 30, 341691713005.jpg

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Hi, I really love this MOD! The issue I am having is I cannot get all of the dependencies listed on the PDF (mainly those which were formerly on the SC4 Devotion pages. Is anyone able to help where I might be able to track them down or could kindly share them directly to me? Many thanks and best wishes

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