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Project Orion - 3k Extended Boundary  1.0 Beta

   (110 Reviews)

17 Screenshots

About This File

For Offline use only.

How to Install

  • Download files
  • Once download is complete, extract rar files. (right click > extract)
  • Simply copy and paste OFFLINE-ONLY_Project_Orion_3k_Extended_Boundary.package in C:\Program Files (x86)\Origin Games\SimCity\SimCityData
  • Start SimCity > Play new map > Choose city tile > Save > Quit SimCity (not work if exit to Main Menu)
  • Re-Start SimCity > Resume Game
  • Wonders *:bunny:

Must have Mods for Orion

Issues that have been plagued players since the game's release is now answered. Some says it is the holy grail of all mods. Some says this mod + buy game/reinstall. That's right, 3k extended border aka "bigger city".
 


 

Understanding the mechanics of Orion 3k Extended Boundary.

1. Upon entering 3k extended map. based on (Image #1), The 3k map extended on North and East. Use right click mouse button or middle mouse button to bring up the compass.

2. Regional Roads are needed to draw them outside 2k map. Such as Project Akar : UI Enhancements, that offers almost every roads available to be drawn outside 2k.

3. Regarding Land Value, please refer the image below. There a lot of misunderstanding as well as misconceptions about the land value data, that was viewed in the map data.

  • The Actual Land Value EFFECTS are still intact as they are. It does not resized regardless in or outside 2k. Believe it or not. It still the same. There are claims that users may have experiences getting different wealth RCI in certain unwanted areas. These confusions is only because  we can't determine the actual "spot" of land value throughout 3k extended border, and the data from the Land Value map seems false but not entirely false information. It was compressed 4:1
  • This also applied on Pollutions, Ground Pollutions, Futurizations etc.

4. Regarding Resources. Unlike Land Value/Pollutions etc That was compressed 4:1. All Resources are stretched 1:4, see Image #3 and #4 to get better understanding on them.

  • This 1:4 stretched map data also effects oil, water, coal and ore.

 

Lag and memory issues

Its common knowledge that lags or frame-rate drops are known for almost every game that pushes its limits unless the users has a high-end computers. It covers almost every aspect from 3D rendering, physics (engine), memory calculations that the game generates etc. Orion (3k Extended boundary) does not lag the game itself, only that the additional space it provides for users to built in and as the city developed and getting dense - it'll stress your computer hardware.

We cant blame the game for the lags, it just happen that once we push the game to its limit, we might as well be done with better hardware.

The Game's Limitations

1. All trees outside the default border cant be remove, because there is no tree, its a facade. Only way to remove them is to edit the region map files.

2. The game already provide its regional transit, from air to land and water. We can't add Maglevs/Subways/EL and Streetcars to work between two different city vice versa. Please "make do" with the given features of each city tiles carefully.

3. There's a limit count of how many roads/buildings that can be drawn/build per city tile

  • Roads : 1024
  • RCI : 2048
  • Base Buildings : 4096 (not yet confirmed)

Special Thanks to SkyeStormes for a video review

Special thanks to Asilksworld for a video review. *:thumb:

Special thanks to chappers for his city design with Orion. Outstanding vision, plans and layout created alongside with Orion has proven that modders are able to create new possibilities to SimCity community. Thumbs up. *:thumb:

- Yayie

I would like to thank /u/Desarth from Reddit for the use of his images in showcasing Extended Boundary. Its a wonderful testament to what can be done with effort and creativity with various tools. I thank him personally for allowing me to use his images with this mod. *:thumb:

- XoXiDe

 

For Offline use only.


What's New 1.0 Beta


Released

  • added Project Orion - 3k Extended Boundary
  • Like 13



User Feedback



Recommended Comments

Man, you are writing "simply copy and paste" but where do i have to copy the file? and what about this other mod i have to install before?!

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Uhh.. have you guys looked at image 4 they have? Unless they recently did a major overhaul of this mod, they do not stretch the resources out over the entire map I thought.

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Quick Question, your Project Akar mod isn't compatible with the UDoN mod yet the Project Orion requires both of them. And with that when I launch the game I can't find normal roads in any of the tabs. So... what do I do?

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Yeah I got the other UDoN's but still can't get vanilla roads

 

If you're using Akar. Remove "RegionalStreets.package"

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This has great potential but there are just way to many bugs in this right now. Its sad that ea/maxis has restrictions on the size but its for good reasons. Not everyone has a $4000 gaming pc to support the demand for graphics and memory to make a huge city. I think focusing on new regions would be an awsome addition to the modding community.

 

If this had no flaws or even half as many as it does i would tell everyone they sould d/l all this but until that happens my opionion is dont waste the time becuase you will more then likely be deleting it all.

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how can we tell where the resources(iron coal oil and etc) is since it now stretched is there a map or ode of some sort so i can find it

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Amazing job guys, congratulations, really, you just revived the game with this mod. But i have a few questions:

 

Would it be possible to make a "turn off the mod" button for a particular city?

 

Also, is there any mod or are you guys working on anything to display the resources correctly?

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Hey man great mod but wich region do i need to use?

I mean: it doesn't work on cities in the Jungle region ,for example.

It's brilliant, but can you say me in wich region i need to create a city?

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Thanks for this, been waiting for something like it since the game released. However I just want to say that I'm totally lost while installing this mod. There are so many dependencies and every mod has multiple downloads that really makes me confused.. What to download what to install? Maby someone can just bundle all the packages that are needed for Orion? Well just wanted to say that I'm getting pretty confused installing all the mods. Thanks for this !

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Long story short I've been f*cking around with these mods and it's safe to say Project Orion is pushing the game to its limits. That being said, it is not that this mod does not work, it is that it requires a high end computer that is capable of rendering the 3k boundary. My advice, project Akar works just fine without Orion. If you can get Orion to work, great! If not, don't bother stressing to much about it, sometimes some things are not meant to be.

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Long story short I've been f*cking around with these mods and it's safe to say Project Orion is pushing the game to its limits. That being said, it is not that this mod does not work, it is that it requires a high end computer that is capable of rendering the 3k boundary. My advice, project Akar works just fine without Orion. If you can get Orion to work, great! If not, don't bother stressing to much about it, sometimes some things are not meant to be.

I am shure that Modders, work wary hard, to get this sugar babe to work. It would be nice if you got the outlines for the area that can be used with plobs, instead of just a  biggger box where W and S don´t work

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