About This File
A NEW VERSION IS AVAILABLE! CLICK FOR LINK
(The old one will remain for those who like it better)
Hello peoples, here is my 3rd BAT creation and first skyscraper. Enjoy!
The Radiant Building
STORY
The Radiant Building is an Art Deco building built in 1941 in the fictitious city of Radiant.
STATS
Lot: 4x4
Type: CS$$ Growable, R$$ Growable, Landmark
Stories: 51
Plop Cost: (For Landmark Only) §77K
dependencies
BSC Textures Vol 01.dat
https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=90
BSC Textures Vol 02.dat
https://www.sc4devotion.com/csxlex/lex_filedesc.php
JENXPROP_Tree_Pack1.dat
BSC MEGA Props - SG Vol 01.dat
https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=746
BSC Mega Props jestarr Vol02.dat
https://www.sc4devotion.com/csxlex/lex_filedesc.php?lotGET=338
NOTES & ISSUES
Unfortunately, even after long trouble shooting sessions, several renders, and many shed tears I was unable to resolve the following issues:
1. The white decorative caps should look the same on both sides but don't for some reason. In some renders they looked right in others they didn't (I chose the render with the least problems)
2. I had a custom night texture for the stripes but I forgot to use it on the last render, so the standard beige texture will have to do.
3. For some reason the large rounded corners on the back left side of the building look badly streaked. They don't show this way in gmax and I can't seem to find a reason why it renders that way since the other side renders fine.
4. For the lot: using multiple overlay textures in one tile some times means that the top one wont show in game, sorry I have no idea how to fix this.
5. Sorry the night lighting is a bit underdone, I spent a LOT of time messing with the lights and never got a good look so I left it out. If someone wants to give it a try I'll send them the gmax file.
Created By Carpenter7 2010
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