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Fm Beaches For Irregular Coasts  3.2

   (197 Reviews)

2 Screenshots

About This File

This pack is perfect for the irregular coasts of your cities. The depth of these beaches enables you to put them on irregular coasts by keeping alignment and some of them can be put in the corners.

 

- Seagulls were removed to improve performances.

- Version 3.0 includes 10 lots with a transit-enabled version.

- ReadMe is now in HTML, and contains a complete description of this pack.

 

Post comments, suggestions and requests here.

Enjoy !

  • Like 13
  • Yes 1
  • Thanks 3



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Same problem !!! When I save the game all beaches become flat. They don't go underwater as they used to when I plop them.
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Also have the region view problem. I removed all plugins, and even the standard Maxis beach is doing it as well. I have no bloody idea what's wrong now, and now my city is going to have to go without beaches :(

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Warning to all... this mod(and any beach mod) will permanently mess up your beach line view... there is no known fix. Look up "water disappears" in forum search... this is the problem I am having. :( bummer
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seem to be having issues.. i can see the square outlines on the beach plus when i zoom out i see black squares with pictures of building in... weird.. such a shame mods looks great

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If only they had something like this with broad walks =P so i can fit my boardwalks in curvy like rivers!

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I tried one and it looks great but when I saved the game it looked bad because it looked like a square island

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I have huge Crime problems in the zones where these beaches are installed... does anyone else have the same problem?

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My only problem is when I build my street to the street on the beach, the ground dips sharply. Anyone else have this?
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On 11/24/2012 at 1:15 PM, ShadeusX said:

My only problem is when I build my street to the street on the beach, the ground dips sharply. Anyone else have this?

i have the same problem, and i don't think the author is updating this mod anymore. such a shame. and there is no way to get around that...

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